Jump to content

- - - - -

Game Mode Voting - Poll V2.0


972 replies to this topic

Poll: Game Mode Voting - Poll V2.0 (2802 member(s) have cast votes)

Would you like to keep the game mode voting system as currently implemented?

  1. Yes - I want the improvement in team ELO differences. (1445 votes [51.59%])

    Percentage of vote: 51.59%

  2. No - I would rather be assured of the game modes I am playing. (1356 votes [48.41%])

    Percentage of vote: 48.41%

Vote

#581 Boyka

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 123 posts

Posted 08 October 2014 - 06:21 AM

View PostGoCanes, on 08 October 2014 - 06:18 AM, said:

I think that the current system is fine if you solo queue, but when grouped you should have the choice of game modes.


There's no DIFFERENCE, GROUP or SOLO drop i wanna play the MODE I PREFER.

#582 Livewyr

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 6,733 posts
  • LocationWisconsin, USA

Posted 08 October 2014 - 06:25 AM

[Posted Varuca Image]

#583 -=Heloc=-

    Member

  • PipPip
  • Clan Exemplar
  • Clan Exemplar
  • 36 posts

Posted 08 October 2014 - 06:26 AM

I would also add that the actual outcome of the poll is almost irrelevant. Right now the vote is about 1,000 yes and 900 no. I know that there is some self-selection bias in that the poll only represents players who use the forums but you can assume that it represents some percentage of the total player base.

While I highly doubt that reverting to the previous system will cause any of the players who voted "yes" to leave, I'm certain that keeping things the way they are now will cause some of the players who voted "no" to leave. Even if it's only 10% of those 900, that's still about 5% of the total player population. Multiply that number of players by whatever the average player spends on the game you'll come up with an estimation of lost revenue from this change. Even if the "no" players are the minority, this change has enough negative impact on them to affect your bottom line. I'm not that the change needs to be undone but you're going to need to do something different to placate those players.

#584 John Mechlane

    Member

  • PipPipPipPipPip
  • Liquid Metal
  • 164 posts
  • LocationBehind you...in a locust

Posted 08 October 2014 - 06:29 AM

Haha! I don't mind playing in any game mode. At least the ppl who never wanna play conquest in my group have no more choice. :)
This whole change is probably because there are not enough players around to fill up three separate queues with enough people, so the matchmaker can work without problems. That's why the game is searching for about 2 minutes, before throwing you into a terribly unballanced match

#585 GentlemanBryan

    Member

  • PipPipPipPipPipPip
  • Overlord
  • Overlord
  • 210 posts
  • LocationMemphis, Tn

Posted 08 October 2014 - 06:29 AM

I do not support the current change (vote NO), but I would support an "objective" game mode. For example if your drop ship crash lands on a planet and all you mechs survive (some may be damaged). You must travel to the other side of the planet/map to reach safety. These types of "modes" is what we should be discussing...

Edited by MAVRICK64, 08 October 2014 - 06:30 AM.


#586 USMC Iceman

    Member

  • PipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 80 posts
  • LocationUSA

Posted 08 October 2014 - 06:30 AM

Also they need to have a server number showing how many people are on playing. This way you can pick your play mode based on the number of players on to make sure you not in the Q for 5 mins.

#587 L A V A

    Member

  • PipPipPipPipPipPip
  • The Grizzly
  • The Grizzly
  • 308 posts
  • LocationOn the beach!

Posted 08 October 2014 - 06:30 AM

Mind you, if capping was actually an option I'd have voted for assuring playing the game mode selected.

I enjoyed playing Conquest and Assault, back in the day.

But since the vast majority of folks around here seem to just want to play heavy/assault death match and PGI catered to their desires by essentially making capping almost impossible, there realistically is only one mode of play... TDM ... Skirmish.

Given that, let's at least level out the playing field.

#588 Lily from animove

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 13,891 posts
  • LocationOn a dropship to Terra

Posted 08 October 2014 - 06:33 AM

I don't undertsand entirely what you say


Would you like to keep the game mode voting system as currently implemented?
  • Yes - I want the improvement in team ELO differences.
  • No - I would rather be assured of the game modes I am playing.

improved elo difference? this means bigger difference in elo per group matches? I actually from reading the post thought that the game mode system created bigger elo gaps in the matchmaker than without. now the poll seems to use that logic in reverse. Can someone explain this again for me in some less confusing english please?

anyways I would vote for the system that ensure that Matches have a more elo similar palyer distribution. groupqueue is hard enough for newbies, throwing them together with even bigger fishes is a bad idea.

View PostBoyka, on 08 October 2014 - 06:18 AM, said:

Simply NO!
In my case I hate skirmish mode and I WILL QUIT EVERY SKIRMISH MATCH the matchmaker will put me in after next patch if this system will not be changed.
I'm a founder, i've bought lot of your stuff including phoenix and clan packages, not only for the mechs (I don't use half of them) but for support a game and a franchise i like.
However I cannot understand why I should be forced to play a game mode i hate, that's not fair in my loyal customer opinion and it's not fair for a lot of loyal players too.

And please, MAKE MORE GAME MODE!



but its fair for loyal customers getting stomped by high elo players, where it hardly matters what gamemode they play because they end as grinded meat? Now THAT sounds fair.

Edited by Lily from animove, 08 October 2014 - 06:43 AM.


#589 Larinzod

    Rookie

  • Bad Company
  • Bad Company
  • 2 posts

Posted 08 October 2014 - 06:34 AM

Does it really matter? Everyone plays the game in Skirmish style any way. The only difference is if you want your Skirmish straight up or with a side of Assualt or Conquest.

Almost seems like the people complaining don't like to lose when they played Skirmish in an Assualt or Conquest game and forgot that they can lose to the "side" objectives.

#590 Sardauker Legion

    Member

  • PipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 152 posts
  • LocationDropship Litany of Fury, Draconis Combinate, covert ops

Posted 08 October 2014 - 06:35 AM

English is not my first language. So i will try to be simple, clear and brutal enough to be sure you understand me:

I will NOT allow YOU to force ME to play CONQUEST. Never.
I wil DISCONNECT and try again - again - again - again untill i will play how I want to play.

Today i got 4 consecutive Conquest launch, i had 4 mechs locked ingame and i started with a 5th one.
I'm here for fun, not for work. Playing a gamemode i don't like is no fun.

#591 Anais Opal

    Member

  • PipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 590 posts
  • LocationOutreach - Shopping of course!

Posted 08 October 2014 - 06:36 AM

Niko, the problem with the ELO rating thing, and this has been said many many many many many many many times, is the artificially high ELO new players have.

So, the games may be closer in terms of ELO rating, but absolutely lopsided when it comes to actual player skill.

I'm a veteran, a loooong time veteran, I know the game, maps, modes, Mechs, Loadouts and I sure as hell know how to drive and shoot accurately. I personally don't give two hoots about KDR and care only about doing as much damage as possible and winning, but I digress, my ELO is mid to high by my estimation and I am still continually dropped into ENTIRE lances of new players on the public queue and suffer defeat after defeat as a result, I've specced some of these guys and seriously some of them can't aim/drive and shoot worth a damn.

I DO NOT WANT TO BE DROPPED WITH THESE WASTES OF TONNAGE!

I'd like the matchmaker to 1) take new player/trial ELO as virtually nothing so they drop and train against each other and leave us vets to decent games against players of our own skill level and not have to carry dead weight and 2) Not force me to play conquest which I hate with an absolute passion as I run mostly heavies and assaults.

#592 Hoax415

    Member

  • PipPipPipPipPipPipPip
  • 645 posts

Posted 08 October 2014 - 06:36 AM

I think it should be group queue only if group queue is the place where it has a massive improvement.

#593 Belorion

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,469 posts
  • LocationEast Coast

Posted 08 October 2014 - 06:36 AM

View PostMechwarrior Buddah, on 07 October 2014 - 08:51 PM, said:


again.... allowing the minority to run the game by polls that not everyone gets to see is an issue

...when it breaks the game (yes the irony is not lost on me that we're now arguing the other side of things)


Or... the No people may have to admit they are in the minority :)

#594 PaladinCrow

    Member

  • PipPip
  • Wrath
  • Wrath
  • 23 posts
  • Twitch: Link
  • LocationGeorgia USA

Posted 08 October 2014 - 06:37 AM

I say that if PGI continues with the current system then they should revisit Conquest and Assault game modes. I like the new system and there is no doubt that since they implemented it yesterday I have been in much more evenly matched games.

I am looking at this as an opportunity for PGI to show that they can improve upon past mistakes. Take another poll about how Conquest and Assault modes could be improved and actually follow up on them.

#595 Mc JR

    Member

  • PipPipPip
  • Big Brother
  • Big Brother
  • 79 posts

Posted 08 October 2014 - 06:38 AM

View PostIM Bullwinkle, on 08 October 2014 - 06:04 AM, said:

When the modes were conquest and assault, we rejoiced when skirmish was added. When we were given the choice to select game modes we wanted to participate in, we rejoiced at the ability. When that was taken away, we scorn the decision. Polls such as these do not necessarily represent the broad population of players since most recreational; players do not frequent all areas of the forums. Why is it so hard to let the players decide on reward (shorter queue times and even ELO) with control (not having to play a mode they HATE)? If you want to wait less, pick all three modes. If you don't mind waiting a little longer, pick the only modes you want to play. If you really like playing one mode and are neutral about another but hate the third, it shouldn't be hard to build that logic into the matchmaker. My guess is that the matchmaker is such convoluted piece of code (the result of tweaks) that simple logic trees don't work.


This is how it needs to be, if picking 2 modes mean I wait an extra minute or two so be it because I won't have to play the mode I hate, and it doesn't matter what the mode is.

#596 Schrike

    Rookie

  • 1 posts

Posted 08 October 2014 - 06:39 AM

If you force me to play this game a way I do not want to, I will stop playing it.

#597 Mekwarrior

    Member

  • PipPipPipPipPipPip
  • 312 posts
  • LocationAdelaide, South Australia

Posted 08 October 2014 - 06:41 AM

Many players will probably be driven away from playing so often if you can't choose the game mode.

But being able to choose the game mode isn't going to drive players away.

So yes there might be a slight margin for YES but many of the no votes (and many more who don't read the forums) might not play so often anymore.
Where as I doubt anyone will stop playing because they can choose.

So i think choice should be brought back ASAP.

Edited by Mekwarrior, 08 October 2014 - 06:48 AM.


#598 Anais Opal

    Member

  • PipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 590 posts
  • LocationOutreach - Shopping of course!

Posted 08 October 2014 - 06:42 AM

View PostUSMC Iceman, on 08 October 2014 - 06:30 AM, said:

Also they need to have a server number showing how many people are on playing. This way you can pick your play mode based on the number of players on to make sure you not in the Q for 5 mins.


Had that in closed beta, it was removed because it would show actual players numbers and surprise, surprise, PGI won't want that information public because its a direct measure of the games performance/playability and player retention. PGI would have you think there as bazzillions of players when in reality there's probably not much more than 2-5000.

#599 Mechwarrior Buddah

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,459 posts
  • LocationUSA

Posted 08 October 2014 - 06:45 AM

View PostBelorion, on 08 October 2014 - 06:36 AM, said:


Or... the No people may have to admit they are in the minority :)


IF they polled everyone in the game

But they dont have the ability to do that

#600 Sandtiger

    Member

  • PipPipPipPipPipPip
  • The Wrath
  • The Wrath
  • 262 posts
  • LocationVernal Utah

Posted 08 October 2014 - 06:45 AM

View PostSchrike, on 08 October 2014 - 06:39 AM, said:

If you force me to play this game a way I do not want to, I will stop playing it.


I completely concur! I WILL NOT play a game where choice is removed from me. I already have a foul taste in my mouth from all the Nerfing that happens in this game. This will be the nail in the coffin.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users