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Reseen Marauder


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#141 Mechwarrior Buddah

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Posted 29 September 2014 - 01:46 PM

View PostMetus regem, on 29 September 2014 - 01:17 PM, said:



-sigh- Battlemehcs shouldn't be able to remove their engines or change from Standard to Endo Steel, with out changing the model of the mech.


THAT definition doesnt mean anything in this game. Youre wasting your time

#142 C E Dwyer

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Posted 29 September 2014 - 01:47 PM

View PostGallowglas, on 29 September 2014 - 11:50 AM, said:


I'm not criticizing your opinion but, rather, wish to have a better perspective on it: why is it better to see no version of the Marauder at all rather than have a version you don't like? Isn't that essentially a risk with any canon mech that's released? While many of the mechs that have been released embody the spirit of the original, there are a whole lot that are massive departures and, frankly, that's almost universally been for the better.

Mind you, I perhaps understand that the quality of the Unseen is substantially higher than that of any of the subsequent designs that FASA introduced themselves, so maybe that's the issue? I guess I could agree that tinkering with the design of something like the Stalker which was originally terrible is probably different than messing with something that's aesthetically pleasing to begin with.

For myself, I'd rather see them take a shot at a re-envisionment of the Marauder than never see it. While he's not 100%, Alex has a whole lot more hits than misses, at least from my artistic perspective.


Well not all were worse by any means, but after years of seeing 'that' design, as an example, the Pheonixhawk something that is only an approximation is a disapointment, from obviously my point of view, and yes all artist like to put their idea's into a design but diverging from it to far, makes it not the mech its supposed to be

#143 Metus regem

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Posted 29 September 2014 - 01:54 PM

View PostMechwarrior Buddah, on 29 September 2014 - 01:46 PM, said:


THAT definition doesnt mean anything in this game. Youre wasting your time


I know, but I don't mind tilting at that windmill....

#144 CMDR Sunset Shimmer

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Posted 29 September 2014 - 02:05 PM

View PostKyocera, on 27 September 2014 - 06:53 PM, said:

Either way the "Marauder" must follow certain design cues. HG will then pick up on the Marauder name and find these certain "cues" in its design. They are happy to proceed tentative legal action which neither PGI nor the players here want.

For crying out loud just look at the unseen and reseen Marauder (those reseen with big unseen cues). How much does this mech NOT fit in with everything Alex has done with this game so far?

The Marauder just does not work within IS lore at all! And this is coming from an IS fan! It is a mech, which we know and love massively, that just doesn't have a place within the design structure of MWO.

I want to see it too but for crying out loud, IT JUST WILL NOT WORK. Please, for this generation just put the Marauder to bed for the love of Kerensky.


So, you're saying the Catapult doesn't work... or the Cataphract? Because those both take rather similar design que's from the Marauder... hell the Cataphract's arms are practically marauder arms.

To further this idea, the Orion battlemech has heatshrouds similar to what I'd imagine the MWO Warhammer would have. And you could use the sideways LRM/SRM launcher the Battlemaster uses in place of the vertical one the standard Warhammer would use, skip the searchlight, and give it a body similar to the Orion, with a different cockpit design and a more slender side torso, and BAM, you have the Warhammer in MWO...

If I could just even proxy these mechs, I'd be happy, but there's no way to proxy the Warhammer on the IS side really... at least, not properly. I'm always forced to put a PPC in a side torso somewhere, instead of the arms.

I just want my favorite mechs, I don't care what they look like, as long as they are based, minimum, on the "Reseen" designs, and changed to make sense for MWO, I don't care what they look like at the end, so long as like, the Warhammer's humanoid, and the Marauder's bird-legged and hunched over... hell give it a lower slung AC hardpoint in the side torso similar to what the Cataphract has, but with a main body similar to the Catapult....

Everything is in game to make these mechs, or atleast close aproximations, and I'll happy settle for "close enough."

#145 dwwolf

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Posted 29 September 2014 - 02:05 PM

Keep in mind that the shimmering sword marauder design has already been used in trade products ( bt tech readout ). HG didnt slap that use down.....

#146 KuroNyra

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Posted 29 September 2014 - 03:04 PM

For the Marauder.
Create a Mech "Looking Like" with some difference.

Call it Something like the Madwalker.
Here's a Marauder.


...
I just want something for them.
A Reseen design, or a New battlemech introduced in the univers to match the stats of the Unseen...

Edited by KuroNyra, 29 September 2014 - 03:05 PM.


#147 Lord de Seis

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Posted 29 September 2014 - 03:45 PM

View PostJohnnyWayne, on 29 September 2014 - 06:28 AM, said:

HG never owned ****. They own the rights on macross but not the rights to the models themselfs. These were made by an artist studio and given to the macross studio for usage there only. The macross guys never had the rights to sell the models to a third party.


The fact that every studio to make a Mechwarrior game since MW2 hasn't touched the unseen's speaks to the opposite of "HG never owned ****.". Clearly the courts have said otherwise, the risk of being faced the a lawsuit is the last thing PGI needs.

The Marauder II is my favorite design and I would love to see it in MWO but I am not holding my breath.
Posted Image

Edited by Lord de Seis, 29 September 2014 - 03:47 PM.


#148 XphR

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Posted 29 September 2014 - 05:35 PM

Just on a whim, imagine a whole battalion of those piloted by Valkyrie, piloted by people. Its Mechception!

#149 JoolNoret

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Posted 29 September 2014 - 06:21 PM

http://www.wired.co....ademy-cancelled
Harmony Gold is feeling a little bitter right about now. They'd likely be on a warpath for anything even coming close to this issue. This article also tells a little more of just how big a PITA Harmony Gold has been for the whole franchise.
"Bizarrely, Harmony Gold latched onto this hatred, introducing a $2 'Enemy Spy' contribution tier, described as 'Do you hate Harmony Gold? Do you hate Robotech? With the Enemy Spy tier, you can feel free to argue to your burning heart's content!'"

There's also this:
https://www.kickstar...h-rpg-tacticstm
It was successfully funded and the battlepod the Marauder derives from is right up front.

#150 MeiSooHaityu

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Posted 29 September 2014 - 06:29 PM

I like the Marauder, but it does look a bit too anime in a lot of the pics. Yes I know it was based off an anime, but my point is that it looks too anime for MWO.

I think that is why I wouldn't mind it reimagined a bit different.

#151 Eddrick

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Posted 29 September 2014 - 06:50 PM

View PostMeiSooHaityu, on 29 September 2014 - 06:29 PM, said:

I like the Marauder, but it does look a bit too anime in a lot of the pics. Yes I know it was based off an anime, but my point is that it looks too anime for MWO.

I think that is why I wouldn't mind it reimagined a bit different.


The versions with the turret are the "Unseen". The ones that are copies from the Macross Anime. The versions without the turret are the "Reseen". The redesigned ones made to sidestep the copyright issue.

#152 BourbonFaucet

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Posted 29 September 2014 - 07:20 PM

View PostJoolNoret, on 29 September 2014 - 06:21 PM, said:

.
"Bizarrely, Harmony Gold latched onto this hatred, introducing a $2 'Enemy Spy' contribution tier, described as 'Do you hate Harmony Gold? Do you hate Robotech? With the Enemy Spy tier, you can feel free to argue to your burning heart's content!'"



Wait, so the HG team literally sat down and thought, "hmm, not enough money for the kickstarter. Let's let the battletech fandom throw bad words for a few extra bucks"

This is the lowest of the low.

#153 xXBagheeraXx

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Posted 29 September 2014 - 08:08 PM

Anyone else notice the "Not a clan erppc" in the ops renders? xD

And dat Warhammer doe....

#154 Iron Riding Cowboy

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Posted 30 September 2014 - 02:24 AM

View PostFlash Frame, on 29 September 2014 - 02:05 PM, said:


So, you're saying the Catapult doesn't work... or the Cataphract? Because those both take rather similar design que's from the Marauder... hell the Cataphract's arms are practically marauder arms.

To further this idea, the Orion battlemech has heatshrouds similar to what I'd imagine the MWO Warhammer would have. And you could use the sideways LRM/SRM launcher the Battlemaster uses in place of the vertical one the standard Warhammer would use, skip the searchlight, and give it a body similar to the Orion, with a different cockpit design and a more slender side torso, and BAM, you have the Warhammer in MWO...

If I could just even proxy these mechs, I'd be happy, but there's no way to proxy the Warhammer on the IS side really... at least, not properly. I'm always forced to put a PPC in a side torso somewhere, instead of the arms.

I just want my favorite mechs, I don't care what they look like, as long as they are based, minimum, on the "Reseen" designs, and changed to make sense for MWO, I don't care what they look like at the end, so long as like, the Warhammer's humanoid, and the Marauder's bird-legged and hunched over... hell give it a lower slung AC hardpoint in the side torso similar to what the Cataphract has, but with a main body similar to the Catapult....

Everything is in game to make these mechs, or atleast close aproximations, and I'll happy settle for "close enough."

i hear you on this. I do not care if they have to make new names and mechs that kind of resembles them. No one can tell me why we cant have a 75 ton king crab over the Marauder or an IS loki over the warhammer with the same hard points as the unseen ...... its close enough.... I wish PGI can get macrosoft behind the unseen... after all they own the IP over mechwarrior right ? so it might help them in the long run if they ever decide to make a new mechwarrior game or just buy out HG and use the robotech IP to make $$ unlike HG

Edited by Iron Riding Cowboy, 30 September 2014 - 02:44 AM.


#155 Blood Rose

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Posted 30 September 2014 - 02:44 AM

I just want my Marauder.

I was always a Marauder pilot in pre-invasion TT and it served me well to the point that it was upgraded eventually to be an even more awesome killing machine than the prime. However HG are ******** and seem to think that they can clamp down on everything that even so much as looks slightly like it :(

#156 dwwolf

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Posted 30 September 2014 - 09:18 AM

View PostLord de Seis, on 29 September 2014 - 03:45 PM, said:


The fact that every studio to make a Mechwarrior game since MW2 hasn't touched the unseen's speaks to the opposite of "HG never owned ****.". Clearly the courts have said otherwise, the risk of being faced the a lawsuit is the last thing PGI needs.

The Marauder II is my favorite design and I would love to see it in MWO but I am not holding my breath.
Posted Image

The only lawsuit ( HG <>FASA ) happened b4 the japanese courts decided that the company which HG gets its US license from doesnt actually own squat. So HGs license is dead but, since it hasnt been challenged in court they can and do use it freely. That is also the sticky bit since lawyers are expensive and that means the benefits ( profit ) for any challenger have to outweigh the drawbacks ( lenghty costly court battle with a measure of uncertainty to the outcome ).

Something more readily done would be for PGI to acquire an additional license from HG ( since they already have the original license from FASA) for say 5$ per model sold in the pre order pack, and to increase the package to 25$ a mech. Additional mechs might per chance require an additional 50 cents raised per a small MC cost in addition to iskies when the mech is bought is ingame.

Traditionally HG hasnt been able to capitalise on the videogaming front, the few of them out there tanked hard. And seeing from their failed kickstarters for the video front and miniature wargame front Im thinking any revenue for HG is better than no revenue at all. That would be win win for everyone involved.

Edited by dwwolf, 30 September 2014 - 09:26 AM.


#157 JohnnyWayne

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Posted 30 September 2014 - 09:22 AM

View PostLord de Seis, on 29 September 2014 - 03:45 PM, said:


The fact that every studio to make a Mechwarrior game since MW2 hasn't touched the unseen's speaks to the opposite of "HG never owned ****.". Clearly the courts have said otherwise, the risk of being faced the a lawsuit is the last thing PGI needs.

The Marauder II is my favorite design and I would love to see it in MWO but I am not holding my breath.



The "fact" that no other studio touched the unseens is caused that HG almost finished FASA with court costs. Of course they didn't touch them. As a company you wouldn't risk all for some designes that could give you "some" revenue.

The problem is that in japan the matter has been settled long ago as I described. The thing that is open is the matter of international law. It has never been settled in court. FASA and HG made an agreement on their own. The content of it is still not known to public.

Courts have said nothing. If you don't know the case why are you screaming all over the place?!

A real problem I see with shimmering swords designs is that PGI agreed to only use their own designs. And his designs were used already.

#158 Metus regem

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Posted 30 September 2014 - 09:40 AM

View PostBlood Rose, on 30 September 2014 - 02:44 AM, said:

I just want my Marauder.

I was always a Marauder pilot in pre-invasion TT and it served me well to the point that it was upgraded eventually to be an even more awesome killing machine than the prime. However HG are ******** and seem to think that they can clamp down on everything that even so much as looks slightly like it :(


I know the feeling I loved my WHM-6R, that became a 6D during a campaign, due to ammo issues, and the mech developing a quirk over time to do with ammo feed issues due to age....

#159 DONTOR

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Posted 30 September 2014 - 09:44 AM

Its..So...Beautiful!

#160 dwwolf

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Posted 30 September 2014 - 09:50 AM

View PostJohnnyWayne, on 30 September 2014 - 09:22 AM, said:


The &quot;fact&quot; that no other studio touched the unseens is caused that HG almost finished FASA with court costs. Of course they didn't touch them. As a company you wouldn't risk all for some designes that could give you &quot;some&quot; revenue.

The problem is that in japan the matter has been settled long ago as I described. The thing that is open is the matter of international law. It has never been settled in court. FASA and HG made an agreement on their own. The content of it is still not known to public.

Courts have said nothing. If you don't know the case why are you screaming all over the place?!

A real problem I see with shimmering swords designs is that PGI agreed to only use their own designs. And his designs were used already.

Shimmerings designs were probably licensed for the board game only. PGI could probably acquire the license for them. Hell you could argue its derived from the current king crab production art as well. Its a far cry from the original.

Edited by dwwolf, 30 September 2014 - 09:55 AM.






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