The Advisor, on 02 October 2014 - 05:24 PM, said:
Just imagine the hitboxes on your King Crab... Worse than Mad Dog's Center torso of death.
So, you actually know what the hit boxes are going to be!?!? SHOW THEM TO ME!
...
That's what I thought. I don't know what the King Crab's hot boxes are going to be. Is it going to be an XL friendly assault? Is it going to be a mech like the Stalker, with large side torsos and spreads damage easily, making it tank better? Who knows yet.
The Advisor, on 02 October 2014 - 05:24 PM, said:
Bigger Engine less weapons. More armor, less weapons. More Armor and Bigger Engine, less weapons. Less boom boom means less kill kill. Timber Wolf is still going to be king.
King Crab will be the biggest target in MWO in terms of size and as for making it better with LRMS. One thing to say, ECM + AMS. End of problem. LRMs unless we have another Armageddon are no longer hot stuff. Clan Missiles yes (cause way better close range) but IS LRMs are nothing. I don't think I have been killed by an LRM boat since PGI increased the speed. I die from Terra Therma's Lava more.
You just named off all the pros and cons of any mech construction. We shall have to see what becomes of the King Crab when it comes out. We don't know enough about it, including Hardpoints. Personally, I have no problems piloting slow mechs. (Heck, I pilot stock mechs in public matches all the time. Those mechs can be rather slow.) We don't know what the engine sizes will be, and it will probably move like most any other 100 ton mech. You also compare clan vs innersphere mechs. Still, the King Crab may be an Innersphere mech to give the Direwolf some concern, as well as other clan mechs.
Actually... I think the Direwolf will still hold the title of "biggest target". (Beside the Spider as "most wanted: Dead or Alive*)
*Dead if enemy. Alive if friendly.
You can, as a hint, place more than just LRMs in those projected missile hardpoints. We are talking about customization here. I like LRMs, so for me I will be placing some LRMs on my King Crab to help compensate for it's slower speeds. (Similar to my
Battlemaster 1G(P) build.) I also somehow doubt that LRMs have "never killed you", as your statement indicates that no LRMs have ever hit you. If a volley of LRMs hit you, it has contributed towards your death, which means that, although they may not have landed the killing blow, they helped kill you.
(However, this is not a King Crab thread, nor an LRM thread. Not even your discussion of the Mad Cat has relevance to this topic at the moment, at least with how you are using it's mentioning.)
The Advisor, on 02 October 2014 - 05:24 PM, said:
Never said it won't be good. Who doesn't want to walk around in the Hangar Queen (that was its official BT nickname and for good reason) and shoot dual AC20s and then die because you couldn't keep up with the Atlases with the freakin Atlases.
Hanger Queen can be a given nickname for several reasons. The King Crab was designed to a specific role, area denial. It is also a costly assault to run and maintain, including ammo. It also had to withdraw from most fights due to lack of ammo, making it spend more time in the hanger in that manner as well.
I'd also like to note, if we are talking about lore, "The only reliable way to destroy a
King Crab however is overwhelming numbers of heavy and assault 'Mechs and casualties will be suffered in the attempt."
"cripple or destroy another 'Mech in one salvo,"
http://www.sarna.net/wiki/King_Crab
Also, for speed, stock base that is:
"The 'Mech is also slow with a cruising speed of 32 km/h and top speed of 54 km/h"
Also, Hanger Queen can also mean, it didn't travel far from it's hanger, cause it is so slow. However, I suspect that the King Crab can fit an engine in that would be of similar sizes to the Atlas. However, we still do not know what the actual engine limits will be on this mech yet.
The Advisor, on 02 October 2014 - 05:24 PM, said:
*whispers* hey hey... Tesunie is saying that Timber Wolf can't be upgraded to its own optimal LRM boating performance I think.
Yeah sorry but your King Crab still loses. There are still better points for Timber Wolf. It is an Omni mech that moves and 86 KPH and has more weapon hard points actually. And since it is Omni can PUT ON ANY WEAPON IT WANTS ON ANY SECTION! Timber Wolf is still king.
*Whispers* Hey. HEY! I thought you said LRM boating "never killed you"? So why do you point this out?
At this point, I'm just suspecting you are trying to troll me. Please. Prove me wrong, as I'd rather not call someone out for trolling, but your posts are starting to really make relatively no sense. Oh, and you are off topic (and so am I).
PS: My original post about the King Crab was in part a joke. I think most everyone else here got the joke. It's a highly anticipated mech release, and I see a lot of possibilities and promise with the mech. Of course, how good it is in the end we can't say right now. That will come when it is released and active for live play. I'd also like to point out, many people have been requesting a ballistic heavy assault class mech, such as the King Crab or the Mauler.
PS again: Also, I didn't think I was even arguing how good the King Crab would be. I don't recall comparing it to any one mech. I don't recall making any claims that it was going to be "better than X mech". I don't know how or why you seem to presume I am...
Edit: If we are talking about build here, I shall use a 5 ton lighter Banshee to simulate what the King Crab might be able to do.
Here I probably have the "
Meta Crab" (Meta King?). Imagine the ACs as two Gauss rifles (and 2 tons of the ammo). At 95 tons, I have "3 tons of gauss ammo". With about 4 tons more (after structure), that can be 2 DHS and 2 more tons of ammo, if desired. This gives it dual PPCs (or ER, same tonnage), Dual Gause with 5 tons of Gauss ammo (can be less for more sinks maybe?). Seems to be competition for the Direwolf's similar build, but the Direwolf is probably cooler.
Here, I have something akin to the
King Crab I desire. Due to a lack of the Banshee having any missile hardpoints, I have left 7 tons open for an LRM15 launcher. I intend to have dual AC5s and dual AC2s, with a LL, TAG and an LRM 15. It will have 3 tons of AC2 ammo, 3 tons AC5 ammo, and about 2 tons LRM ammo with 1-2 added DHS.
And this is presuming standard engines... What hardpoints we get and the hit boxes, among other factors, will define the King Crab one way or another. Loadout wise, it can get a good variety already.
Edited by Tesunie, 02 October 2014 - 07:10 PM.