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Lrms Need Addressing


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#61 Xardos111

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Posted 27 September 2014 - 01:25 PM

View PostMcgral18, on 27 September 2014 - 01:19 PM, said:


Tell us, how long does it take the missiles to reach you?

How long does it take your laser, or any projectile weapon in the game, to reach them?


Methinks someone needs to learn to use proper cover, and tactics.


try it with assault mech to run away you genius....

#62 Mcgral18

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Posted 27 September 2014 - 01:25 PM

View PostXardos111, on 27 September 2014 - 01:25 PM, said:


try it with assault mech to run away you genius....


Oh, the WubShee does that all the time. How about not building a slow as balls mech, then complain that you can't move?

#63 Xardos111

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Posted 27 September 2014 - 01:27 PM

View PostMcgral18, on 27 September 2014 - 01:25 PM, said:


Oh, the WubShee does that all the time. How about not building a slow as balls mech, then complain that you can't move?


so i like to play assault mech means i have to be destroyed by missles without seeing single enemy expcet 170km light for 1s. Nice rewarding game playing big mechs

#64 Mcgral18

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Posted 27 September 2014 - 01:31 PM

View PostXardos111, on 27 September 2014 - 01:27 PM, said:


so i like to play assault mech means i have to be destroyed by missles without seeing single enemy expcet 170km light for 1s. Nice rewarding game playing big mechs


No, you can't play like a [redacted] and expect to survive in an assault mech.

I avoid missiles without issues in my 95 ton assault mech. It doesn't have problems charging missile boats head on, if needed. It also doesn't have issues running from cover to cover, until it's close enough to attack effectively.

Don't build a bad mech, or don't play like a Bad. Your choice.

Edited by Marvyn Dodgers, 27 September 2014 - 02:41 PM.
Language


#65 C E Dwyer

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Posted 27 September 2014 - 01:44 PM

Addresses the lrms and uses standard postage.

another tired lrm thread because people can't duck ;)

#66 Pika

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Posted 27 September 2014 - 02:09 PM

View PostXardos111, on 27 September 2014 - 01:15 PM, said:

[redacted]


Serious question here but are you new?

I don't mean that was an insult, new players do generally struggle with LRMs for a little while, especially new Assault pilots. Slap on an AMS if your mech can fit one, if it can't make sure you do the following:

1: Stay near friends, especially ECM equipped lights (Look for the little symbol on their target box, hold Q to see that info for all your team)

2: Never push ahead without knowing your team is committed to the fight. This is harder to pull off in solo queue due to lack of comms, but assaults are easily out maneuvered. (But never out gunned.) They can and will get singled out early.

3: Never engage without alerting your team you're about to (Unless it's obvious). Never make yourself the ONLY target, even for LRMs, unless you NEED to act as a line breaker. If you have to go down, go down in explosive glory.

4: ALWAYS lock your targets! If you see a hollow red triangle over the target, hit R. You're now feeding targetting data to your team. YOUR LRMs should now be on their way to help.

5: Most important of all, learn the maps. Learn where LRMs are likely to come from, learn where the best places are to avoid them, learn the quickest routes to get in their LRM boats face. All it takes is ONE AC2 round in their chops and they WILL run because they know more will follow and likely, more LRMs will rain on them

After about a week or two LRMs will become a minor annoyance, not the problem you think they are now.

Edited by Marvyn Dodgers, 27 September 2014 - 02:41 PM.
Language in quote


#67 Jeon Ji Yoon

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Posted 27 September 2014 - 02:16 PM

You did touch on something that is a problem and that is the spawn points on some maps. With some mechs set at 48 kph having spawn points really far apart is pretty messed up. As much fun as having lance vs lance combat on every game would be it almost never happens and if it does 60-90 secs later one side or the other arrives to clobber you. I don't really have a problem with LRMs and I don't even mount AMS any more I just use caution lol

Edited by Jeon Ji Yoon, 27 September 2014 - 02:17 PM.


#68 Kjudoon

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Posted 27 September 2014 - 02:21 PM

View PostXardos111, on 27 September 2014 - 01:25 PM, said:


try it with assault mech to run away you genius....


I run a BLR that moves 72. Missiles are seldom a big problem. Lights with lag shields are a much bigger problem.

View PostXardos111, on 27 September 2014 - 01:27 PM, said:


so i like to play assault mech means i have to be destroyed by missles without seeing single enemy expcet 170km light for 1s. Nice rewarding game playing big mechs

Good chance you need a much larger engine in that thing so you either can keep up with your team, or just... don't wander off. I usually have light problems if I get too far from the main group.

#69 Scratx

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Posted 27 September 2014 - 02:34 PM

I rarely take significant damage from LRMs in a match. Likewise, I die far far more often from direct fire than from LRMs.

I don't see LRMs being OP by any measure, except against players who either don't know or don't care to learn and implement counter-LRM tactics. But that's not the weapon system's fault.

#70 Seraphic Law

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Posted 27 September 2014 - 02:35 PM

I sometimes run my Kit Fox Prime with three Anti-Missile systems, the +10% AMS Rate of Fire Module and the level 5 AMS Range Module. And you know what? With 19,000 rounds of AMS ammo, I can pretty much shoot down everything. It's a lot of fun. :)

Edited by Seraphic Law, 27 September 2014 - 02:36 PM.


#71 duragan

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Posted 27 September 2014 - 03:11 PM

Build a faster meh lol you clearly are not talking about clan mechs or a direwolf tard boy. And all the fixes people say do not work in pugs. I agree lrms need a fix or just change the way they work in pugs.

#72 Pika

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Posted 27 September 2014 - 03:16 PM

View Postduragan, on 27 September 2014 - 03:11 PM, said:

Build a faster meh lol you clearly are not talking about clan mechs or a direwolf tard boy. And all the fixes people say do not work in pugs. I agree lrms need a fix or just change the way they work in pugs.


Is that necessary? People are trying to help you, and you insult them?

I assume you're using a DireWolf as your Assault Mech, when you're clearly new to the game. That's your problem. The DW is not a newbie friendly 'Mech. Hangar it for a bit and come back to it when you know how to get around LRMs.

Edited by Pika, 27 September 2014 - 03:18 PM.


#73 duragan

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Posted 27 September 2014 - 04:41 PM

View PostPika, on 27 September 2014 - 03:16 PM, said:


Is that necessary? People are trying to help you, and you insult them?

I assume you're using a DireWolf as your Assault Mech, when you're clearly new to the game. That's your problem. The DW is not a newbie friendly 'Mech. Hangar it for a bit and come back to it when you know how to get around LRMs.


I am not a nub or new to the game you ignorant little man I will happily send you a screenshot evey time I get 600-1k ij a match and see how fast your inbox fills up would you like references hit up veneroso or leded both legendary
Founders ask them I am an amazing player. And how is saying build a faster mech anything but ignorant unless you have no clue how clan mechs are fit. Come back when you learn something.

#74 Mcgral18

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Posted 27 September 2014 - 04:47 PM

View Postduragan, on 27 September 2014 - 04:41 PM, said:

I am not a nub or new to the game you ignorant little man I will happily send you a screenshot evey time I get 600-1k ij a match and see how fast your inbox fills up would you like references hit up veneroso or leded both legendary
Founders ask them I am an amazing player. And how is saying build a faster mech anything but ignorant unless you have no clue how clan mechs are fit. Come back when you learn something.


Your complaining about Lurms has determined that is a lie.

Use cover, speed doesn't have an effect on that. Your incessant whining and insulting just demeans your character further. Try acting like an adult.

#75 duragan

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Posted 27 September 2014 - 04:52 PM

View PostMcgral18, on 27 September 2014 - 04:47 PM, said:


Your complaining about Lurms has determined that is a lie.

Use cover, speed doesn't have an effect on that. Your incessant whining and insulting just demeans your character further. Try acting like an adult.


What like you assuming I have no skill because like a ton if other people I dislike lrms in there current form and call out ignorant comments like making mechs faster when anyone who has s clue about the game should know not all mechs can change there speed.. Lol I am done with the blank minds on this forum.

#76 mongo2006

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Posted 27 September 2014 - 04:54 PM

LRM's are pretty much the only weapon that can be countered, if your not willing to have the right modules, use cover, bring ECM for your team or AMS for your self.. why complain..

#77 zortesh

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Posted 27 September 2014 - 05:00 PM

Some people just refuse to learn how to avoid lrms for some reason.. I've never found them a problem, even when running a direwolf i find it easy to not die to lrms.

Narcs are marginally more deadly but still easily avoided, and its very easy to be in cover till they fall off.

But don't worry, the game is being flooded with ecm, so lrms will go from being effective only against poor players to being completely ineffective unless by sheer luck the lrmboats land against a team with no ecm.

#78 XphR

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Posted 27 September 2014 - 05:02 PM

I think its quite obvious by now, the real fix.

LRMs carrying Mech should only be capable of targeting other Mech with equal or greater LRM count or in a disconnected state. Non LRM Mech should not be able to even see Mech equipped with LRM, however, upon firing any weapons within 100m area of an LRM-Ghost will result in Death and the inability to carry LRMs into the next 2-7 matches.
#AmIRight<

Edited by XphR, 27 September 2014 - 05:04 PM.


#79 Sir Hunter

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Posted 27 September 2014 - 05:03 PM

I feel that after all of the tweaking over the last couple of years LRMs are about as balanced as they'll ever get so I don't support nerfiing or up-powering them. However TAG, NARC and UAVs certainly help to enhance their powers.

#80 Davegt27

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Posted 27 September 2014 - 05:04 PM

Mom they are shooting LRMs at me again

honey what are L-R-M

they are missiles that fly through the air and him me

well dear way don't you move

mom you just don't get it





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