The Summoner is a good mech, if you are good with it. I run around with non-Mastered stock Prime and do rather well. But it is not easy.
But if you look for a lot of weapons, the Summoner is not for you. Get the Timber Wolf or some other mech. The Summoner typically has only a few weapons, no matter how you build it.
(Stock you ask? Yes. 2 tons of ammo for a single LRM15 is enough, and 1 ton for the LB-10X is also enough because i save it for crit-seeking. The armor is actually pretty strong as it is (some 85% of max IIRC), as long as i keep twisting to spread damage around.)
BTW, comparing anything to the Timber Wolf is unfair. It is perhaps the best designed mech in the history of Battletech (though the Hellstar comes close, a Jihad-era assault mech with perfectly sinked 4 C-ERPPCs). Anything looks a bit meh compared to the Timber Wolf, the Summoner is among the better of the original 16 Clan Omnimechs.
DV McKenna, on 13 September 2014 - 04:22 AM, said:
The Summoner could become a semi viable mech with just being able to alter the number of JJ.
**** that crap. Real men work with limits. And you even think you're a Jade Falcon, the faction that uses the Summoner most.
(Yes yes, they're paperweights at the moment because the JJs, especially the heavy ones, are overnerfed. Can't jump over rocks /facepalm. If the JJs were buffed, 5 JJs on a heavy would make it superb mobile fire platform, though unfortunately PGI had to give the Timber Wolf JJs as well...)
Edited by Empyrus, 13 September 2014 - 04:27 AM.