Is Assault Mech Poll
#261
Posted 22 September 2014 - 10:59 AM
#262
Posted 22 September 2014 - 11:00 AM
FupDup, on 22 September 2014 - 10:54 AM, said:
CP-10-Z
LA: 1E
LT: 1M
CT: 1M
RT: 3B
RA: 1E
CP-10-Q
LA: 1E
LT: 2M
CT: 1M
RT: 1M, 1E
RA: 1E
CP-11-A
LA: 2E
LT: 1M
CT: 1M
RT: 1B
RA: 2E
*Assuming 7 hardpoints per variant. All of them would have a max engine limit of 400, which could be nice if the mech was XL-friendly.
Agreed, no reason to take this over an Atlas if it is not XL friendly. It looks like it could be narrrow Mech if they do it right.
#264
Posted 22 September 2014 - 11:03 AM
Khobai, on 22 September 2014 - 10:59 AM, said:
Well, if we got the ZEU-6Y, we'd get a good excuse to add Binary Laser Cannons. New weapon for the IS! Also, I'm speculating that it might have pre-nerf Victor agility, which would be fun.
The Clops, by what I can see so far, essentially gives us a faster flightless 90 ton option (compared to the Highlander).
#265
Posted 22 September 2014 - 11:14 AM
#266
Posted 22 September 2014 - 11:15 AM
#267
Posted 22 September 2014 - 11:15 AM
#268
Posted 22 September 2014 - 11:16 AM
Edited by Dawnstealer, 22 September 2014 - 11:16 AM.
#269
Posted 22 September 2014 - 11:16 AM
merz, on 22 September 2014 - 11:15 AM, said:
The Zeus has ballistics on most variants, the Awesome lacks ballistics. Zeus also has a higher engine limit than most Awesome variants do.
Edited by FupDup, 22 September 2014 - 11:16 AM.
#270
Posted 22 September 2014 - 11:17 AM
merz, on 22 September 2014 - 11:15 AM, said:
But the Awesome sucks...
#271
Posted 22 September 2014 - 11:19 AM
Steinar Bergstol, on 22 September 2014 - 10:50 AM, said:
That's because Lyrans feel comfortable with the name. After all, as any Draconian knows a Lyran is just a belligerent, warmongering thug with money. Is it any wonder the Draconis Combine feels a need to defend itself from unwarranted aggression with neighbors such as these.
Oh, and I voted Cyclops despite the Charger possibly leading to the Hatamoto down the line because I really wanna see an Alex Iglesias take on the mech.
Well, better than being warmongering thugs without money.....like a certain neighbor of ours with a penchant for sushi.
But your mech production facilities are very quaint and rustic.
#272
Posted 22 September 2014 - 11:19 AM
#273
Posted 22 September 2014 - 11:21 AM
Gas Guzzler, on 22 September 2014 - 11:00 AM, said:
Agreed, no reason to take this over an Atlas if it is not XL friendly. It looks like it could be narrrow Mech if they do it right.
Yup. Buff the arms...and having a 360XL could be very nice. Could be.
Or get dinky Atlas (or tro correct cyclops) trex arms...and watch them torsos go pop.
Gas Guzzler, on 22 September 2014 - 11:19 AM, said:
well you heard wrong......
It was based off the Loki, which at this point in time, they haven't even seen yet.
Edited by Bishop Steiner, 22 September 2014 - 11:22 AM.
#274
Posted 22 September 2014 - 11:21 AM
#276
Posted 22 September 2014 - 11:23 AM
(Cyclops would be the best candidate for Assault ECM, but people would riot if someone took away the ECM from the Atlas DDC)
#277
Posted 22 September 2014 - 11:28 AM
Quote
1) cyclops is visually unique, zeus is generic looking
2) cyclops has decent hardpoints, zeus has worse hardpoints than the victor in most cases
#278
Posted 22 September 2014 - 11:34 AM
Khobai, on 22 September 2014 - 11:28 AM, said:
1) cyclops is visually unique, zeus is generic looking
2) cyclops has decent hardpoints, zeus has worse hardpoints than the victor in most cases
I'd argue quite the opposite actually...
The Zeus is visually beautiful, at least its original Battletech tech-manual artwork, when compared against 99% of IS mechs in those tech readouts. The cyclops is pretty ugly, and not just compared to the Zeus
Cyclops hardpoints wouldn't be anything special compared to the Banshee, Highlander, or Atlas.
Not to say the Zeus won't have much more variety (location aside) in its hardpoints over a Victor, but just pointing it out... neither would the Cyclops compared to mechs in its class as well.
#279
Posted 22 September 2014 - 11:38 AM
I'd say forget Charger, bring in Hatamoto-Chi!
But as he is not in the list, choosing between Zeus and Cyclops I guess I'd prefer seeing ZEU on the battlefield. And it's 80 ton, not so tiresome to tear through...
#280
Posted 22 September 2014 - 11:40 AM
Weaselball, on 22 September 2014 - 11:02 AM, said:
And the Cyclops does how...?
Likely both the Zeus and the Cyclops would have similar hardpoints -- just the Zeus would have the missiles in the arm and the Cyclops spread over the torso.
The Cyclops would also have the same (or very similar) hard points as a Highlander, just with a larger engine cap and no ability to jump. The Zeus would have a larger engine cap than the Awesome and hopefully the Victor, since it doesn't have jump -- though the Cyclops might get a bit of a mobility bump over the Highlander since it can't jump, either.
The Cyclops as a whole though is a pretty bad 'Mech -- over engined, under armored. 10 tons for a 90 ton 'Mech? At 80 tons the Zeus comes in at a ton and a half more armor from the get.
But on style and sexiness, the Zeus wins hands down. I'd pay for a top tier Inner Sphere pack to get one because in this time line its my favorite looking 'Mech.
Edited by DocBach, 22 September 2014 - 11:40 AM.
10 user(s) are reading this topic
0 members, 10 guests, 0 anonymous users