I can almost guarantee they were deathballing. If everyone moves with you and focuses your damage then you can just corner the enemy and shred through them and keep going, maximizing your damage and the ability ridiculous amounts in a short period. Also, I doubt the numbers would be that much better/worse if the match would have lasted longer. If I had to bet, they wouldn't of been so good because of fewer targets. He had optimal conditions.
None one ever posts the matches of a Dire who gets cored from behind by a light on Crimson Strait on his way to the tunnel while the rest of their team has left them behind, doing under 100 damage within the first minute of the fight.
Or being LRM'd to death on Tourmaline because you can't make it to cover fast enough if you get the one garbage spawn point. Or on Alpine when you're the last one trucking it up the base side of the ridge and the lights are chipping at you the entire time from heights you can't aim up. How about Caustic when you have to stand so far back because your low-slung weapons or because you get stuck on every grain of terrain.
These are my experiences. I'm also terrible tho. In any event ya, a Direwolf can do a lot of damage when the stars align. Or be completely gimped. I have dozen's of very quick, high number matches... and I've had plenty where I'm killed off before I can turn quick enough to do any damage.
Edited by Moonlander, 29 September 2014 - 01:43 PM.