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Game Mode Preference


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#41 Dr Angst

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Posted 07 October 2014 - 02:04 PM

View Postxeromynd, on 07 October 2014 - 12:55 PM, said:

For anyone that doesn't like the new match preference vs. hard choice change, and can't comprehend why PGI changed it. Please refer to this thread:

http://mwomercs.com/...-match-quality/

TL;DR = The community wanted it, and we got it. If you didn't make your vote known, you should have, and if you did, and still were on the losing side of the poll, you have to deal with it. Not trying to be curt, but those are the facts. Unless there's enough whining about it to warrant them going back to the old system, I seriously doubt Russ would change it back (and even then, I sure wouldn't revert, not with those vote results I posted above)



Not commenting on the policy, just stating it.

If you [in the general sense of the word] don't like players who quit because they don't like the game mode and thus leave the team hanging, report them.


That quote is based on 1548 voters.

You're saying that this game only have 1548 players???

I don't think so.

If that vote was/is so important they should have included it in the Launcher with BIG FAT LETTERS so everyone who actually plays the game and not the forums, would see it and perhaps go cast their vote.

Basing the poll on such low numbers for a game-changing mechanic of such a magnitude is pure bollox.

#42 Random Wanderer

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Posted 07 October 2014 - 02:13 PM

View Postxeromynd, on 07 October 2014 - 01:45 PM, said:


Russ himself has actually been pretty good about answering queries via. Twitter or Private Forum Messages. Although I suggest you add something other than just stating your displeasure with the feature, maybe a suggestion as to how it could be better or something.

The thing is, I was not aware there were any complaints about the ability to choose gamemodes. It seemed to me that it gave everyone the best of all worlds. People who wanted to play anything could simply leave everything checked. People who wanted to play something specific could check the types they wanted to play. People in COnquest didn't have to put up with unhappy players who just wanted to get into a fight, people in Assault didn't have to deal with folks getting angry at them for base-capping, people could go where they wanted to go to get the kind of experience they were looking for.

I am aware that there are complaints about the matchmaker, but I was not aware that it was anything more serious than "waaah, my team got stomped, fix it for me so I don't lose!" I don't think it's possible to create the balanced experience people want. There's no way to guarantee the skill of the players. Set people into some sort of ranking system based on their kill/death ratio, or something like that, and only have people of similar ranks end up in matches together? It seems to me that would still have flaws, and would increase the wait time trying to get into a match.

I don't think match balance is a completely solveable issue, but this particular change they've made is a problem for reasons entirely unrelated to balance, as previously stated.

#43 Groundpound Devalis

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Posted 07 October 2014 - 02:13 PM

In all fairness Dr Angst they are much better about communicating lately.

That said, I don't know how I missed this poll as I follow twitter and check forums regularly. Maybe I had an off day. Bold print on Launcher is a great idea though, something I hope they consider as most players don't bother with Forums as they are typically full of negative crap people just don't want or need.

#44 Wing 0

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Posted 07 October 2014 - 02:18 PM

This game just got itself its first official Heart Attack. Nice going PGI. :( Now I cant play a specific game mode when doing Solo Drops anymore. GO BACK TO THE DRAWING BOARD!

#45 Knechter

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Posted 07 October 2014 - 02:23 PM

Me and my buddy had 14 games 6 Assault, 4 Skirmish and 4 Conquest ..... we both only checked for conquest.

Please fix this. Atleast 50% of the games should be my preferred game mode. But Less then 33%. Thats a Joke.

15. Assault 26,6 %
16. Skirmish 25 %
17. Skirmish 23,5 %

Edited by Knechter, 07 October 2014 - 02:48 PM.


#46 jackal404

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Posted 07 October 2014 - 02:30 PM

View PostEgomane, on 07 October 2014 - 01:40 PM, said:

If you don't like the new system you have several ways of making that known, without breaking the rules.

1. Make your frustration known!
Create a post about it on the forums. Preferable in an already existing thread if there is one.

2. Stop buying!
If you are buying MC or mech packages or whatever, stop doing so. You can combine that with 1.

3. Stop playing!
If you can't get yourself to play in an unliked gamemode, no matter what, then stop playing MWO completly until this is changed. You can combine this with 1. and 2.

What is not an acceptable solution, is to try to force your will, by griefing other players.

Bargained Well and Done!

I shall not spend money on or play MWO until this feature has been removed. I will make my displeasure know in every thread concerning this issue.

And I will not point out that PGI started the griefing first by using a poll with such low participation to make a change which effects all players.

#47 Thorqemada

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Posted 07 October 2014 - 02:36 PM

Well, it could be a Premium Time Feature - "use PT and be assured to play your favourite gamemode".

If PGI makes a sensible implementation and speaks with a silver tongue it may work out.

They could even sell cheaprer gamemode packages for the poeple who do not want PT.

Edited by Thorqemada, 07 October 2014 - 02:37 PM.


#48 STR4NG3R

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Posted 07 October 2014 - 03:06 PM

instead of actually fixing the matchmaker by adding more variables they just pulled this out of their butts so they can keep collecting money for no actual content or effort ...not to mention the here's your mode choices...only kidding you get what we give you as usual...but hey there a new hero mech you can spend cash on yay

#49 thisisxerxes

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Posted 07 October 2014 - 03:22 PM

I'd much rather wait a little longer to play the game mode I want to play, than to be quickly shunted into a mode I dislike.

Edited by thisisxerxes, 07 October 2014 - 03:23 PM.


#50 thisisxerxes

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Posted 07 October 2014 - 03:32 PM

You'd think a saner idea would be to copy what they've done with Mech weight class selection, and read players current game mode prefs: "Skirmish 50%, Conquest 12%, Assault 38% - For faster login times play Skirmish".

Players enjoy making informed decisions.

#51 Errant Audio

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Posted 07 October 2014 - 03:38 PM

this sucks

#52 WM Jeri

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Posted 07 October 2014 - 03:39 PM

View PostAtheus, on 07 October 2014 - 12:12 PM, said:

I agree with this guy. It took forever to finally get the skirmish game mode into the game so I didn't have to deal with the people playing mechracer. Now I'm back to being forced to deal with them again. Bad times.


Yep agree, a few of our unit have uninstalled, I have not and will not patch especially since this is driving folks I play with away which was the reason I play this in the first place. All in all think I am done.

View Postxeromynd, on 07 October 2014 - 12:45 PM, said:

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Afaik, Ego has stated that Disconnecting/Suiciding (ad Nauseam) just because you don't like the match or game type is a bannable offense.



They wont need to ban me I have decided to stay away since looking at our unit site and see the folks uninstalling. Folks have had enough.

#53 thisisxerxes

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Posted 07 October 2014 - 03:41 PM

View PostDr Angst, on 07 October 2014 - 02:04 PM, said:



If that vote was/is so important they should have included it in the Launcher with BIG FAT LETTERS so everyone who actually plays the game and not the forums, would see it and perhaps go cast their vote.

Basing the poll on such low numbers for a game-changing mechanic of such a magnitude is pure bollox.


Yup, I didn't see it. +1 No from me.

#54 Errant Audio

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Posted 07 October 2014 - 03:45 PM

We've been experiencing the same. many of our best, most active players have left. this has mostly become a solo game for me. Total disappointment. Wish i had caught this before i went and dumped yet more cash into the game.

not ok.

#55 Shaio

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Posted 07 October 2014 - 03:48 PM

The only way I could agree to this new Match making arrangement is if there was an immediate and noticeable difference in the quality of the matches made by the match maker. I need to run more matches but my early impressions are not good.

#56 thisisxerxes

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Posted 07 October 2014 - 03:53 PM

View PostAH Chimera, on 07 October 2014 - 03:40 PM, said:

conquest in the solo que is slightly less fun than masturbating with a cheese grater. thanks. half my matches have been conquest.


That's actually a really good point.
PUG matches are...how to put it nicely...rather lax on communication at the best of times. Unless you're on voice comms these kinds of game modes are simply no fun to play.

#57 Errant Audio

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Posted 07 October 2014 - 03:58 PM

out of 8 missions :
2 not conquest.
I hate you so much, right now, PGI.

#58 Lt Badger

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Posted 07 October 2014 - 04:04 PM

if i´ve a choice to wait 4 min and get a random mode, or wait 5 min and get a mode i´ve selected i prefer the second option

we get random maps, thats enought

Edited by Lt Badger, 07 October 2014 - 04:05 PM.


#59 thisisxerxes

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Posted 07 October 2014 - 04:06 PM

View PostLt Badger, on 07 October 2014 - 04:04 PM, said:

if i´ve a choice to wait 4 min and get a random mode, or wait 5 min and get a mode i´ve selected i prefer the second option


Exactly. If game modes are just a popularity contest, then anyone who doesn't want to play the popular options is gonna have a bad time. And probably leave the game.

#60 AlphaStruck

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Posted 07 October 2014 - 04:07 PM

Telling your players "YOU WILL PLAY OUR GAME HOW WE WANT WHETHER YOU LIKE IT OR NOT AND SCREW WHAT YOU THINK IS FUN" is not only unacceptable... Its insulting. Some people hate game modes... because some really do suck most of the time if you dont have that modes metabuild. Waiting for match times is bad enough. Being stuck in a crap match you know youll lose due to setup or lack of interest is wrong.

Matchmaker will never be good, acceptable, or anything other than broken until you:
1. Start matching with relevant data

2. Add a tier system(feeding new guys to old school players while sandbagging old school with new guys is stupid and not fun)
Dont mean to be belligerent here but its the only accurate description.

3. Balance the game: this can be done if you fix the broke core mechanics before overlaying more on top of unsound foundation.(temp quick improvement is to split clan/IS tech into 2 different game modes, all clan or IS matches)

4. Reset ELO scoring and begin using correct data, this is gonna suck for a while but most ELO scoring is corrupted so bad by meta use, broken gamestate months, and sandbagging good players that current scores mean nothing.

5. Add a lobby to prelaunch allowing at least the chance to prepare for 1 of 2 random draw maps maybe. Allow you to communicate with team and build some sense of synergy. Getting random good drops from total luck of map draw match to your build is really skewing the MM.

I will not play conquest if I dont want to,
END OF LINE

Edited by AlphaStruck, 07 October 2014 - 04:13 PM.






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