Clans Vs. Is In Pug Queue Right Now?
#1
Posted 16 September 2014 - 02:43 PM
Obviously I didn't carry hard enough
#2
Posted 16 September 2014 - 02:44 PM
#3
Posted 16 September 2014 - 02:50 PM
Even a monkey wildly smashing the keyboard and clicking buttons should accidentally do more damage then these "people".
Edited by LORD ORION, 16 September 2014 - 02:51 PM.
#4
Posted 16 September 2014 - 02:56 PM
#5
Posted 16 September 2014 - 03:00 PM
The stronger your enemies, the faster you get killed.
Blaming low damage for the loss is (sometimes) mixing up cause and effect.
...not in this case, though, since it was a 10 minute match and most of the enemy also died. Unless the last eight minutes were Hunt For Red Shadowhawk.
#6
Posted 16 September 2014 - 03:08 PM
terrycloth, on 16 September 2014 - 03:00 PM, said:
The stronger your enemies, the faster you get killed.
Blaming low damage for the loss is (sometimes) mixing up cause and effect.
...not in this case, though, since it was a 10 minute match and most of the enemy also died. Unless the last eight minutes were Hunt For Red Shadowhawk.
We had a mech who only started moving at the 7 minute mark, and then was disastrously ineffective until he died.
#7
Posted 16 September 2014 - 03:26 PM
I finally carried hard enough.
#8
Posted 16 September 2014 - 03:31 PM
#9
Posted 16 September 2014 - 03:36 PM
Spheroid, on 16 September 2014 - 03:31 PM, said:
The big difference between that match and all the others I've lost horribly is that the enemy team was mostly summoners instead of mostly timberwolves... wonder if that makes a difference
#10
Posted 16 September 2014 - 03:36 PM
To early to tell.
#11
Posted 16 September 2014 - 03:44 PM
#12
Posted 16 September 2014 - 03:45 PM
#13
Posted 16 September 2014 - 03:47 PM
TELL EVERYONE CLEARLY WHEN IT IS OFF.
TIL THEN I'M OFF TO OTHER GAMES.
AMBUSH TESTS ON THE PUBLIC PAY SERVER. F**K. THIS. S**T.
Edited by Hillslam, 16 September 2014 - 03:49 PM.
#14
Posted 16 September 2014 - 03:49 PM
Jaeger Gonzo, on 16 September 2014 - 03:45 PM, said:
Nah, that's just underhivers in clan mechs. Contrary to commonly-espoused opinion there are *plenty* of bad players in Clan mechs.
Hillslam, on 16 September 2014 - 03:47 PM, said:
TELL EVERYONE CLEARLY WHEN IT IS OFF.
TIL THEN I'M OFF TO OTHER GAMES.
F**K. THIS. S**T.
So far I'm 2 wins 4 losses. It's not nearly as bad this time. The Clans still have an advantage, but at least they have to put in some effort.
#15
Posted 16 September 2014 - 03:50 PM
JM6-S, 2 kills 570 dmg, lots of fun.
Clan may still be OP but Clan vs. IS gets blood pumping.
About most fun I've had in a game in two months. Offed a direwolf and a silly nova.
#16
Posted 16 September 2014 - 03:52 PM
People should not worry this will not change the balance plan, I still hope Clan weapons stay as is.
We have the IS quirks and Clan RT/LT to play with - but this data tonight will be helpful and I thought fun for everyone.
BigFatGator, on 16 September 2014 - 03:50 PM, said:
^^^^
This.
I hope everyone is getting a taste like this.
#17
Posted 16 September 2014 - 03:54 PM
12-10. (But previous ones were 12-1 and 12-2)
#18
Posted 16 September 2014 - 03:57 PM
Leghumped to death by a Stalker; at least he performed acceptably.
Some bads, some good
I carried hard enough here
MOAR WUB
#19
Posted 16 September 2014 - 04:07 PM
Hillslam, on 16 September 2014 - 03:47 PM, said:
TELL EVERYONE CLEARLY WHEN IT IS OFF.
TIL THEN I'M OFF TO OTHER GAMES.
AMBUSH TESTS ON THE PUBLIC PAY SERVER. F**K. THIS. S**T.
I 100% disagree with this.
It should stay IS vs Clan for a while. Get real data - don't just rely on a few numbers that you happen to collect in an afternoon.
I see no real reason to ever go back to Mixed pug drops. If players want to mix mechs - just play in premade. It isn't like you can dictate what mechs others bring anyways.
#20
Posted 16 September 2014 - 04:16 PM
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