Jump to content

107 Firepower Mad Dog

Balance

178 replies to this topic

#61 Gladewolf

    Member

  • PipPipPipPipPipPip
  • Shredder
  • Shredder
  • 464 posts
  • LocationUnited States

Posted 23 September 2014 - 05:01 PM

Ya know.....I don't believe the Vulture is any more overpowered than other clan mechs...but attempting to say it's not by comparing the Vulture to the Stalker (an assault mech).....really doesn't help your case.....

#62 Alwrathandabout42ninjas

    Member

  • PipPipPipPipPipPipPipPip
  • The Formidable
  • The Formidable
  • 1,098 posts

Posted 23 September 2014 - 05:02 PM

View PostGlythe, on 23 September 2014 - 04:57 PM, said:


Here's your problem. I'm not trolling.

Make the mad dog 36 srm build and then try the same thing on the A1. One of these things is much better than the other and it isn't the IS mech.


IF YOU ACTUALLY PLAYED THE GAME OR LOOKED AT SMURFY you would have realized that the srm6 for IS does MORE DAMAGE than the clan srm6! Yes the Catapult is a little slower, yes it has big hitboxes, but I will duel any 6 srm6 Mad Dog 1 vs 1 and guess whos probably gonna win? Me, because I got 5 tons of armor on you, jump jets, and more damage.

YOU LOSE. GOOD DAY SIR. NOW GO PLAY THE GAME.

#63 Mothykins

    Member

  • PipPipPipPipPipPipPipPip
  • Talon
  • Talon
  • 1,125 posts
  • Locationilikerice is my hero.

Posted 23 September 2014 - 05:02 PM

Seeing I Just chainsawed ones legs off in a Locust 1V, I'm very unafraid.

#64 cSand

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,589 posts
  • LocationCanada, eh

Posted 23 September 2014 - 05:04 PM

no no no

I sincerely hope that the new thing isn't gonna be whining about SRMS. I doubt PGI will nerf SRMs for us but the whining crowd has won before. FFS, WE JUST GOT THEM WORKING PROPERLY FINALLY

That Mad Dog has to to get within range to hit you with all those, and even then the damage is spread across your whole body (especially if you twist it up)

I realize that altering your strategy on the fly to deal with different chassis is a difficult concept, but it is also one you must ..... learn .... to...... play with!

:D

@ Alwrath: I get what you're saying there but IS SRM6 only does .9 more damage than a Clan SRM6.. so not that much of a difference really

Edited by cSand, 23 September 2014 - 05:07 PM.


#65 Carrioncrows

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 2,949 posts

Posted 23 September 2014 - 05:05 PM

I prefer 6 Streak 6 and 2 meds.

Yeah it's not as flashy as the other builds but boy does it announce itself in a big way.

Once a light or medium mech sees you they try and keep a 1k buffer between you and them.

#66 ryoken12

    Member

  • PipPip
  • 26 posts
  • LocationToronto Canada

Posted 23 September 2014 - 05:05 PM

All this whining over a mech that has paper armour, and extreme heat issues. What will happen when they release the Kodiak, or Novacat for clans.
Or the Devastator or Thunderhalk, Pilager for the IS. And hell if y ever release Arrow IV missiles, or those Uber 3075 Comstar mechs with 2/3 pilots.
Those Kurita MRMs will be nasty, not to mention MMLs and plasma cannons if thyrelease them.
So all in all people no worries. There ill always be something OP thn nerfed, tn OP again. So learn to live with it, ad adapt.

#67 TamCoan

    Member

  • PipPipPipPipPipPip
  • Overlord
  • Overlord
  • 352 posts

Posted 23 September 2014 - 05:11 PM

So-far I'm pretty unimpressed with the mad-dog. Doesn't have the armor to stand up to a brawl, loses arms and side torsos faster than almost anything else I've seen. Haven't been the least bit concerned about running into one. They are actually pretty easy to take down. On the flip side, pretty difficult to pilot well. I'm a little concerned that it will be reduced to an LRM support boat.

#68 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 23 September 2014 - 05:12 PM

View PostAlwrath, on 23 September 2014 - 05:02 PM, said:


IF YOU ACTUALLY PLAYED THE GAME OR LOOKED AT SMURFY you would have realized that the srm6 for IS does MORE DAMAGE than the clan srm6! Yes the Catapult is a little slower, yes it has big hitboxes, but I will duel any 6 srm6 Mad Dog 1 vs 1 and guess whos probably gonna win? Me, because I got 5 tons of armor on you, jump jets, and more damage.

YOU LOSE. GOOD DAY SIR. NOW GO PLAY THE GAME.


You have to admit, one and a half extra machine gun bullets is very insignificant.

2.5 to 3 damage per missile would be much more appropriate, and lore friendly!


Anyhow, 50% more damage, or 50% of the weight. Seems like a fair enough trade off.

#69 cSand

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,589 posts
  • LocationCanada, eh

Posted 23 September 2014 - 05:13 PM

View PostTamCoan, on 23 September 2014 - 05:11 PM, said:

So-far I'm pretty unimpressed with the mad-dog. Doesn't have the armor to stand up to a brawl, loses arms and side torsos faster than almost anything else I've seen. Haven't been the least bit concerned about running into one. They are actually pretty easy to take down. On the flip side, pretty difficult to pilot well. I'm a little concerned that it will be reduced to an LRM support boat.


But it has a 107 alpha! Do you even lift bro?



:P

#70 TamCoan

    Member

  • PipPipPipPipPipPip
  • Overlord
  • Overlord
  • 352 posts

Posted 23 September 2014 - 05:19 PM

View PostcSand, on 23 September 2014 - 05:13 PM, said:


But it has a 107 alpha! Do you even lift bro?



:P


LOL

#71 KhanCipher

    Member

  • PipPipPipPipPipPip
  • Overlord
  • Overlord
  • 477 posts

Posted 23 September 2014 - 05:21 PM

if memory serves me, wasn't the IS suppose to be the brawlers and the clans were the long range pew pew in TT lore, because it looks to me that clans currently are tied with the IS on long range pew pew and will rek IS in a brawl.

#72 ryoken12

    Member

  • PipPip
  • 26 posts
  • LocationToronto Canada

Posted 23 September 2014 - 05:26 PM

Clans are known for short and brutal fights. Why they were beat by comstar drawing them into long fights where the clans had ammo issues from using mostly ammo dependent mechs that hit hard and fast, but carry little ammo. So clans were always good at brawls. The range was just a second advantage, and pilots better trained was a third.
Mad Dog is aprime example. Hard hitting, but very ammo dependent.

Edited by ryoken12, 23 September 2014 - 05:27 PM.


#73 Glythe

    Member

  • PipPipPipPipPipPipPipPip
  • 1,566 posts

Posted 23 September 2014 - 05:26 PM

View PostAlwrath, on 23 September 2014 - 05:02 PM, said:


Yes the Catapult is a little slower, yes it has big hitboxes, but I will duel any 6 srm6 Mad Dog 1 vs 1 and guess whos probably gonna win?


Anyone who is smart will poke at you from 700m with their lasers if it's a 1 on 1. gg.

Anyone who isn't quite that smart will alpha your ear and cripple your firepower. Who cares if he overheats on blowing the second one off?

#74 Saint Scarlett Johan

    Member

  • PipPipPipPipPipPipPipPipPip
  • Hearing Impaired
  • Hearing Impaired
  • 3,349 posts
  • LocationOn the Delta side of Vicksburg

Posted 23 September 2014 - 05:37 PM

It's still not nearly as dangerous as the 4xSRM6 LB20 Timberwolf with jumpjets.

#75 Thunder Lips Express

    Member

  • PipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 905 posts
  • LocationFrom parts unknown

Posted 23 September 2014 - 05:59 PM

View PostGlythe, on 23 September 2014 - 04:57 PM, said:


Here's your problem. I'm not trolling.

Make the mad dog 36 srm build and then try the same thing on the A1. One of these things is much better than the other and it isn't the IS mech.


Some mechs are better then other mechs, as a rough example put a spider, raven, firestarter, Jenner against clan lights... Should we nerf all the inner sphere lights? (not the locust, dear lord)

#76 braveheart95

    Member

  • PipPipPipPipPip
  • Mercenary Rank 5
  • Mercenary Rank 5
  • 132 posts

Posted 23 September 2014 - 06:04 PM

I don't think there is anything that is nearly as dangerous as a Timberwolf with jumpjets period.....

Edited by braveheart95, 23 September 2014 - 06:04 PM.


#77 Livewyr

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 6,733 posts
  • LocationWisconsin, USA

Posted 23 September 2014 - 06:27 PM

View PostLefty Lucy, on 23 September 2014 - 03:35 PM, said:

The big side torsos are a boon, not a penalty. Get one side torso shot off and then you get a 1/2 damage shield with all your CT armor for the other side.

Front load your side torso armor, play smart, and you have a 60-tonner that's as tanky as a stalker.


Except.. shoot the other Great Lake sized Torso and...

#78 Jman5

    Member

  • PipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 4,914 posts

Posted 23 September 2014 - 06:37 PM

View PostAlwrath, on 23 September 2014 - 05:02 PM, said:


IF YOU ACTUALLY PLAYED THE GAME OR LOOKED AT SMURFY you would have realized that the srm6 for IS does MORE DAMAGE than the clan srm6! Yes the Catapult is a little slower, yes it has big hitboxes, but I will duel any 6 srm6 Mad Dog 1 vs 1 and guess whos probably gonna win? Me, because I got 5 tons of armor on you, jump jets, and more damage.

YOU LOSE. GOOD DAY SIR. NOW GO PLAY THE GAME.

0.23 dps advantage for twice the tonnage. That gives the maddog 9 extra tons just in SRM weight differential.

#79 KharnZor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 3,584 posts
  • LocationBrisbane, Queensland

Posted 23 September 2014 - 07:03 PM

View PostGlythe, on 23 September 2014 - 04:16 PM, said:


You realize that statement sugests you admit that you agree with me that it's stupid to use the XL engine.

And you can fully utilize the srm goodness as you can fire 3x6 with no ghost heat with lasers.... and then fire the other srms and retreat around cover.

Just because you or i wouldn't do it doesn't mean it cant be done.
No, you cant. Any pilot worth his salt knows that going to run hot, if you think you popping around a corner is going to save you then you are sorely mistaken. You will be pressured, you will over heat and you will die.

#80 Aresye

    Member

  • PipPipPipPipPipPipPipPipPip
  • Heavy Lifter
  • Heavy Lifter
  • 3,462 posts

Posted 23 September 2014 - 11:28 PM

View PostLefty Lucy, on 23 September 2014 - 04:28 PM, said:


While I dn't actually think the mad dog is OP, you probably shouldn't expect an in-game advantage for spending money.


Not talking about expecting an advantage. Just more of pointing out the absurdity of the fact that, as someone who has paid full price for 2 expensive Clan packages, I didn't even have a chance to play the "thank you" bonus mech before people already started calling for nerfs.

So take it more of me saying, "Let me at least get a chance to see if this mech's fun or not before everybody rushes to make it worthless."





8 user(s) are reading this topic

0 members, 8 guests, 0 anonymous users