1453 R, on 03 October 2014 - 12:08 PM, said:
You think it's as easy as "Just hit what you shoot at, stupid!", but here's the thing. They already know that. Nobody sets out deliberately intending to miss half their shots. Running out of ammo, and thus being down the use of your ammo-fed weapons for the rest of the fight, is supposed to be the penalty for being profligate with your expenditures, not "Running out of ammo and being unable to afford more, unlike the guys sitting on two hundred million C-bills who can do whatever the hell they want.."
The point is that R&R, or even just rearm as you propose, is a flat penalty that is utterly meaningless to the experienced, established players who already know how to break the system wide open anyways. It's a bar to entry more than a realistic penalty, and this game's entry bar is already unacceptably high.
And what you're not getting is that there is NO PENALTY for spamming ammo. Everyone cries about Lurmageddion and asks for nerfs, when the fundamental problem is that there is no reason not to vomit out 1800 rounds of LRM ammo. Ghost Heat does nothing to prevent it, in fact, the way it's set up, it actually encourages doing in with 6 LRM 5s over 2 LRM 15s. There is no downside to 6 AC/2 build other than super secret special GH that was put on it if you fire more than 2. It's arbitrary and makes no sense.
Oh, and speaking as one of the space rich, having half a billion Cbills, it WOULD actually deter me from wasting money on bad behavior. Those of us with super large amounts of spacey money, like to keep our large amounts of spacey money so we can buy cooler things than another ammo bin.