Mott, on 25 September 2014 - 04:35 AM, said:
Your build is a complete joke.
The Clans' one big advantage over IS is the XL engines that require BOTH STs to be destroyed to drop a mech... you do NOT place ammo in the STs. And don't pile it in the legs either. Arms and CT are your ammo bins.
Also, CSRM spread is so bad it's nearly unplayable. Up that to CSRMs+Artemis to make it viable and you're dropping either tons of ammo, tons of heatsinks or reducing the 6s to 4s. Any way you slice it, you're not keeping those firepower OR dps stats.
So no, that build is not OP and it has not broken the game. All it does is offer up a juicy target that will 'splode real good in the first heavy exchange of fire.
Really? Of all the things you could talk about you pick ammo location? Move it around then... Remove them from the legs and put them in the arms, put the side torso ones in the ct. The basic build is the same and it's definately not "unplayable".
Yes srm without artemis spread, just like they do for the Innersphere. So upgrade to artemis launchers and do the same on any Innerspehre mechs. The Clan still wins.
I don't really know what your argument is, other than you don't like the build, so it's bad?
Log into the game and you will see many people play the same or a variation of it. It seems to be working for them and is far from "unplayable"...
Around 40%-50% of the mechs I see in a match are currently Clan mechs. This is in a time where most are still behind a paywall and we have way more Innersphere mechs to choose from. How will it look, once they are all available for cbills? Is this the game we should want? If community warfare ever becomes a reality, will we have enough Innersphere and Clan pilots, or will we have too many on one side?
Those are legitimate concerns and sooner or later we will see if it'll be as bad as I think it will.
Edited by Duran Vancor, 25 September 2014 - 04:53 AM.