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October Road Map - Feedback Continued


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#441 Leopardo

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Posted 17 October 2014 - 01:27 AM

PLEASE MOVE ANANSI TO TIER 4 OR 5..... I BEG YOU... WITH HUGIN - ITS THE SAME STYLE MECHS

Edited by Leopardo, 17 October 2014 - 01:41 AM.


#442 drinniol

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Posted 17 October 2014 - 01:50 AM

View PostBladeXXL, on 17 October 2014 - 12:53 AM, said:

OMG ... it makes no sense that Mech Quirks affect weapons that way!!! WHY?
It would be Ok if you say Awesome has more heat dissipation or can fire 3 PPC without heat penalty, but why the hell PPC should have a higher velocity? It depends on physics NOT on the Mech!
Just another lump in the clear red line of BT rules! Another "wrong" way to balance the game.


Uh, you know that targeting computers do the same thing, right? And we left BT rules a long time ago in favor of actually making a fun game?

#443 The Amazing Atomic Spaniel

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Posted 17 October 2014 - 02:07 AM

Have read the latest post with examples of quirks.

Overall, I'm really impressed by the proposals. What is really good is that the quirks can actually be large enough to be really useful. I was a bit worried that we would end up with 3% cool down increases etc.

Looking forward to seeing these implemented. My HBK 4G is warming up in the hangar...

#444 xengk

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Posted 17 October 2014 - 02:16 AM

I am going to miss the general energy heat quark on my 8Q, no more 5MPL rack for brawling.
Meanwhile..... Quad PPC support 8Q.

#445 The Great Unwashed

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Posted 17 October 2014 - 03:48 AM

Nice development. I hope the Adder and Warhawk will be blessed with similar quirks.

#446 Kaeb Odellas

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Posted 17 October 2014 - 04:58 AM

View PostKarl Streiger, on 17 October 2014 - 01:22 AM, said:

Nope
if you have a generalistic buff for all ballistic weapons on each hunchback - for example 25% for the 4G and 20% for the 4H - i would run all the time the 4H - because the additional energy slots are worth the missing 5%

Its a nice system to achieve what those "we need hardpoint sizes" fraction wanted to have -without forcing it.
You think you are smooth with 2 Ultra 5 Autocannons in your 4G - you don't have to change it - but you don't get a bonus.

Its ok


I want to see your 4H build. How are you fitting an AC20, ammo, and 5 lasers into that thing? Standard 200 engine?

For the record, I've always put an AC20 4G, but I don't think anyone should have to be forced to run it that way to be competitive. And they will have to run it that way if they want it to be remotely viable, as a mild energy and RT endurance buff is not going to push the Hunchback beyond tier for on their own.

#447 Karl Streiger

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Posted 17 October 2014 - 05:03 AM

View PostKaeb Odellas, on 17 October 2014 - 04:58 AM, said:

I want to see your 4H build. How are you fitting an AC20, ammo, and 5 lasers into that thing? Standard 200 engine?

225 standard - 11 DHS 2tons for the gun - you won't live long enough to spend them all

#448 Macksheen

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Posted 17 October 2014 - 06:00 AM

In addition, if you insist on weapon-specific, consider broadening them a bit. Is the one HBK supposed to be a skirmisher? Let its quirks apply to the AC10 or LBX.

#449 VtTimber

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Posted 17 October 2014 - 06:01 AM

This is the correct way to do this. Also encourages more lore friendly builds to the game which it was drastically needing.

Oh right, just for people who don't remember, this game is based on a lore that is what, 30+ years old? Deal with it.

#450 Fubbit

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Posted 17 October 2014 - 06:32 AM

I'm very happy with the type and amount of buffing.

I think we'll see a lot more chassis (in the solo queue at least) once this goes live.
Using at least some weapon-specific quirks will also (hopefully) increase weapon diversity.

Mostly though, my 4G(F) has gotten pretty marginalized over the years and I welcome the help. =)
(Feel like i should jam another ton of ammo into it given the rate of fire increase though...hmm...)

#451 Clownwarlord

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Posted 17 October 2014 - 06:43 AM

Something I noticed is the mediums do not have a single tier 1 mech. Does this spell an advantage with clans more so then what we already know?

#452 Scratx

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Posted 17 October 2014 - 07:06 AM

View PostKaeb Odellas, on 17 October 2014 - 04:58 AM, said:


I want to see your 4H build. How are you fitting an AC20, ammo, and 5 lasers into that thing? Standard 200 engine?

For the record, I've always put an AC20 4G, but I don't think anyone should have to be forced to run it that way to be competitive. And they will have to run it that way if they want it to be remotely viable, as a mild energy and RT endurance buff is not going to push the Hunchback beyond tier for on their own.


My 2 large laser, AC5, medium pulse laser founder's hunchback (4G) disagrees that you need an AC20 to be competitive. I do multi-kill, 500+ damage matches with some regularity on it, while pugging.

It MIGHT change with the Quirkage, but I doubt it. The energy buffs alone will help counter the only real issue that build has... which is the large lasers' heat.

I may just buy another 4G to mount an AC20, too.


Don't fret too much if the build you have in mind isn't a perfect fit for the quirks.

#453 ImperialKnight

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Posted 17 October 2014 - 07:07 AM

None of the catapults should be Tier 3 except maaaaaybe the Jester.

#454 Bilbo

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Posted 17 October 2014 - 07:08 AM

View Postclownwarlord, on 17 October 2014 - 06:43 AM, said:

Something I noticed is the mediums do not have a single tier 1 mech. Does this spell an advantage with clans more so then what we already know?

They never had a tier 1 medium to begin with. Clans had nothing to do with it. Just because one is considered the best among mediums, does not mean it belongs in best among all IS mechs.

Edited by Bilbo, 17 October 2014 - 07:12 AM.


#455 VanillaG

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Posted 17 October 2014 - 07:29 AM

One of the other advantages to these quirks is that they are buff to stock mechs which should limit the equipment gap for new players vs veteran players with fully pimped out mechs. It also removes any needs to implement any kind of sized hardpoint system while still preserving the feel of the stock loadout.

My question to PGI is if they will release new weapon modules based on the new quirks for the chassis. If they do it allows "moving" some of those quirks to different chassis for similar gains but a cost. This might inadvertently widen the equipment gap between new and veteran players. On the other hand it allows those stock mechs to further increase their specialization.

Edited by VanillaG, 17 October 2014 - 07:30 AM.


#456 Summon3r

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Posted 17 October 2014 - 07:31 AM

WOW JUST WOW, at first glance this looks great PGI (why in the hell didnt you leave IGP sooner ;) ) ... love the potential diversity this is going to bring to the battlefield! and the hbk-4g wow add ac20 cooldown and range modules and look the hell out basically a ac20 machine gun :D .... aws-8q looks amazing. cant wait to see the rest of the quirks coming. wish i wasnt a clanner now ;)

#457 NeonKnight

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Posted 17 October 2014 - 07:37 AM

Regarding the newest information on the October Road Map.

The Hunchback 4G is quoted by Russ as being a Brawler, while the 4H is a Skirmisher and the Awesome 8Q as being Support.

My question is, and I hope Russ comes in to answer.

Where did you get this information? Is this based on what the community does, or from the battletech lore?

Because if it is from the Lore, then the roles are incorrect.

Hunchback 4G and 4H are both, according to the Official Battletech website Juggernauts:

http://www.masteruni...unchback-hbk-4g

http://www.masteruni...unchback-hbk-4h

while the Awesome 8Q is a Sniper:

http://www.masteruni.../awesome-aws-8q

#458 Acrius

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Posted 17 October 2014 - 08:29 AM

Love the 3 examples. Can't wait for the patch.

#459 Tezcatli

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Posted 17 October 2014 - 08:43 AM

I feel like where they place within their weight class should affect the amount of quirks too, even if it's a small bonus. I mean the Blackjack performs great for a 45 tonner. But the Vindicator has a harder spot of it, though some say otherwise. But it's particularly bad in the heavy category. Both the Dragon and Quickdraw under perform compared to the almighty Timberwolf and taking them is almost seen as a liability.

#460 Summon3r

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Posted 17 October 2014 - 10:04 AM

umm the jenner oxide lol engage beast mode





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