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Electing A Player "council" Of Sorts


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#881 wanderer

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Posted 16 September 2014 - 09:08 AM

View PostEboneezeeR, on 15 September 2014 - 02:08 PM, said:


For those who do not know what equals BT auto-cannons I just gonna leave this here:



AC's vary far more greatly on ammo size than you show there. For example, there are 120mm AC/5's and AC/20's- an autocannon is rated based on how much damage it generates, not simply on shell size. A 120mm AC/5 like the Marauder has only fires 3-round bursts, while a 120mm AC/20 fires longer streams of the same shells.

Edited by wanderer, 16 September 2014 - 09:08 AM.


#882 KraftySOT

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Posted 16 September 2014 - 09:09 AM

Interesting to note that they can withstand 900 degrees.

http://news.national...science-nature/

Modern X-ray lasers are heating metal to millions of degrees.

Thank god no one uses X-ray laser or atomic laser technology in battletech. Theyd be reducing mechs to cinders.

#883 Kenaya

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Posted 16 September 2014 - 09:31 AM

I nominate Proton
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Edited by Kenaya, 16 September 2014 - 09:32 AM.


#884 Joseph Mallan

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Posted 16 September 2014 - 09:33 AM

View PostKraftySOT, on 16 September 2014 - 09:09 AM, said:

Interesting to note that they can withstand 900 degrees.

http://news.national...science-nature/

Modern X-ray lasers are heating metal to millions of degrees.

Thank god no one uses X-ray laser or atomic laser technology in battletech. Theyd be reducing mechs to cinders.

IIRC they use them in Honorverse on the torpedo warheads. quite devastating.

#885 El Bandito

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Posted 16 September 2014 - 10:07 AM

Can we get on with electing those who have the most votes already as soon as the counts are updated? I'm itching to provide them with my solutions on the ECM issue.

Edited by El Bandito, 16 September 2014 - 10:24 AM.


#886 EboneezeeR

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Posted 16 September 2014 - 10:22 AM

View PostIraqiWalker, on 16 September 2014 - 08:57 AM, said:




on armor:

Standard BattleMech armor is composed of several layers providing various degrees of protection and support. The first layer is extremely strong Titanium alloyed with steel, the result of crystal alignment and radiation treatment, which is also very brittle. The second layer is a ceramic, cubic boron nitride, which combined with a web of artificial diamond fibers acts as a backstop to the steel layer. These two layers rest atop a titanium alloy honeycomb structure which provides support, and a layer of self-sealing polymer sealant which allows for space and underwater operations

Source

Thanx for source... actually depending on that intel I can only say that... 80mm plate will provide protection of around 180mm of convention homogen armor. That's why mechs can withstand an AC20 185-203mm direct hit.,

#887 KraftySOT

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Posted 16 September 2014 - 10:41 AM

View PostJoseph Mallan, on 16 September 2014 - 09:33 AM, said:

IIRC they use them in Honorverse on the torpedo warheads. quite devastating.


Interesting!

View PostEboneezeeR, on 16 September 2014 - 10:22 AM, said:

Thanx for source... actually depending on that intel I can only say that... 80mm plate will provide protection of around 180mm of convention homogen armor. That's why mechs can withstand an AC20 185-203mm direct hit.,



Actually...

http://ftr.wot-news....150mm-l38-have/

A world war two era 150mm gun can penetrate upwards of 160 mm of armor.

[color=#373737]The Gr.39 HL/A is a HEAT shell. It could be used for the destruction of enemy armor and other hardened subjects. Here, HL means Hohlladung (hollow charge), German designation for cumulative projectiles. In real life, it penetrated cca 160mm of armor (at any distance, it weighted cca 25kg and its initial velocity was 465m/s),


So its still unlikely a mech in real life, would stand up to much punishment.[/color]

Modern guns:

http://forum.worldof...tration-values/

"[color=#282828]Chinese Type-II 125mm 550mm at 2km"

So hrmph.
[/color]

Edited by KraftySOT, 16 September 2014 - 10:40 AM.


#888 KraftySOT

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Posted 16 September 2014 - 10:47 AM

And I think any general purpose bomb from the second world war that could crack a sub pen, would turn a Dire Wolf inside out.

#889 EboneezeeR

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Posted 16 September 2014 - 11:00 AM

View PostKraftySOT, on 16 September 2014 - 10:41 AM, said:


Interesting!




Actually...

http://ftr.wot-news....150mm-l38-have/

A world war two era 150mm gun can penetrate upwards of 160 mm of armor.

[color=#373737]The Gr.39 HL/A is a HEAT shell. It could be used for the destruction of enemy armor and other hardened subjects. Here, HL means Hohlladung (hollow charge), German designation for cumulative projectiles. In real life, it penetrated cca 160mm of armor (at any distance, it weighted cca 25kg and its initial velocity was 465m/s),[/color]


So its still unlikely a mech in real life, would stand up to much punishment.

Modern guns:

http://forum.worldof...tration-values/

"[color=#282828]Chinese Type-II 125mm 550mm at 2km"[/color]

So hrmph.

Lengt of bore by calibers affects muzzle velocity, as more cal., gun gets, the more is velociy. Like I mentioned before if AC20 would have alike 55L rifled and separate loading of shell and propellant than projectile will got speed around 950m/s with full or double charge, Than AC20 range would be around 25-30 miles. But AC20 is light unitere ammo firing shoothbored semi-autocannon. Otherways it would weight around 50 might be 120 tons, heavier than mech.

View PostKraftySOT, on 16 September 2014 - 10:47 AM, said:

And I think any general purpose bomb from the second world war that could crack a sub pen, would turn a Dire Wolf inside out.

General purpose must be like this.

Edited by EboneezeeR, 16 September 2014 - 10:58 AM.


#890 Roadbeer

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Posted 16 September 2014 - 11:02 AM

Hai Guise!

So, what's going on here?

#891 Joseph Mallan

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Posted 16 September 2014 - 11:03 AM

View PostKraftySOT, on 16 September 2014 - 10:47 AM, said:

And I think any general purpose bomb from the second world war that could crack a sub pen, would turn a Dire Wolf inside out.

Catgirls sir. Think of the Catgirls!
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#892 Mechwarrior Buddah

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Posted 16 September 2014 - 11:04 AM

View PostRoadbeer, on 16 September 2014 - 11:02 AM, said:

Hai Guise!

So, what's going on here?


EVE CSM but here XD

Plus an argument about ACs I think

Edited by Mechwarrior Buddah, 16 September 2014 - 11:05 AM.


#893 EboneezeeR

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Posted 16 September 2014 - 11:05 AM

View PostJoseph Mallan, on 16 September 2014 - 11:03 AM, said:

Catgirls sir. Think of the Catgirls!
Posted Image

Don't tell us again that you are grown man. We don't trust'ya any moar. :lol: :lol: :lol:

#894 Roadbeer

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Posted 16 September 2014 - 11:07 AM

View PostMechwarrior Buddah, on 16 September 2014 - 11:04 AM, said:


EVE CSM but here XD

Plus an argument about ACs I think


So, this is serious business?
Seems it should have a poll.

#895 stjobe

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Posted 16 September 2014 - 11:31 AM

View PostRoadbeer, on 16 September 2014 - 11:02 AM, said:

Hai Guise!

So, what's going on here?

Welcome back to the fold ;)

#896 wanderer

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Posted 16 September 2014 - 11:34 AM

The kitchen is open in Kaketown once more.

#897 Jacob Side

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Posted 16 September 2014 - 11:47 AM

Hmmm.... The skunky beer is back. Welcome back man.

#898 Ayenn

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Posted 16 September 2014 - 11:56 AM

Wow, do I not agree with this idea! The idea of instituting a method by which the vocal minority will be given the ability to act in ways that will ruin things for the silent majority makes my blood run cold. The last thing I want to deal with is another group of "elected officials" that will not act in the better interests of their presumed constituents.

Game development is not in any way a democracy nor can it function as one. By its very nature, game development is an oligarchy headed by the paid developers themselves. Ideally those developers listen to their customers. Customers' should not have any way to organize and promote a narrow vision or set of ideas. Points in case: The ECM "issue" (which is really a war against LRMs) or the clan weapon changes (which is really a misunderstanding of the fact that at this time devoted clan mech users are a self selecting group of generally superior players).

Let the developers do their job and pursue their vision. The hands of the unwashed masses in that cooking pot will distract them from their focus and could result in a game that ends up being a mix of their vision and a FUBARed coagulation of ill informed ideas that lead said developers slightly astray causing micro balance issues that can become deep coded in MWO there by compromising its overall design.

Please don't let this happen, PGI! You will cause more problems than good if you let players organize and then twist your ear.

Learn from CIG and S42/SC. Listen to the clamor and figure out the consensus rather than let self serving special interest groups get some kind of voice-box.

Edited by Ayenn Destiny, 16 September 2014 - 12:00 PM.


#899 Green Mamba

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Posted 16 September 2014 - 12:00 PM

View PostAyenn Destiny, on 16 September 2014 - 11:56 AM, said:

Wow, do I not agree with this idea! The idea of instituting a method by which the vocal minority will be given the ability to act in ways that will ruin things for the silent majority makes my blood run cold. The last thing I want to deal with is another group of "elected officials" that will not act in the better interests of their presumed constituents.

Game development is not in any way a democracy nor can it function as one. By its very nature, game development is an oligarchy headed by the paid developers themselves. Ideally those developers listen to their customers. customers should not have any way to organize and promote a narrow vision or set of ideas. Points in case: The ECM "issue" (which is really a war against LRMs) or the clan weapon changes (which is really a misunderstanding of the fact that at this time devoted clan mech users are a self selecting group of generally superior players).

Let the developers do their job and pursue their vision. the hands of the unwashed masses in that cooking pot will distract them from their focus and could result in a game that ends up being a mix of their vision and a FUBARed coagulationof ill informed ideas that lead said developers slightly astray causing micro balance issues that can become deep coded in MWO there by compromising its overall design.

Please don't let this happen, PGI! You will cause more problems than good if you let players organize and then twist your ear.

Learn from CIG and S42/SC. Listen to the clamor and figure out the consensus rather than let self serving special interest groups get some kind of voice-box.


SC Player base is Not Dwindling though..its not a good comparison and PGI has to do something to rekindle Numbers for the game.

#900 Roland

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Posted 16 September 2014 - 12:02 PM

Again.... look at EvE, and behold how a player council has improved that game.

The idea that the users of the forum are somehow unrepresentative of the playerbase as a whole is not only unfounded, it's totally irrational. There is absolutely no reason to believe that there is some "silent majority" of players out there who not only never visit the forums, but also somehow have a TOTALLY DIFFERENT PERSPECTIVE on how the game should play. That's silly. Players who don't come to the forum are generally gonna have the same basic ideas of what is fun as the folks on the forum... because the folks on the forum are not a monolithic block of users with identical ideas. We are a diverse group with various opinions on how things should work.

And quite frankly, the fact that PGI themselves have suggested allowing the forums to take a more involved role in the direction of the game pretty much destroys the myth of the magical silent majority of players who never bother coming here and are totally happy with how the game has developed to date.





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