ITT: I don't know how to play, please remove maps that show that.
Terra Therma is one of the best designed maps in the entire game. Especially in a team environment. The terrain encourages scouting, and proper positioning. It also lends itself well to tactical deployment, and use of strategy.
The heat on that map forces trigger discipline on the pilots, and that requires proper skill. The difference between a good pilot, and one that's not, is trigger discipline.
The lack of insanely sized open spaces allows for all builds to function and stops one combat type from overwhelmingly dominate the entire battle.
At the end of the day, Terra Therma is the sieve that separates the wheat from the chaff. High skill is required to pilot a mech on Terra Therma, that's why most people hate it. It's not an easy map, and requires a LOT of situational awareness, and trigger discipline. Good judgement is needed in abundance in order to perform there, and sadly, most people don't have those three assets in enough quantity to succeed there.
I love that map, and I would hate for it to be removed simply because it raises the skill cap.
151st Light Horse Regiment, on 30 September 2014 - 04:59 AM, said:
One of the most pathetic, terrible maps ever.
Drop with me. I'll teach you how to kick ass in that map, and how to perform well there.
Edited by IraqiWalker, 30 September 2014 - 03:52 PM.