o0Marduk0o, on 08 October 2014 - 08:43 AM, said:
depends on your ELO level & MM roll of dice actually, I will say 50/50 of my matches are either a a quick blood bath or a long long long drawn out game of peekaboo (some maps cause it more then others too)
also i've started to notice games with tons of LRM are more likely to turn into camp fests because players dont want to expose 1 pixel of their mech and have 12 enemy mechs firing LRM's at them
If there are no/limited # of LRM's in the game those tend to be faster paced because there is less danger to actually advancing.
oh and conquest would probably see higher #'s if they fixed the F'ing cap time.
Edited by Ph30nix, 08 October 2014 - 09:08 AM.