Wraeththix Constantine, on 22 September 2014 - 05:21 PM, said:
And the bads don't want to play with you either, But somehow the game is CONVINCED that because I started, I should be equal to the average person who's been playing for 2 years, and it's completely irrelevant how terrible I do in the match, because someone WILL eventually carry me every few games, and if I lose when I'm expected to lose (which is pretty much always) my ELO doesn't even go down.
So i start every game, and I get to hit tab and see 11 other people who are now at a massive disadvantage because I'm in this game, and there's nothing I can do about it. It's like I have to apologize at the start of every game because I know they're probably going to lose. Which, btw, is a great feeling to have.
I could seriously just spin in circles and blow out the back of every friendly mech I see, and baring someone reporting me, it would have almost no effect on what games I got into. Apparently I need to find the RIGHT matches to lose in for a few months(times four apparenly), before I can somehow figure out how to tank myself so hard that I can find people of equivalent skill. The irony is, at the point where I finally do that, I MAY have actualy figured out the game enough to actually play some, and then I'll be nowhere near people of similar skill.
Russ says that solo queue is fine, I can't imagine how this is fine. It looks more like something where new people were basically laughed at or ignored as expendable.
Even Guns of Icarus, who is like 2 guys in a closet somewhere, has a better new-player experience.
Actually.......
I played a little experiment last weekend because I was so tired of being put on the "carry me" team and found something that actually works.
The trick is to do less than 100 damage. Doesn't matter how you do it.....you can load a single small laser or just follow someone around and never fire a weapon. The point is to do as little damage as possible.
Once you've done that for 3 or 4 matches (depending on server population), it puts you on the team predicted to win because you obviously need to be carried.
It's pretty hilarious.
Joseph Mallan, on 23 September 2014 - 01:46 AM, said:
By this logic, wouldn't those 'Bads' be expected to carry the 'Worse'. I mean if each of us is expected to carry those worse than us, Someone MUST be carrying you every drop as well William.
And FYI it is just as bad in the group que if you are the less organized team, so Don't think you are alone sir.
I get what you're saying, but try to see it from where I'm at.
We were told, back when the matchmaker was re-written, that New Players (and I mean still in their first 25 matches) were going to be given an Elo score that was low enough to keep them out of general population. That is, in fact, not the case. It may be due to server population at any given time but I can't tell you the number of times recently that we've had people ask in general chat how to move forward, lock targets, etc. Sure, they may be trolls, but they were playing like they sounded.
And, I'll be honest, even if a PGI developer told me that it was completely impossible for new players to enter general population, I'd have a hard time believing them based on their track record of honesty....so, there you go.
Oh, I'm sure I have to be carried sometimes....again, based on server population. If I, a pretty standard mid-ranked guy, happen to be one of the "high Elo" guys on at any given point, it's obvious I'm going to be the one doing the carrying. If I'm one of the lower ones, I'm going to be put on a team as somone to be carried. Thing is, I tend to play when the population is low (I never play in NA prime time....I've always got something going on of an evening). It is what it is.
I stopped caring a while back. In fact, the only reason I'm actually playing right now is because Pathfinder Online's Alpha Test server is down at the moment (let me tell you, their definition of "minimally viable product" is WAY different than PGI's). I'll join a match, see what mechs are out there....watch them move forward and just do my thing. When the wave of derp starts, I just go with it and make fun of everyone....at least I can get some enjoyment from that.
As for the group queue, I figured the biggest problem would have been the small groups being put in with the larger ones. I mean, since the MM averages Elo scores....larger groups would have an overall higher average as opposed to smaller ones. Hence, a 10 man would get put with a low scoring 2 man and be expected to carry them.
I mean...tell me if my math is wrong here...something like this:
10 man team (1x1000Elo, 8x1500Elo, 1x2000Elo= Average of 1500Elo) needs a 2 man to finish out the team. The only 2 man on at the time consists of 2 players with 800Elos. The MM isn't really going to be concerned with the overall average since that's the only 2 man available.
Edited by Willard Phule, 23 September 2014 - 04:06 AM.