

Why No Module For The Is Uac5?
#1
Posted 20 September 2014 - 07:33 PM
#2
Posted 20 September 2014 - 07:50 PM
#3
Posted 20 September 2014 - 08:53 PM
DjPush, on 20 September 2014 - 07:33 PM, said:
The IS UAC 5 outclasses the Clan UAC 2 and Clan UAC 5.
It's probably roughly equal to, and in many ways better than, the Clan UAC 10.
IS UAC 5 values are on the left side for both lists.
Advantages for the IS UAC 5
- Range: 600m vs. 500m = Advantage IS UAC 5
- Max Range: 1200m vs. 1000m = Advantage IS UAC 5
- Speed: 1100m/s vs. 950m/s = Advantage IS UAC 5
- Weight: 9 Tons vs. 10 Tons = Advantage IS UAC 5
- Front Loaded Damage: 5 vs. 2.5 = Advantage IS UAC 5
- Unjam Time: 5s + Half CD Cycle [Total 5.83s] vs. 5s + Full CD Cycle [Total 7.5s] = Advantage IS UAC 5
Advantages for the CUAC 10
- Slots: 5 Slots vs. 4 Slots = Advantage CUAC 10
- Base DPS: 3 DPS vs. 4 DPS = Advantage CUAC 10
- Single "click" total potential output: 5 damage vs. 10 damage = Advantage CUAC 10
Edited by Ultimatum X, 20 September 2014 - 08:56 PM.
#4
Posted 20 September 2014 - 09:18 PM
#5
Posted 20 September 2014 - 09:19 PM
El Bandito, on 20 September 2014 - 09:18 PM, said:
It got delayed to October 7th. So far, they claim that only the AC/2 and UAC/2 will be excluded (didn't mention the C-AC/2 or LB 2-X).
#7
Posted 21 September 2014 - 05:33 AM
Ultimatum X, on 20 September 2014 - 08:53 PM, said:
The IS UAC 5 outclasses the Clan UAC 2 and Clan UAC 5.
It's probably roughly equal to, and in many ways better than, the Clan UAC 10.
IS UAC 5 values are on the left side for both lists.
Advantages for the IS UAC 5
- Range: 600m vs. 500m = Advantage IS UAC 5
- Max Range: 1200m vs. 1000m = Advantage IS UAC 5
- Speed: 1100m/s vs. 950m/s = Advantage IS UAC 5
- Weight: 9 Tons vs. 10 Tons = Advantage IS UAC 5
- Front Loaded Damage: 5 vs. 2.5 = Advantage IS UAC 5
- Unjam Time: 5s + Half CD Cycle [Total 5.83s] vs. 5s + Full CD Cycle [Total 7.5s] = Advantage IS UAC 5
Advantages for the CUAC 10
- Slots: 5 Slots vs. 4 Slots = Advantage CUAC 10
- Base DPS: 3 DPS vs. 4 DPS = Advantage CUAC 10
- Single "click" total potential output: 5 damage vs. 10 damage = Advantage CUAC 10
Did not really look at that. Thanks
#8
Posted 21 September 2014 - 05:45 AM
#9
Posted 21 September 2014 - 07:56 AM
Ultimatum X, on 20 September 2014 - 08:53 PM, said:
The IS UAC 5 outclasses the Clan UAC 2 and Clan UAC 5.
It's probably roughly equal to, and in many ways better than, the Clan UAC 10.
IS UAC 5 values are on the left side for both lists.
Advantages for the IS UAC 5
- Range: 600m vs. 500m = Advantage IS UAC 5
- Max Range: 1200m vs. 1000m = Advantage IS UAC 5
- Speed: 1100m/s vs. 950m/s = Advantage IS UAC 5
- Weight: 9 Tons vs. 10 Tons = Advantage IS UAC 5
- Front Loaded Damage: 5 vs. 2.5 = Advantage IS UAC 5
- Unjam Time: 5s + Half CD Cycle [Total 5.83s] vs. 5s + Full CD Cycle [Total 7.5s] = Advantage IS UAC 5
Advantages for the CUAC 10
- Slots: 5 Slots vs. 4 Slots = Advantage CUAC 10
- Base DPS: 3 DPS vs. 4 DPS = Advantage CUAC 10
- Single "click" total potential output: 5 damage vs. 10 damage = Advantage CUAC 10
Quite a few wrong numbers herein - i dont have Clan-Mechs but i know (PTS) that the C-UAC5 is lighter and imho it does shot 3 rounds.
Someone with access to Clantech may correct the wrong values that were posted pls.
PS: You could get the feeling the Goons be back...
Edited by Thorqemada, 21 September 2014 - 07:57 AM.
#10
Posted 21 September 2014 - 08:19 AM
Thorqemada, on 21 September 2014 - 07:56 AM, said:
Quite a few wrong numbers herein - i dont have Clan-Mechs but i know (PTS) that the C-UAC5 is lighter and imho it does shot 3 rounds.
Someone with access to Clantech may correct the wrong values that were posted pls.
PS: You could get the feeling the Goons be back...
You need to pay attention, and re-read my post because you missed something.
#12
Posted 21 September 2014 - 08:47 AM
Ultimatum X, on 21 September 2014 - 08:19 AM, said:
You need to pay attention, and re-read my post because you missed something.
Well, that does it only make more bad as then you took numbers out of context to generate an artificial proof for something non existant by mixing and matching numbers that be incomaprable.
You dont make a Banana straight showing an Apple thrown at a rotten Tomato can smash it.
#13
Posted 21 September 2014 - 09:13 AM
Thorqemada, on 21 September 2014 - 08:47 AM, said:
You dont make a Banana straight showing an Apple thrown at a rotten Tomato can smash it.
I donno, comparing a UAC5, to a UAC10, and the 5 winning out in basically every way possible but damage... eh.
#15
Posted 21 September 2014 - 09:29 AM
Squally160, on 21 September 2014 - 09:13 AM, said:
I donno, comparing a UAC5, to a UAC10, and the 5 winning out in basically every way possible but damage... eh.
This doesnt make much since to me isnt that true of all AC ballistics? smaller = faster/better everything but damage?
#16
Posted 21 September 2014 - 09:40 AM
#17
Posted 21 September 2014 - 09:41 AM
#18
Posted 21 September 2014 - 10:21 AM
All UAC jam a little too much.
I would still very much like to see a GhostJamming system setup for UAC boaters.
Single weapons getting a reduction on jams, and any additional UAC's would up the jam #'s
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