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Gargoyle New King Of The Battlefield


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#21 Revis Volek

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Posted 01 October 2014 - 08:43 AM

View PostGyrok, on 01 October 2014 - 08:23 AM, said:

UAC20 + 4ERML

Will be fine as a big striker...


I run this on one of my SMN, and works awesome in that. Put it in a more armored mech and you will start to make some very sad future Crabpeople.

#22 Tesunie

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Posted 01 October 2014 - 08:59 AM

View PostMarack Drock, on 01 October 2014 - 08:53 AM, said:

Timber Wolf was already the king of the battlefield aka most damage in the entirety of the 3050 readout and BT game.


NO! YOU'RE WRONG! IT WAS THE KING CRAB! :ph34r:
It is... right? :unsure:
Tell me my King Crab is the best mech... :wacko:
My beloved crabs! No! You have to be the best! T-T (There is no crying emote... it is truly sad...)



King, not kind... but who knows, he could be a kind king crab?

Edited by Tesunie, 01 October 2014 - 05:00 PM.


#23 CyclonerM

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Posted 01 October 2014 - 12:16 PM

View PostTesunie, on 01 October 2014 - 08:59 AM, said:


NO! YOU'RE WRONG! IT WAS THE KIND CRAB! :ph34r:

"KIND CRAB"

"May i fire an AC/20 on your face, gentleman?"

:P

Edited by CyclonerM, 01 October 2014 - 12:16 PM.


#24 Gaussfather

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Posted 01 October 2014 - 12:47 PM

Actually if you do the math the Gargoyle has less armor and weapon tonnage than the Timber Wolf... and a higher profile, low arm points for direct fire weapons (think Banshee), less torso weapons/hard points, and no jump jets. Timber wolf is just as fast.. basically the 5 ton weight increase is eaten up by the 7 ton difference in the XL engines. Plus Gargoyle doesn't have endo-steel or ferrous fiber armor... so it just doesn't have the spare tonnage to keep up with even a Victor 1 on 1. OK its faster in a straight line but so what, its only so useful.

I was all excited about it initially but now I see its just going to be fun to kill these on the battlefield.

Unless they put in some major quirks for it I see it as being the least desirable of the clan mechs (except for the Adder).

Scrap the Gargoyle, bring on the Executioner! :)

#25 Kain Demos

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Posted 01 October 2014 - 12:51 PM

View PostTesunie, on 01 October 2014 - 08:31 AM, said:

December. Everything changes. A new king is in town...

THE KING CRAB!
It had to be said...


My Dire Wolf is ready.

#26 CyclonerM

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Posted 01 October 2014 - 01:22 PM

View PostJman88, on 01 October 2014 - 12:47 PM, said:

Unless they put in some major quirks for it I see it as being the least desirable of the clan mechs (except for the Adder).

Scrap the Gargoyle, bring on the Executioner! :)

Poor Adder :(

I guess i will buy one sooner or later.. I have seen quite a few interesting and funny configs i could use!

And no one is going to scrap anything while i still breath. My plan is actually to buy a à la carte Gargoyle in addition to my Myst Linx pack (sorry Ice Ferret, i will get you with C-bills),

I think the Gargoyle will be funny to play, and quite cool too. It is awe-inspiring. It is also one of my favourite humanoid designs (opposed to "bird-like" and less humanoid 'Mechs like Kit Fox, Timber Wolf, Mad Dog, Stormcrow, Jenner, Catapult..).

Remember that the engine also dictates the agility of a 'Mech. The Gargoyle will not just be fast: it will turn and twist faster than almost any other assault. I heard that a Pretty Baby with an XL 400 engine can run circles around Dire Wolf.. I would love to see the tears. I even expect some to say that the Gargoyle is OP after one starts pummeling his Dire Wolf's back with an UAC/20 :P

Besides, 'Mechs like Shadow Hawk and Kit Fox were considered DOA before they were actually released.. And now one is the most competitive IS Medium and the other is very useful in its niche: ECM/AMS escort, sniping and even narcing and longe-range scouting ;)

So i would wait before judging it.

#27 Kain Demos

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Posted 01 October 2014 - 01:24 PM

View PostCyclonerM, on 01 October 2014 - 01:22 PM, said:

Poor Adder :(

I guess i will buy one sooner or later.. I have seen quite a few interesting and funny configs i could use!

And no one is going to scrap anything while i still breath. My plan is actually to buy a à la carte Gargoyle in addition to my Myst Linx pack (sorry Ice Ferret, i will get you with C-bills),

I think the Gargoyle will be funny to play, and quite cool too. It is awe-inspiring. It is also one of my favourite humanoid designs (opposed to "bird-like" and less humanoid 'Mechs like Kit Fox, Timber Wolf, Mad Dog, Stormcrow, Jenner, Catapult..).

Remember that the engine also dictates the agility of a 'Mech. The Gargoyle will not just be fast: it will turn and twist faster than almost any other assault. I heard that a Pretty Baby with an XL 400 engine can run circles around Dire Wolf.. I would love to see the tears. I even expect some to say that the Gargoyle is OP after one starts pummeling his Dire Wolf's back with an UAC/20 :P

Besides, 'Mechs like Shadow Hawk and Kit Fox were considered DOA before they were actually released.. And now one is the most competitive IS Medium and the other is very useful in its niche: ECM/AMS escort, sniping and even narcing and longe-range scouting ;)

So i would wait before judging it.


It should even "out ballerina" the Victor with that 400XL.

ALso, for the record I like the adder.

Edited by Kain Thul, 01 October 2014 - 01:24 PM.


#28 CyclonerM

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Posted 01 October 2014 - 01:26 PM

View PostKain Thul, on 01 October 2014 - 01:24 PM, said:


It should even "out ballerina" the Victor with that 400XL.

ALso, for the record I like the adder.

Indeed. The lack of JJs may or may not hamper it so much.

I think i could like it, but i only got to play one or two matches with the Prime in a test client.. And i am saving money for Stormcrow, Ice Ferret and Mad Dog.

I have just never been a fan of the Adder, but i might become one now :P

#29 Kain Demos

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Posted 01 October 2014 - 01:59 PM

View PostCyclonerM, on 01 October 2014 - 01:26 PM, said:

Indeed. The lack of JJs may or may not hamper it so much.

I think i could like it, but i only got to play one or two matches with the Prime in a test client.. And i am saving money for Stormcrow, Ice Ferret and Mad Dog.

I have just never been a fan of the Adder, but i might become one now :P


Due to the tonnage limit and 1/1/1/1 limit CW will have I do need to master a 2nd heavy and assault chassis so that I have more combinations available. I sure don't like the Mad Dog so my 2nd heavy will be the Hellbringer when it comes out and I haven't decided if I'll go Gargoyle or Warhawk yet. I think I'll be fine with the Adder being my only mastered light.....I am at my best in an assault and then get progressively worse with less tonnage so 35 tons will be my limit.

#30 Gyrok

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Posted 02 October 2014 - 05:49 AM

There are some nice close support adder builds, like the spladder (srm24), the boom adder (lbx20+3ersl), and you can run the erppc sniper or the erll sniper for long range.

#31 Malcolm Vordermark

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Posted 02 October 2014 - 01:13 PM

Once you finish filling out the armor you'll have something like 20 tons in the Gargoyle. It is essentially a lesser Timber Wolf because of this. That said, if it is only 3/4 as good as a Timber Wolf it will still be better than a lot of mechs. It will have its niche but I don't see it being the best.

#32 Kain Demos

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Posted 02 October 2014 - 02:04 PM

View PostRouken, on 02 October 2014 - 01:13 PM, said:

Once you finish filling out the armor you'll have something like 20 tons in the Gargoyle. It is essentially a lesser Timber Wolf because of this. That said, if it is only 3/4 as good as a Timber Wolf it will still be better than a lot of mechs. It will have its niche but I don't see it being the best.


Hardpoints permitting I can imagine running a Gauss and 5 CERMLs.

I would throw an LB-10x AC instead if we had the canon ability to swap from slugs to shells.

#33 ImperialKnight

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Posted 02 October 2014 - 03:00 PM

Gargoyle will be a totally different flavour from the Dire Wolf. Gargoyle has a lot more agility, DWF has a lot more firepower

#34 Pariah Devalis

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Posted 02 October 2014 - 03:02 PM

View PostGyrok, on 02 October 2014 - 05:49 AM, said:

There are some nice close support adder builds, like the spladder (srm24), the boom adder (lbx20+3ersl), and you can run the erppc sniper or the erll sniper for long range.


Boomadder since revised. Strip the left arm down, remove the smalls, and replace with two ERMLas, one in each torso. Gives you a dead side. Interchangeable with a Gauss Rifle, too, which is freakin' hilarious to run.

"Oh, just an Adder. Let me just shoot the Dir-" *WHUMP* "The hell was that?!"


"Do not ignore me freebirth scum!"

Edited by Pariah Devalis, 02 October 2014 - 03:06 PM.


#35 The Gruntmaster 6000

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Posted 02 October 2014 - 03:11 PM

Quote

December. Everything changes. A new king is in town...

THE KING CRAB!
It had to be said...

Yeah... no. I guess you haven't heard of the Dual AC20 Jagermech. You know that tank that goes around bashing your armor to a pulp in seconds (I killed a Timber Wolf, Direwolf, and a Catapult in one match and still had ammo left over in my Boom Jager). Yeah nothing new. All King Crab is going to be, is good target fodder aka only moves at 32 KPH. It will be dead before it can claim its title. My Boom Jager moves at 60 KPH.

Sorry but I did the math as well as many of you and in all of BattleTech until Omega (I think) Timber Wolf has no equal in damage delivery and has no equal in Heavy Mech department at all. It has as much armor as most Assaults, Weaponry to beat them, and speed of a Medium. It wins every time. I has no equal.

#36 Kain Demos

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Posted 02 October 2014 - 03:40 PM

View PostPariah Devalis, on 02 October 2014 - 03:02 PM, said:


Boomadder since revised. Strip the left arm down, remove the smalls, and replace with two ERMLas, one in each torso. Gives you a dead side. Interchangeable with a Gauss Rifle, too, which is freakin' hilarious to run.

"Oh, just an Adder. Let me just shoot the Dir-" *WHUMP* "The hell was that?!"


"Do not ignore me freebirth scum!"


I've run the single gauss Adder before. Fun indeed, just not practical because of limited staying power and no backup weapons.

It is extremely "stealth" though.

#37 Tesunie

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Posted 02 October 2014 - 04:42 PM

View PostThe Advisor, on 02 October 2014 - 03:11 PM, said:

Yeah... no. I guess you haven't heard of the Dual AC20 Jagermech. You know that tank that goes around bashing your armor to a pulp in seconds (I killed a Timber Wolf, Direwolf, and a Catapult in one match and still had ammo left over in my Boom Jager). Yeah nothing new. All King Crab is going to be, is good target fodder aka only moves at 32 KPH. It will be dead before it can claim its title. My Boom Jager moves at 60 KPH.

Sorry but I did the math as well as many of you and in all of BattleTech until Omega (I think) Timber Wolf has no equal in damage delivery and has no equal in Heavy Mech department at all. It has as much armor as most Assaults, Weaponry to beat them, and speed of a Medium. It wins every time. I has no equal.


Yeah. I know of the AC40 (dual AC20) Jagermech. But, if you get to customize your Jagermech, who is to say I can't customize my King Crab? It isn't going to be stuck at 32 KPH, as we currently don't know what it's max engine size will be at the moment. Also, the King Crab will be able to field those same weapons as the Jagermech, with more armor and additional weapons. Though the fight between the two could be interesting, if they each are in sight and range of the other, the King Crab will be able to take and deal more damage because of it's weight. We shall have to see how the King Crab handles itself when it arrives.
PS: My post was made, impart, with some jest. It was suppose to be a bit of a joke. But, if you wish to talk builds, I already am thinking of a dual AC5, Dual AC2 build similar to my current Jagermech, with an additional LRM10-15 system, a LL(?) and maybe even TAG, hard points dependent. Or, I might keep it more or less stock, increase the engine and ammo, etc. Even stock it looks like it will be a good mech loadout.

Also, your math assumes stock only. In a stock only match/option, sure. Once we can start to customized our mechs to better match our own playstyles? Suddenly things get iffy...

View PostJennerCrusher, on 02 October 2014 - 04:11 PM, said:

It's like most players only look at weapons damage, not the advantages of a 'mech.
I love the Gargoyle, even if it can't stand toe to toe with other Assaults.
I LOVE IT.


I love my Quickdraw. I love my Dragon. I know what you mean.

#38 The Gruntmaster 6000

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Posted 02 October 2014 - 05:24 PM

Quote

Also, your math assumes stock only. In a stock only match/option, sure. Once we can start to customized our mechs to better match our own playstyles? Suddenly things get iffy...

Just imagine the hitboxes on your King Crab... Worse than Mad Dog's Center torso of death.

Quote

Though the fight between the two could be interesting, if they each are in sight and range of the other, the King Crab will be able to take and deal more damage because of it's weight. We shall have to see how the King Crab handles itself when it arrives.

Bigger Engine less weapons. More armor, less weapons. More Armor and Bigger Engine, less weapons. Less boom boom means less kill kill. Timber Wolf is still going to be king.

King Crab will be the biggest target in MWO in terms of size and as for making it better with LRMS. One thing to say, ECM + AMS. End of problem. LRMs unless we have another Armageddon are no longer hot stuff. Clan Missiles yes (cause way better close range) but IS LRMs are nothing. I don't think I have been killed by an LRM boat since PGI increased the speed. I die from Terra Therma's Lava more.

Quote

Or, I might keep it more or less stock, increase the engine and ammo, etc. Even stock it looks like it will be a good mech loadout.

Never said it won't be good. Who doesn't want to walk around in the Hangar Queen (that was its official BT nickname and for good reason) and shoot dual AC20s and then die because you couldn't keep up with the Atlases with the freakin Atlases.

Quote

Also, your math assumes stock only. In a stock only match/option, sure. Once we can start to customized our mechs to better match our own playstyles? Suddenly things get iffy...

*whispers* hey hey... Tesunie is saying that Timber Wolf can't be upgraded to its own optimal LRM boating performance I think.

Yeah sorry but your King Crab still loses. There are still better points for Timber Wolf. It is an Omni mech that moves and 86 KPH and has more weapon hard points actually. And since it is Omni can PUT ON ANY WEAPON IT WANTS ON ANY SECTION! Timber Wolf is still king.

#39 Tesunie

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Posted 02 October 2014 - 06:14 PM

View PostThe Advisor, on 02 October 2014 - 05:24 PM, said:

Just imagine the hitboxes on your King Crab... Worse than Mad Dog's Center torso of death.


So, you actually know what the hit boxes are going to be!?!? SHOW THEM TO ME!

...

That's what I thought. I don't know what the King Crab's hot boxes are going to be. Is it going to be an XL friendly assault? Is it going to be a mech like the Stalker, with large side torsos and spreads damage easily, making it tank better? Who knows yet.

View PostThe Advisor, on 02 October 2014 - 05:24 PM, said:

Bigger Engine less weapons. More armor, less weapons. More Armor and Bigger Engine, less weapons. Less boom boom means less kill kill. Timber Wolf is still going to be king.

King Crab will be the biggest target in MWO in terms of size and as for making it better with LRMS. One thing to say, ECM + AMS. End of problem. LRMs unless we have another Armageddon are no longer hot stuff. Clan Missiles yes (cause way better close range) but IS LRMs are nothing. I don't think I have been killed by an LRM boat since PGI increased the speed. I die from Terra Therma's Lava more.


You just named off all the pros and cons of any mech construction. We shall have to see what becomes of the King Crab when it comes out. We don't know enough about it, including Hardpoints. Personally, I have no problems piloting slow mechs. (Heck, I pilot stock mechs in public matches all the time. Those mechs can be rather slow.) We don't know what the engine sizes will be, and it will probably move like most any other 100 ton mech. You also compare clan vs innersphere mechs. Still, the King Crab may be an Innersphere mech to give the Direwolf some concern, as well as other clan mechs.

Actually... I think the Direwolf will still hold the title of "biggest target". (Beside the Spider as "most wanted: Dead or Alive*)
*Dead if enemy. Alive if friendly.

You can, as a hint, place more than just LRMs in those projected missile hardpoints. We are talking about customization here. I like LRMs, so for me I will be placing some LRMs on my King Crab to help compensate for it's slower speeds. (Similar to my Battlemaster 1G(P) build.) I also somehow doubt that LRMs have "never killed you", as your statement indicates that no LRMs have ever hit you. If a volley of LRMs hit you, it has contributed towards your death, which means that, although they may not have landed the killing blow, they helped kill you.
(However, this is not a King Crab thread, nor an LRM thread. Not even your discussion of the Mad Cat has relevance to this topic at the moment, at least with how you are using it's mentioning.)

View PostThe Advisor, on 02 October 2014 - 05:24 PM, said:

Never said it won't be good. Who doesn't want to walk around in the Hangar Queen (that was its official BT nickname and for good reason) and shoot dual AC20s and then die because you couldn't keep up with the Atlases with the freakin Atlases.


Hanger Queen can be a given nickname for several reasons. The King Crab was designed to a specific role, area denial. It is also a costly assault to run and maintain, including ammo. It also had to withdraw from most fights due to lack of ammo, making it spend more time in the hanger in that manner as well.

I'd also like to note, if we are talking about lore, "The only reliable way to destroy a King Crab however is overwhelming numbers of heavy and assault 'Mechs and casualties will be suffered in the attempt."
"cripple or destroy another 'Mech in one salvo,"
http://www.sarna.net/wiki/King_Crab

Also, for speed, stock base that is:
"The 'Mech is also slow with a cruising speed of 32 km/h and top speed of 54 km/h"

Also, Hanger Queen can also mean, it didn't travel far from it's hanger, cause it is so slow. However, I suspect that the King Crab can fit an engine in that would be of similar sizes to the Atlas. However, we still do not know what the actual engine limits will be on this mech yet.

View PostThe Advisor, on 02 October 2014 - 05:24 PM, said:

*whispers* hey hey... Tesunie is saying that Timber Wolf can't be upgraded to its own optimal LRM boating performance I think.

Yeah sorry but your King Crab still loses. There are still better points for Timber Wolf. It is an Omni mech that moves and 86 KPH and has more weapon hard points actually. And since it is Omni can PUT ON ANY WEAPON IT WANTS ON ANY SECTION! Timber Wolf is still king.


*Whispers* Hey. HEY! I thought you said LRM boating "never killed you"? So why do you point this out?


At this point, I'm just suspecting you are trying to troll me. Please. Prove me wrong, as I'd rather not call someone out for trolling, but your posts are starting to really make relatively no sense. Oh, and you are off topic (and so am I).


PS: My original post about the King Crab was in part a joke. I think most everyone else here got the joke. It's a highly anticipated mech release, and I see a lot of possibilities and promise with the mech. Of course, how good it is in the end we can't say right now. That will come when it is released and active for live play. I'd also like to point out, many people have been requesting a ballistic heavy assault class mech, such as the King Crab or the Mauler.

PS again: Also, I didn't think I was even arguing how good the King Crab would be. I don't recall comparing it to any one mech. I don't recall making any claims that it was going to be "better than X mech". I don't know how or why you seem to presume I am...



Edit: If we are talking about build here, I shall use a 5 ton lighter Banshee to simulate what the King Crab might be able to do.
Here I probably have the "Meta Crab" (Meta King?). Imagine the ACs as two Gauss rifles (and 2 tons of the ammo). At 95 tons, I have "3 tons of gauss ammo". With about 4 tons more (after structure), that can be 2 DHS and 2 more tons of ammo, if desired. This gives it dual PPCs (or ER, same tonnage), Dual Gause with 5 tons of Gauss ammo (can be less for more sinks maybe?). Seems to be competition for the Direwolf's similar build, but the Direwolf is probably cooler.
Here, I have something akin to the King Crab I desire. Due to a lack of the Banshee having any missile hardpoints, I have left 7 tons open for an LRM15 launcher. I intend to have dual AC5s and dual AC2s, with a LL, TAG and an LRM 15. It will have 3 tons of AC2 ammo, 3 tons AC5 ammo, and about 2 tons LRM ammo with 1-2 added DHS.
And this is presuming standard engines... What hardpoints we get and the hit boxes, among other factors, will define the King Crab one way or another. Loadout wise, it can get a good variety already.

Edited by Tesunie, 02 October 2014 - 07:10 PM.


#40 Gyrok

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Posted 02 October 2014 - 09:43 PM

View PostThe Advisor, on 02 October 2014 - 05:24 PM, said:

*whispers* hey hey... Tesunie is saying that Timber Wolf can't be upgraded to its own optimal LRM boating performance I think.

Yeah sorry but your King Crab still loses. There are still better points for Timber Wolf. It is an Omni mech that moves and 86 KPH and has more weapon hard points actually. And since it is Omni can PUT ON ANY WEAPON IT WANTS ON ANY SECTION! Timber Wolf is still king.


1.) MWO omni rules do not work that way.

2.) IS ACs > Clan ACs (this is well known, and frankly, undisputed)

3.) IS LRMs > Clan LRMs. Clan LRMs get wiped out by AMS too easy and spread too much to be useful, plus under ~100 meters they do so little damage it is almost worthless.

4.) TW only carries 27 tons of weapons with full armor. KGC will likely carry ~40ish

5.) TW is good, but the side torsos that are dominant for brawling are about to get screwed by hard mounted JJs.

6.) Any Trothkin worth his salt would trade the left nut of a TW to be able to mount IS ACs on it...

Edited by Gyrok, 02 October 2014 - 09:44 PM.






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