PANZERBUNNY, on 23 June 2012 - 08:11 AM, said:
We don't need the game going closer to mechassault just because some people are inept with mechlab and want to hamstring everyone else.
Who said anything about being inept with the mechlab or wanting to "hamstring everyone" ? My point is quite simple. Are you aware that of all the games made around the battle tech IP there are exactly 0 that have been accepted into canon? We don't need or want to follow the TT rulebook, because it wont necessarily translate well into an online 12v12 pvp game.
Its simple: Nobody here has played the game yet, and nobody here is even remotely qualified to say what should and shouldn't be an available customization for balance reasons or otherwise. So threads like this one the OP made are totally pointless.
ScientificMethod, on 23 June 2012 - 08:12 AM, said:
How can you say TT rules are irrelevant to this game?

It's what they stylized the mechlab after. Heck, so far it looks like thats what the mechs are based off as well.
IGP has already released a videogame of the TT rules, it's safe to assume they're not going to recreate MW4 again
Its easy to say because its true. I don;t know the first thing about BT TT, but I'll still be playing and playing well. I couldn't care less about the TT because its not the experience I expect this game to give me.
Making threads asking for this and that to be changed, tweaked, "balanced" and etc at this stage is just moronic. Lets allow Piranha to make the game and get it out into beta before we start asking for things we have no clue or context for.
Edited by Jonneh, 23 June 2012 - 09:12 AM.