Jump to content

Why Do People Not Lock Targets?


175 replies to this topic

#121 zortesh

    Member

  • PipPipPipPipPipPipPip
  • The Merciless
  • The Merciless
  • 624 posts

Posted 21 September 2014 - 02:01 AM

Theres alot of reasons not to lock.

1: corner popping, locking would have no point.
2: guassrifles... self explanatory standing in the open means catching guass rounds.
3: locking enemys for missiles means cacthing missiles yourself.
4: ecm is very common.

basically ordinary locks only happen when:
A: a light is being a dedicated spotter.
b: a bunch of brawlers are doing a continuous push.

Either put a narc on your missile mech and never worry about locks again.

Or team up with someone that enjoys spotting.

#122 Predyz

    Member

  • PipPip
  • The Defiant
  • 47 posts
  • LocationItaly

Posted 21 September 2014 - 02:09 AM

Cause 90% of people playing in pug are those kind of players believing MWO is just another simple shooting game.

They install, log in a run in game shooting casually around.
I've personally seen plenty them playing this way, ignoring also the team chat cause they can't even speak english.

And you pretend they know the utility of R key? Really?

#123 SLA10

    Rookie

  • 6 posts

Posted 21 September 2014 - 02:14 AM

Drop as a lance or with friends, expecting pugs to lock targets for you is just not going to happen much.

#124 Ensaine

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 831 posts
  • LocationOn a frozen rock .....

Posted 21 September 2014 - 02:20 AM

View PostCapperDeluxe, on 19 September 2014 - 07:51 AM, said:

Lock your own targets, bring your own TAG.


Why?


Because we're putting ourselves at risk every second our faces are exposed to the enemy. Do you really think we're going to risk that for you to maybe shoot and miss? No we're shooting, juking, and trying to make mince meat out of the enemy while avoiding or spreading the damage around ourselves.


View PostOrbit Rain, on 20 September 2014 - 09:13 PM, said:

While there are reasons to not lock a target, most of the time (99%) the people that aren't targeting are scrubs...that's all there is to it.



View Postzortesh, on 21 September 2014 - 02:01 AM, said:

Theres alot of reasons not to lock.

1: corner popping, locking would have no point.
2: guassrifles... self explanatory standing in the open means catching guass rounds.
3: locking enemys for missiles means cacthing missiles yourself.
4: ecm is very common.

basically ordinary locks only happen when:
A: a light is being a dedicated spotter.
b: a bunch of brawlers are doing a continuous push.

Either put a narc on your missile mech and never worry about locks again.

Or team up with someone that enjoys spotting.



^THIS is the worst advice ever, pertaining to the OP.

Every player should learn how to target, and re-target, and target everything. Just because you have no LoS with your laser boat doesn't mean that target can't be hit from a different angle. That targeting box helps YOUR team become aware of that potential target, at some points, more than the mini map.

Target it, and let your team mates decide ....

Edited by Ensaine, 21 September 2014 - 02:22 AM.


#125 Satan n stuff

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 3,508 posts
  • LocationLooking right at you, lining up my shot.

Posted 21 September 2014 - 03:16 AM

View PostMazerius, on 19 September 2014 - 01:35 PM, said:

Holding Q every now and then is useful too(or whatever you bound it too) if one of your team mates has a little bar graph thingy above his head hes targeted by the enemy.

No, it means he's within ECM sensor jamming range, so you know there's at least one enemy ECM mech within 180M of him. When you see that it's a good time to send someone to ( cautiously ) investigate. It may turn out to be a lone light mech, but they could have their entire team parked behind the nearest ridge or building, and you'll definitely want to know which one it is.

Edited by Satan n stuff, 21 September 2014 - 03:17 AM.


#126 Powder Puff Pew Pew

    Member

  • PipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 386 posts
  • LocationI live in a Mech Hangar

Posted 21 September 2014 - 03:27 AM

You cant fix stupid. People who dont lock are just scum in my eyes and nothings ever going to change that view of mine. Heres why I hate idiots who dont lock. 1 If the enemy mech slips away or gets in a blind spot and you have no clue where the **** it went its cuz you didnt lock. 2 your a lazy piece of ****, living in grandmas basment sucking down on chips and dip. 3 more often than not locking 1 single mech target ment the win or loss of an intire match. Ive seen this over and over again ugh. 4 its the right thing to do, and also good for your team win. and finaly 5th JUST ******* DO IT!!!!!!!!!

#127 Remarius

    Banned - Cheating

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 820 posts
  • LocationBrighton, England

Posted 21 September 2014 - 03:31 AM

Just bind a mouse button to lock... works wonders and keeps you focused even when brawling at 170 KPH in a locust. ;)

#128 Duncan Jr Fischer

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 493 posts
  • LocationKyiv

Posted 21 September 2014 - 04:16 AM

Even when holding their crosshairs on the enemy brings automatic targeting, they don't give a damn to the info. Only over the last couple of days I've seen 2 battles that could have been won, if the last guy didn't try to punch through the thick torso armor on an enemy with bright red legs.

I often try to warn people of the R key before the battle, sometimes it feels like it helps)

#129 Mudhutwarrior

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 4,183 posts
  • LocationThe perimieter, out here there are no stars.

Posted 21 September 2014 - 04:31 AM

I do find it funny anyone would worry about LRM kill stealing. Its a support weapon and the goal is to win the match. No one cares about who gets the kill in a fight unless they think they are better than everyone else. When I see those guys its generally a loss for the team. I run my LRM boat when my vision is bad and then I can still contribute to the win. So don't put lrm boats down please. Many are guys trying their best with limitations. When I can see well I drive my other mechs.

I have more issues with Narc pilots who hit three targets right after another. I cant engage three targets at the same time so the narcs are wasted. Never mind I have no way of knowing what is the priority and have to guess.

Still glad for the narcs but think guys.

#130 Ghogiel

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2021 Gold Champ
  • CS 2021 Gold Champ
  • 6,852 posts

Posted 21 September 2014 - 04:38 AM

I rarely R for lurmers. I do it for al the other reasons. I may not be holding locks for very long to be of any use to other people except to show a dorito on the mini map so people know whats up.

#131 Crunk Prime

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • 255 posts
  • LocationJamalia

Posted 21 September 2014 - 04:42 AM

I find whenever a player starts the match by asking for people to lock targets for him, hes in a terrible mech build and fires lrms into mountain sides all match long.

Its the quiet guys that dont say anything and lock their own stuff and hit other targets when available that are the good LRm boats.

#132 Kitane

    Member

  • PipPipPipPipPipPipPipPip
  • Bridesmaid
  • 1,009 posts
  • LocationPrague, Czech Republic

Posted 21 September 2014 - 04:57 AM

Target analysis and information sharing is one of most powerful game elements.

Anyone not using it whenever he can either out of laziness or worse deserves to be slapped.

Edited by Kitane, 21 September 2014 - 04:57 AM.


#133 Escef

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 8,530 posts
  • Twitter: Link
  • Twitch: Link
  • LocationNew England

Posted 21 September 2014 - 05:10 AM

View PostCrunk Prime, on 21 September 2014 - 04:42 AM, said:

I find whenever a player starts the match by asking for people to lock targets for him, hes in a terrible mech build and fires lrms into mountain sides all match long.

Its the quiet guys that dont say anything and lock their own stuff and hit other targets when available that are the good LRm boats.

I'm decent with LRMs and will ask people to get and hold locks if they can, and what key locking on defaults to. Because a large number of people don't seem to know how to lock on. I'm not terribly fond of using LRMs, I prefer more visceral fights, but every now and again I'm moved to dust off Hilda and go to town.

And still, the original point of this thread was not LRMs. It was people that failed to lock enemies or actively avoided locking enemies, to the detriment of their own effectiveness.

#134 Dazzer

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 216 posts
  • LocationSpain next to Gibraltar

Posted 21 September 2014 - 08:50 AM

simple I hate LRM´s and will not help any one using them. I would love them to be removed from the game. This is mech warror , in the books you never see a 100 ton mech hiding behind a building because the other side has 8 plus missile boat coward spamming away. LRM´s ruin the game for me.

View PostEscef, on 21 September 2014 - 05:10 AM, said:

I'm decent with LRMs and will ask people to get and hold locks if they can, and what key locking on defaults to. Because a large number of people don't seem to know how to lock on. I'm not terribly fond of using LRMs, I prefer more visceral fights, but every now and again I'm moved to dust off Hilda and go to town.

And still, the original point of this thread was not LRMs. It was people that failed to lock enemies or actively avoided locking enemies, to the detriment of their own effectiveness.



Why would I lock so you can steal my kill with no risk to your self ?

#135 Shalune

    Member

  • PipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 647 posts
  • LocationCombination Pizza Hut and Taco Bell

Posted 21 September 2014 - 08:52 AM

Because given a lack of popular online resources, relatively small and particularly insular competitive community, and different mechanics from other popular titles this game has a very low average skill level. This is not meant to be disparaging. It's just an observation.

#136 Scurry

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • 375 posts

Posted 21 September 2014 - 09:13 AM

View PostDazzer, on 21 September 2014 - 08:50 AM, said:

simple I hate LRM´s and will not help any one using them. I would love them to be removed from the game. This is mech warror , in the books you never see a 100 ton mech hiding behind a building because the other side has 8 plus missile boat coward spamming away. LRM´s ruin the game for me.


Eh, in the books, you don't see them hiding behind a building - you see them actively getting blown apart by the missile boats.

Reference Ulric Kerensky's death (LRMs), the decimation of the NAIS Cadre during the Civil War end (artillery), Camacho's Caballeros vs 9th Ghost (Arrow & Narc, indirect fire wars), a passage in Masters of War (
http://books.google....20novel&f=false)


The novels have no lack of indirect fire being used to blow Mechs and terrain apart.

You don't see them fighting in cities, mostly. Many of the books depict charging across effectively open ground. The novels depict some pretty dumb behaviour when looked at from an in-game POV. Heck, you even have people mentioned to halt before firing.

But on topic: If you lose a skirmish you could have won by looking at the paperdoll, yeah, I'd say not locking is dumb.

Edited by Scurry, 21 September 2014 - 09:14 AM.


#137 CN9 ACE PILOT

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • 306 posts
  • Google+: Link
  • Twitch: Link
  • LocationUNKNOWN

Posted 21 September 2014 - 09:19 AM

R key? what is this blasphemy? The false prophet brings nothing but pain!

BEHOLD ONE AND THE TRUE SAVIOR! "E KEY!" SPREAD HIS HOLLY MESSAGE!

Also many of you confuse locking targets and locking targets for half a second. Sorry but i'm not gonna sit through the entire enemy beam duration for your missiles to arrive.

#138 Odins Fist

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,111 posts
  • LocationThe North

Posted 21 September 2014 - 09:31 AM

View Post151st Light Horse Regiment, on 19 September 2014 - 07:49 AM, said:

"Why Do People Not Lock Targets?"


SITUATIONAL: At the end of the match when teammates are running down the last of the enemy, they will press R again to remove lock so someone else doesn't "Cherry Pick" their "Cherry Pick".

EXAMPLE: I have 60 LRM ammo left, enemy is targeted by friendly 300 meters, enemy is beet red ct and heavily damaged, 2 damaged friendlies have line of sight (NO LOSS OF SIGHT), they see LRMs going for enemy that is running for it's life, Friendlies press R again to remove lock so they can get the kill.

REALITY: Seen it happen, spectated it, done it..

View PostDazzer, on 21 September 2014 - 08:50 AM, said:

simple I hate LRM´s and will not help any one using them. I would love them to be removed from the game. This is mech warror , in the books you never see a 100 ton mech hiding behind a building because the other side has 8 plus missile boat coward spamming away. LRM´s ruin the game for me.

Why would I lock so you can steal my kill with no risk to your self ?


Funny... Any LRMs must make some people mad..

"Why would I lock so you can steal my kill with no risk to your self ?"
But you don't complain that they soften up the enemy for you.. ;)

Edited by Odins Fist, 21 September 2014 - 09:36 AM.


#139 Felicitatem Parco

    Professor of Memetics

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,522 posts
  • LocationIs Being Obscured By ECM

Posted 21 September 2014 - 09:39 AM

View PostEmpyrus, on 19 September 2014 - 07:53 AM, said:

While i know the benefits of locking targets, i often do not bother if there's ECM close (but not in range yet), or just in the enemy team. Why bother locking when you're losing it soon anyway?
Yeah, i don't see my target's health but then i rarely try to kill people, just damage them as much as i can before i have to get away.

Friendly indirect-fire missiles do not need their targets locked by friendlies (only the firing unit), they need a friend with line of sight to the enemies.


See the italicised text? That pretty much sums up why people don't target, but in the entirely wrong way.

If you have just LOS on a target, and they have a hollow triangle over their head, then your friendlies CAN NOT fire indirect fire missiles at them. They can only fire locked LRMs at a target with a SOLID triangle over its head. You have to lock targets for them to be lockable by your teammates with LRMs.


I think the game needs a better targeting tutorial.

#140 MischiefSC

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Benefactor
  • The Benefactor
  • 16,697 posts

Posted 21 September 2014 - 10:27 AM

Locking is what helps split good players from bads. It's not about lrms it's about helping your team with more enemy positioning.

If you are playing against your own team you're a bad. If you are content being a bad and being carried by goods.... Well, I guess someone has to be the dead weight that those high Elo players carry to bring them down enough to have a chance to improve.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users