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So, No Wwe Know The 4 (5) Next Clan Mechs. Thoughts On The Choices?


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#101 Gas Guzzler

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Posted 16 September 2014 - 09:14 AM

View PostEmpyrus, on 15 September 2014 - 12:35 PM, said:

I'm very surprised about the Hellbringer, considering it has A-pods. Anti-infantry pods. What. Why is it in? Just because it has ECM?


Uh its in because its awesome. Don't see what the problem is, there is no infantry in this game so just removing them from the loadout and replacing with armor is what we all would have done anyway.

#102 Roadkill

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Posted 16 September 2014 - 09:18 AM

View PostMavairo, on 16 September 2014 - 09:09 AM, said:

Also, you might want to rethink how you post in the future. I've sunk several hundred into this game already there champ. Founder, Overlord, Timberwolf, 8 hero mechs, the starters atlas. To say nothing of all the paints, camo schemes, and mech bays I've purchased. This game's gotten plenty of support from me and will likely do so in the future. The ONLY reward I am not getting with the 1 year anniversary (at present) is infact the Invasion Variant Mad Dog.

So then what's the problem? You're getting all the other bonuses but are whining because you're not getting the one that you want? The one that is intentionally the hardest to get, because it's likely the best reward? (Debatable vs the King Crab, but still...)

I don't need to re-think how I post. You need to think about your life priorities if one freebie amongst several causes you to rage.

#103 Mavairo

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Posted 16 September 2014 - 09:23 AM

View PostRoadkill, on 16 September 2014 - 09:18 AM, said:

So then what's the problem? You're getting all the other bonuses but are whining because you're not getting the one that you want? The one that is intentionally the hardest to get, because it's likely the best reward? (Debatable vs the King Crab, but still...)

I don't need to re-think how I post. You need to think about your life priorities if one freebie amongst several causes you to rage.


Yes you do. If you can't see how the possibility of a mech that was very much a part of someone's childhood, being completely exclusive to the maskari and manowar combo (and thus having quite a few mechs that I've no desire now, nor ever to pilot) could be frustration inducing, you might just be lacking in empathy.

Now if the Mad Dog can be bought ala cart? No problem. I might pick it up, and the Hellbringer's package together. I don't need the 30% bonus. I've got MORE than enough Cbill earning mechs that I love to pilot as it is. I just want the Mad Dog.

#104 Bishop Steiner

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Posted 16 September 2014 - 09:26 AM

View PostGas Guzzler, on 16 September 2014 - 09:14 AM, said:


Uh its in because its awesome. Don't see what the problem is, there is no infantry in this game so just removing them from the loadout and replacing with armor is what we all would have done anyway.

still woulda preferred to have A-Pods made into "Squirrel pods" and be 1 shot proximity fused rear firing lb-20x aimed right at the legs of any squirrel that gets within 250 meters of ya, lol.

View PostMavairo, on 16 September 2014 - 09:23 AM, said:


Yes you do. If you can't see how the possibility of a mech that was very much a part of someone's childhood, being completely exclusive to the maskari and manowar combo (and thus having quite a few mechs that I've no desire now, nor ever to pilot) could be frustration inducing, you might just be lacking in empathy.

Now if the Mad Dog can be bought ala cart? No problem. I might pick it up, and the Hellbringer's package together. I don't need the 30% bonus. I've got MORE than enough Cbill earning mechs that I love to pilot as it is. I just want the Mad Dog.

Um dude.

If you don't care about the 30%, then chill.

The Mad Dog is the first to be released for MC and Cbills of the new pack. It is and will be totally available. The "Invasion" version is simply a well appreciated reward for those who have supported the game, substantially.
Posted Image

Edited by Bishop Steiner, 16 September 2014 - 09:27 AM.


#105 Carrioncrows

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Posted 16 September 2014 - 09:29 AM

View PostBishop Steiner, on 16 September 2014 - 09:26 AM, said:

still woulda preferred to have A-Pods made into "Squirrel pods" and be 1 shot proximity fused rear firing lb-20x aimed right at the legs of any squirrel that gets within 250 meters of ya, lol.


Downgrade that to a LB10-X and I am on board.

#106 DarthPeanut

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Posted 16 September 2014 - 09:32 AM

Hellbringer/ Loki should be interesting but if they follow what I am reading on Sarna for the 'lore' on it... it should have 'poor armor' as well and be a bit of a glass cannon. High risk and vulnerable but potentially high reward.

We shall see I guess.

Edited by DarthPeanut, 16 September 2014 - 09:35 AM.


#107 Roadkill

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Posted 16 September 2014 - 09:34 AM

View PostMavairo, on 16 September 2014 - 09:23 AM, said:

Yes you do. If you can't see how the possibility of a mech that was very much a part of someone's childhood, being completely exclusive to the maskari and manowar combo (and thus having quite a few mechs that I've no desire now, nor ever to pilot) could be frustration inducing, you might just be lacking in empathy.

No, I don't. I relayed a fact, and that fact annoyed you. And you of all people - since you're earning all the other rewards - should have been able to understand how it works.

Frustrating? Yes. Rage inducing? You have problems.

Quote

Now if the Mad Dog can be bought ala cart? No problem. I might pick it up, and the Hellbringer's package together. I don't need the 30% bonus. I've got MORE than enough Cbill earning mechs that I love to pilot as it is. I just want the Mad Dog.

You might pick it up? It's rage inducing if you can't, but you only might pick it up?

If you don't need the 30% bonus, then you don't need it a la carte. Just wait until it's available for MC and/or c-bills.

You will be able to get the Maddog. You just can't have it RITENAOW unless you fulfilled the freebie prerequisites.

Chill, dude. Your Maddog is coming.

#108 Bishop Steiner

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Posted 16 September 2014 - 09:37 AM

View PostCarrioncrows, on 16 September 2014 - 09:29 AM, said:


Downgrade that to a LB10-X and I am on board.

1 shot llb10x for .5 ton?

I thought about the 10x at first, but TBH felt it was still not enough for the weight, especially considering the damage a no weight arty strike can do.

View PostDarthPeanut, on 16 September 2014 - 09:32 AM, said:

Hellbringer/ Loki should be interesting but if they follow what I am reading on Sarna for the 'lore' on it... it should have 'poor armor' as well and be a bit of a glass cannon. High risk and vulnerable but potentially high reward.

We shall see I guess.

lore armor is meaningless, being the one "core" aspect you can upgrade. It can and invariably will, pack as much armor as every other 65 tonner. Which suddenly makes it less tonnage for guns than a TWolf, but still packing ecm.

Still, hope the Invasion Geometry add a hood over the cockpit, so I can pretend it's a Warhammer.

#109 Christof Romulus

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Posted 16 September 2014 - 09:37 AM

An 81 kph assault, which translates to the 89.1 kph speeds that make the Griffin, Shadowhawk, and Timberwolf so good, is going to be more powerful than you can possibly imagine.

Right now the Timberwolf is leading the charge, assaults simply don't keep up with that flanking speed, as the mediums and heavies move together. Yes, the Gargoyle isn't going to be mounting the sheer firepower of the Daishi, but it's going to remove the albatross of the assault mechs that spawn in poor positions (River City lower anyone?).

With 3/3/3/3 in place, the 3 assaults, being so slow, prevented teams from being truly mobile... until the Gargoyle. As fast as the Timberwolves, and the heaviest mediums, it's going to make teams steam-roll.

Simply put, having a Daishi out of line of sight while your timberwolf is in range and engaging, is not worth as much as having the Timberwolf being supported by the firepower of a Gargoyle at the time of engagement.

#110 Bishop Steiner

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Posted 16 September 2014 - 09:39 AM

View PostMavairo, on 16 September 2014 - 08:49 AM, said:

The PGI needs to tell us what we actually get in these packages. I refuse to buy one without knowing which mechs we're getting in them.

And I swear to god if we can't have the Mad Dog without the maskari and man o war collection, my rage will extinguish the sun..

hyperbole I trust?

It is coming. But no, there will be no a la carte, and for those who have not met the requirements, no Invasion Geometry. So you can have it, just it will be December/January, and no bicycle racks for you!

Relax now?

#111 Malcolm Vordermark

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Posted 16 September 2014 - 09:39 AM

View PostDarthPeanut, on 16 September 2014 - 09:32 AM, said:

Hellbringer/ Loki should be interesting but if they follow what I am reading on Sarna for the 'lore' on it... it should have 'poor armor' as well and be a bit of a glass cannon. High risk and vulnerable but potentially high reward.

We shall see I guess.


It runs about 60% of its max armor stock. Although somewhere around here I think Russ said they will be giving it more armor instead of the A-pods.

#112 Carrioncrows

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Posted 16 September 2014 - 09:39 AM

View PostBishop Steiner, on 16 September 2014 - 09:35 AM, said:

1 shot llb10x for .5 ton?

I thought about the 10x at first, but TBH felt it was still not enough for the weight, especially considering the damage a no weight arty strike can do.


Well consider you can pack x4 if you have the leg slots of them for 2 tons. I would say that's fair.

I would pay 2 tons for a one time use 40 dmg shot in addition to my alpha. I would make them trigger-able even if it's not -just- lights.

I am a little fuzzy on the bt rules for A-pods but I thought they could only be mounted in the legs. If not they should be. Imagine all the people making one time use Claymore mechs.

#113 Mavairo

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Posted 16 September 2014 - 09:39 AM

View PostBishop Steiner, on 16 September 2014 - 09:26 AM, said:

still woulda preferred to have A-Pods made into "Squirrel pods" and be 1 shot proximity fused rear firing lb-20x aimed right at the legs of any squirrel that gets within 250 meters of ya, lol.


Um dude.

If you don't care about the 30%, then chill.

The Mad Dog is the first to be released for MC and Cbills of the new pack. It is and will be totally available. The "Invasion" version is simply a well appreciated reward for those who have supported the game, substantially.
Posted Image


I'm sad we can't get them in a 3 pack bundle at least. Ah well. At least in wave 2 they'll be the first ones to go for MC and cbills.

#114 Bishop Steiner

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Posted 16 September 2014 - 09:46 AM

View PostChristof Romulus, on 16 September 2014 - 09:37 AM, said:

An 81 kph assault, which translates to the 89.1 kph speeds that make the Griffin, Shadowhawk, and Timberwolf so good, is going to be more powerful than you can possibly imagine.

Right now the Timberwolf is leading the charge, assaults simply don't keep up with that flanking speed, as the mediums and heavies move together. Yes, the Gargoyle isn't going to be mounting the sheer firepower of the Daishi, but it's going to remove the albatross of the assault mechs that spawn in poor positions (River City lower anyone?).

With 3/3/3/3 in place, the 3 assaults, being so slow, prevented teams from being truly mobile... until the Gargoyle. As fast as the Timberwolves, and the heaviest mediums, it's going to make teams steam-roll.

Simply put, having a Daishi out of line of sight while your timberwolf is in range and engaging, is not worth as much as having the Timberwolf being supported by the firepower of a Gargoyle at the time of engagement.

Except all those MEdiums? At that speed, can also jump, and pack more firepower than the Gargoyle. And also 55 tonners are pretty much guaranteed to be far more agile.

The Gargoyle is an oversized, overweight Kintaro that can't go any faster, and also left 1/3 of it's firepower at home.

So barring great hitboxes and agility to quirks to maximize use of it's heavier armor, it's gonna be a tough road.

View PostRouken, on 16 September 2014 - 09:39 AM, said:


It runs about 60% of its max armor stock. Although somewhere around here I think Russ said they will be giving it more armor instead of the A-pods.

Source? I have seen that thrown around, but never attributed to Russ before. If it's just a forum rumor, well, can we squash it, before it becomes the "next big thing PGI Lied about"?

If it is a Russ thing, I want to catalogue it with my other data.

View PostCarrioncrows, on 16 September 2014 - 09:39 AM, said:


Well consider you can pack x4 if you have the leg slots of them for 2 tons. I would say that's fair.

I would pay 2 tons for a one time use 40 dmg shot in addition to my alpha. I would make them trigger-able even if it's not -just- lights.

I am a little fuzzy on the bt rules for A-pods but I thought they could only be mounted in the legs. If not they should be. Imagine all the people making one time use Claymore mechs.

Oh I figure any enemy mech would set them off, unless you toggle them to off position to save. I'd also want a cooldown so you weren't just blowing the whole load at once. 3-5 seconds, mebbe. I just use the term squirrel for the most likely recipients of the buckshot breakfast.

View PostMavairo, on 16 September 2014 - 09:39 AM, said:


I'm sad we can't get them in a 3 pack bundle at least. Ah well. At least in wave 2 they'll be the first ones to go for MC and cbills.

Yup. I get being disappointed. I don't think they are in my future TBH, because I dunno if I can swing the second pack. But even so, I will be buying them asap when available.

#115 Mavairo

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Posted 16 September 2014 - 09:52 AM

View PostBishop Steiner, on 16 September 2014 - 09:46 AM, said:

Except all those MEdiums? At that speed, can also jump, and pack more firepower than the Gargoyle. And also 55 tonners are pretty much guaranteed to be far more agile.

The Gargoyle is an oversized, overweight Kintaro that can't go any faster, and also left 1/3 of it's firepower at home.

So barring great hitboxes and agility to quirks to maximize use of it's heavier armor, it's gonna be a tough road.


Source? I have seen that thrown around, but never attributed to Russ before. If it's just a forum rumor, well, can we squash it, before it becomes the "next big thing PGI Lied about"?

If it is a Russ thing, I want to catalogue it with my other data.


Oh I figure any enemy mech would set them off, unless you toggle them to off position to save. I'd also want a cooldown so you weren't just blowing the whole load at once. 3-5 seconds, mebbe. I just use the term squirrel for the most likely recipients of the buckshot breakfast.


Yup. I get being disappointed. I don't think they are in my future TBH, because I dunno if I can swing the second pack. But even so, I will be buying them asap when available.


I couldn't bring myself to buy Maskari because it wasn't a Value like the Overlord was. (the only mech I don't like in it, is the Lulcust, and the maskari didn't come with as much premium time per $ etc). The man o war, really really depends on just what the gargy turns out like. If it turns out like it usually does, the Hellbringer's package is probably the way I'll go depending on what the other mechs turn out like.

Otherwise it'll be Hellbringer Ala Cart.

#116 Malcolm Vordermark

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Posted 16 September 2014 - 09:54 AM

View PostBishop Steiner, on 16 September 2014 - 09:46 AM, said:

Source? I have seen that thrown around, but never attributed to Russ before. If it's just a forum rumor, well, can we squash it, before it becomes the "next big thing PGI Lied about"?

If it is a Russ thing, I want to catalogue it with my other data.


Found it

View PostRuss Bullock, on 15 September 2014 - 08:06 PM, said:

A few things I saw in the latest post.

MC Mad Dog just 3 months away and Cbills 4 Months roughly - a bit of a wait but the clan purchasers really deserve something.

People asking about Apod - I believe it's going to come down to extra armor


#117 Bishop Steiner

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Posted 16 September 2014 - 09:57 AM

View PostRouken, on 16 September 2014 - 09:54 AM, said:


Found it

excellent, tyvm for that. So "i believe" not 100% set in stone, but a pretty strong indicator. Good to know. A little sad, tbh, much like the TC, i think they missed opportunities to represent a piece of tech in a much better, more interesting manner, but also can get the "simple is good" approach to some things.

#118 Metus regem

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Posted 16 September 2014 - 09:57 AM

As a firm member of Clan Ghost Bear, I fell kind of icky even considering a Hellbringer, since it was designed by the ‘My Little Ponies...’

Mad Dog, sure I'll get one of those for C-bills (well all three for elite), and I guess I'll have to suck it up and get a Hellbringer for mastery and all that... still I feel a little wrong even considering it.

#119 Kain Demos

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Posted 16 September 2014 - 09:59 AM

View PostChristof Romulus, on 16 September 2014 - 09:37 AM, said:

An 81 kph assault, which translates to the 89.1 kph speeds that make the Griffin, Shadowhawk, and Timberwolf so good, is going to be more powerful than you can possibly imagine.

Right now the Timberwolf is leading the charge, assaults simply don't keep up with that flanking speed, as the mediums and heavies move together. Yes, the Gargoyle isn't going to be mounting the sheer firepower of the Daishi, but it's going to remove the albatross of the assault mechs that spawn in poor positions (River City lower anyone?).

With 3/3/3/3 in place, the 3 assaults, being so slow, prevented teams from being truly mobile... until the Gargoyle. As fast as the Timberwolves, and the heaviest mediums, it's going to make teams steam-roll.

Simply put, having a Daishi out of line of sight while your timberwolf is in range and engaging, is not worth as much as having the Timberwolf being supported by the firepower of a Gargoyle at the time of engagement.


So I guess I'm not the only one that continually dies in River City when I spawn at the lower base in my Dire Wolf and then my entire team promptly runs as fast as it can to the other side leaving me to get surrounded by the whole team and die in the water?

#120 Roadkill

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Posted 16 September 2014 - 10:03 AM

View PostBishop Steiner, on 16 September 2014 - 09:46 AM, said:

The Gargoyle is an oversized, overweight Kintaro that can't go any faster, and also left 1/3 of it's firepower at home.

So barring great hitboxes and agility to quirks to maximize use of it's heavier armor, it's gonna be a tough road.

Or an oversized, non-jumping Nova with 2 CERML missing.

The Nova can't really handle 12 (or even 10 after the heat nerfs) CERML, but the Gargoyle should be fine with 10 because it can probably carry ~26 heat sinks in that configuration.

Still gonna be a tough road, but I think there are 2 or 3 configs for the Mech that will be viable in the PUG queue.





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