Kyocera, on 27 September 2014 - 06:53 PM, said:
Either way the "Marauder" must follow certain design cues. HG will then pick up on the Marauder name and find these certain "cues" in its design. They are happy to proceed tentative legal action which neither PGI nor the players here want.
For crying out loud just look at the unseen and reseen Marauder (those reseen with big unseen cues). How much does this mech NOT fit in with everything Alex has done with this game so far?
The Marauder just does not work within IS lore at all! And this is coming from an IS fan! It is a mech, which we know and love massively, that just doesn't have a place within the design structure of MWO.
I want to see it too but for crying out loud, IT JUST WILL NOT WORK. Please, for this generation just put the Marauder to bed for the love of Kerensky.
So, you're saying the Catapult doesn't work... or the Cataphract? Because those both take rather similar design que's from the Marauder... hell the Cataphract's arms are practically marauder arms.
To further this idea, the Orion battlemech has heatshrouds similar to what I'd imagine the MWO Warhammer would have. And you could use the sideways LRM/SRM launcher the Battlemaster uses in place of the vertical one the standard Warhammer would use, skip the searchlight, and give it a body similar to the Orion, with a different cockpit design and a more slender side torso, and BAM, you have the Warhammer in MWO...
If I could just even proxy these mechs, I'd be happy, but there's no way to proxy the Warhammer on the IS side really... at least, not properly. I'm always forced to put a PPC in a side torso somewhere, instead of the arms.
I just want my favorite mechs, I don't care what they look like, as long as they are based, minimum, on the "Reseen" designs, and changed to make sense for MWO, I don't care what they look like at the end, so long as like, the Warhammer's humanoid, and the Marauder's bird-legged and hunched over... hell give it a lower slung AC hardpoint in the side torso similar to what the Cataphract has, but with a main body similar to the Catapult....
Everything is in game to make these mechs, or atleast close aproximations, and I'll happy settle for "close enough."