KraftySOT, on 17 September 2014 - 10:28 AM, said:
Nope. It doesnt.
It would if it retained that system, be more like an MMO, where you target something and then hit hotkeys or fire your weapons at it, and its hits and misses were based on your gunnery stat, like those games do. Maybe people would play that, maybe not.
What the problem is, is that the translation doesnt take the TT seriously into account.
How on earth in the TT do you hit someone in the CT with 5 PPS fired in an alpha?
How do you even mount 8 ppcs on a stalker?
These things are ridiculous and a result of a BAD translation.
Most weapons fire in BTech, MISS!.
No one misses here. Its a pin point convergence. So all these ghost heats and doubling of the armor, etc, its all to correct the fact that no one ever bothered to figure out how to make you miss, and not hate the game for making you miss.
I mean World of Tanks can do it...why cant we?
Ok
Lets say you got what you want
The game is strictly TT rules
You do realize almost all IS mechs would be reverted to Stock loudouts right?
Reverting to TT would hurt IS even more.
And looking at your profile it's obvious you haven't been around super long, but this discussion has been had before, and people have already explained why strictly adhering to TT is just a bad idea
Gierling, on 17 September 2014 - 10:31 AM, said:
Destructicus, please don't misconstrue that its automatic.
Lets say they decide to go with a 30% heat penalty upon torso loss (plus a speed penalty).
So if you are running at 70% Heat your heat spikes to 100% and you shutdown. If you were running at 50% heat you get the extra 30% as the penalty and nothing happens. No shutdown.
So it’s a skill thing, where if you feel like your gonna lose the torso you start dialing back heat production so you won’t shutdown when it goes. Fail to do that and you shutdown.
Heck I'd go so far as to say the penalty could take effect gradually over 3 seconds or so. Still if that extra 30% puts you over, you should shut down.
so in the middle of fights force clans to turn and run to save their torso so you can shoot them while they run?
See
Everything you propose leads to free shots for the IS
It's not a "skill thing"