Rush Maguin, on 28 June 2012 - 02:14 PM, said:
So it was a legit scenario? Straight from Fasa? Very interesting. That leads a little more cruelty to how they twisted it around. That dropship didn't drop off a single reinforcement - it hovered over the battlefield hosing down our side with all the clan weaponry in reach (naturally, everything it mounted). I don't think any of us would have minded more clan mechs jumping down - we were enjoying ourselves in spite of the cheating, for the most part - but a suddenly over-your-hide superarmored fire bunker cutting us off from the wounded clanners....well, I can think of some bloodnames that deserve a reaving!
It sounds like the one I remember, i'm not saying they didn't change it up though. FASA put out a series of scenarios that never appeared in any print books, specifically for the Mechforce convention guys. When they wanted to hype something, they'd put out a scenario that they thought would showcase the product. As you can imagine, they did this for the Clan Invasion in a pretty big way. Some guys who were big into Mechforce would travel through their region, hitting up con after con using the same setup.
The guy who ran my BT group at the time was a member, but not very hardcore. He'd just had his frst kid a bit before that, so he we just did the one, small time local convention.
The scenarios were supposed to involve the entire bidding process, to help showcase the Clans, and what made them different.
Honestly though, it's games like the one you described that drove me away from conventions, or game store groups. Not specifically for BT, but for any Mini or strategy game that had head to head play. I still played those games, but only with people i knew, occasionally bringing in one or two "outsiders".
I remember at the same Con i played a Mini game ( I don't remember what it was called, it's probably dead by now) that some guy was trying to showcase. Me, a friend and some guy i didn't know against the host. Just a few rounds in i realized that we were equipped with squads (it tracked single men, each player had a 4-8 man squad) that had only short range weapons, and low morale (my guys would break and run if they got hit at all) against a team of super snipers on the top of a tower across a wide open field. The only cover was at about twice our weapons range, but well within his.
I think that's the only time i've ever gotten up and walked away from a game in progress. I went and watched a game of Circus Imperium (sp?) and then signed up for one the next day and had a blast.
I still play BT to this day, with some of the same guys i played with back then. Only now we use MegaMek, and play online. I'm currently running two different campaigns that play on alternating weekends.
To me the real joy of BT has always been playing a campaign, where players have to decide what units to commit, how much damage they can afford to take, and if they should stop for repairs before pushing on. Conventions, and even online MekWars "campaigns" all seem to be just attack the enemy and fight until your dead type stuff.
Not my cup of tea.

















