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Game Mode Voting - Poll V2.0


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Poll: Game Mode Voting - Poll V2.0 (2802 member(s) have cast votes)

Would you like to keep the game mode voting system as currently implemented?

  1. Yes - I want the improvement in team ELO differences. (1445 votes [51.59%])

    Percentage of vote: 51.59%

  2. No - I would rather be assured of the game modes I am playing. (1356 votes [48.41%])

    Percentage of vote: 48.41%

Vote

#741 VanillaG

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Posted 08 October 2014 - 08:21 AM

View PostMechwarrior Buddah, on 08 October 2014 - 08:11 AM, said:

So wait, if you all vote for the same mode youll get it definitely?

No, that response was for a suggestion that instead of your group casting the same vote based on the group settings the MM take into account each individual members settings. All that would do is dilute the team vote and make it less likely to get what the group wants without having to go back and mess with match settings.

I voted Yes in the poll because I don't think any one group should have absolute control of the mode or map. Personally I am almost always a solo player with all modes enabled and never try to pick the right mech for the mode. I power through them all and do the best of my ability. All excluding particular modes does in enhance min/maxing possibilities.

Here are my stats for the game modes:

Assault 465 237 223 1.06
Conquest 319 170 149 1.14
Skirmish 472 258 213 1.21

#742 Rernic

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Posted 08 October 2014 - 08:23 AM

Thanks for screwing up the game AGAIN.

#743 Dez Telinov

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Posted 08 October 2014 - 08:23 AM

Democracy, Mob rule, MWO spring? I think that a history lesson is hiding in this thread.

#744 Chrithu

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Posted 08 October 2014 - 08:23 AM

View PostMechwarrior Buddah, on 08 October 2014 - 07:58 AM, said:


The bolded part being the part Im talking about where he says they cant roll it back "to accomodate this poll"

Makes it kinda pointless, no?

And no; Id never alt-f4 when playing as I drop with an extremely good (good as in good guys, I dont do competitive so I dont know where they stand) MC and would never slap their faces like that



Yeah I thought so. That is a reading comprehension fail on your end. The bolded part clearly belongs to the first sentence you quote and that is a direct answer to your question about having the poll in the game client or launcher. What it says is that Russ cannot draw away engineers from CW dev to have an ingame/launcher poll functionality implemented for this very poll. Nothing more nothing less. You should just take a break and cool down. Helps avoiding such mistakes.

#745 Shredhead

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Posted 08 October 2014 - 08:25 AM

View PostWM Jeri, on 08 October 2014 - 08:14 AM, said:



Or I save myself the aggravation and just leave...consumerism at work, Consider it this way. I like to drive pickup trucks. If Ford stops making them I won't buy anything from them. Why, I don't like cars. Choice is a good thing, everyone had the ability to purchase in essence what they wanted. Now they are forcing something we don't want on some of us.

I only ever played one game mode...because its what I enjoyed I don't have any masochistic tendancies so I won't punish myself by doing something I don't enjoy especially in a game.

Thier method of abrogating thier responsiblity for choice to players by delegating a descision so a subset of players does not hunt with me. I had choice they took it away, why do people feel the need to force others to do what they want when freedom of choice give everyone the game modes they wanted?

PGI knows my spending habits...it was substantial, that has stopped will stop I won't patch nor play until this goes away, its the final straw lets say. More decisions like this and MWO will become Transverse. Yea I went there.

Posted Image

#746 Tezcatli

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Posted 08 October 2014 - 08:25 AM

So much anger. And accusations. Like even attacking the way the poll is worded. : /

Fact is the community is divided on this issue. But the Yes are edging them out very slightly.

#747 Boyka

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Posted 08 October 2014 - 08:28 AM

Is it normal every time i look the pool "Yes" are in advantage of 100 +/- 10 than "No"? Difference was not larger or smaller for all day.. :o

#748 WyldWilk

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Posted 08 October 2014 - 08:28 AM

To many players whinging and disconnecting from not getting the games they wan't, I play any match, but for this I vote no.

#749 Mastergrunt9

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Posted 08 October 2014 - 08:28 AM

How about this for an option... GET RID OF ELO! It's more of a pain than it is a helpful tool. Seriously... randomize. You guys keep talking about fixing ELO, and speeding up matchmaking times based on the 3333 model... stop... no really, STOP. I've been playing for a little less than a year now and the matchmaking system is completely broken. So to actually post something helpful I'll give you a couple of the suggestions I've come up with in my group of friends.

1. Make matchmaking completely random. COMPLETELY RANDOM. Don't base it off of skill, or how you did in the last 20 matches you played, because that punishes players for being good by putting them with people that are god aweful at the game. This essentially pre-determines the victors of the match based on their skill. I know this because this happens to me all the time. I'm consistently a good player scoring around 400-700 damage and 2-4 kills a match regardless of win or lose... that being said, after I've had a good day of winning most matches, the next time I play I'll lose near every match due to teammates who clearly don't know how to play the game (I spectate... they're garbage). Now look, I get it, some people can't put as much time into the game as others and still want to win... well if everything is randomized, everyone is on an equal playing field, there is no pre-determined skill levels or numbers that place you into a match to either punish you for being good or rewarding you for playing bad... it's all up to you. This would also speed up waiting times as it will just randomly populate the lobby rather than try to configure the best ELO set up for you that day.

2. Get rid of the 3333 system. It's great in concept, but not very good when implemented (properly I might add...). Removing this system would speed up wait times SIGNIFICANTLY. I shouldn't have to wait 3 or 4 minutes to find a match just because I want to use my Dire Wolf and so does everybody else that day. I want to see some crazy matches where I go up against a whole team of Spiders, or go up against 6 Atlas'... right now this game is fun, but it lacks something special... an element of novelty. For example, Halo has an excellent rag-doll physics and just physics in general making for some hilarious and often times random encounters... the stuff of legend... the stuff that makes people go "oh man so I had this happen to me last night!" MWO doesn't really have any of that novelty, it's pretty straight forward. Besides, think about it... you've made most mechs in each class able to go up against other mechs in other classes and even their own class, it's not like a Jenner is going to just get absolutely wasted going up against a team of Dire Wolves because the Dire Wolf is really slow while the Jenner is fast and has the upper hand in that fight if the pilot knows what they are doing.

3. This has to do with the solo and group matchmaking. The way it is right now, it's absolutely, without a shadow of a doubt, broken. Solo works fine, but group is terrible and I'll tell you why... it partners up groups of 2 and 3 with a group of 10 or 12. This isn't fair in the slightest. I don't have 11 other friends to play this game with and I'm not one of those people that enjoys teaming up with strangers to fight along side. For me, most times I'm playing, I'm playing with my cousin... however with the latest matchmaking patch, it's made it impossible to win for us because EVERY MATCH we're getting clanned. When players who can hold their own consistently are losing 6 matches in a row because the other team is stacked against them, that's when it's a problem. This could be remedied a little if this game had an actual way to communicate with other players other than text. Seriously, it's 2014 and your game takes place hundreds of years in the future... why don't I have any form of voice chat in a competitive online shooter? A simple push to talk button or a mech speaker system that broadcasts your voice in proximity similar to the way the war horns work... I mean really, anything... but there isn't so when a group of 10 communicating with each other goes up against 4 teams of 2 and a team 4... it's a clean wipe 95% of the time. It's made it really hard to play this game with my cousin and so now we mostly just talk to each other over skype while we play solo matches... I doubt that's how you intended this game to be played. So here's how you fix that: have 3 different matchmaking ques. one for solo and groups up to three. Will the groups have an advantage, yes, but not to an extreme... two or three players rarely is make or break on a 12 man team especially if other teammates are really good or really bad. Next is Lance Que. Pretty straight forward... teams of 4 go in this que, however solo/2-3 players can opt into playing in this if they want players who they know are also communicating and probably play at a higher level. Lastly Team Que. This que is for groups of 5 and more in which Lace and Solo/2-3 groups can opt into as well so as to populate off numbers, and if they can't be filled, then just put two teams up against each other as is. There's no video game law that specifically states "mech games shall only be played with 12 man teams, no more... no less" it's perfectly ok for two teams of 10 to fight each other without the support of two randoms.

I know that this sounds a little jaded, but it's only because I really care about this game and want to see it at it's full potential. This is a fantastic game that through almost every update, becomes significantly worse... which it makes me upset that it's still playable and fun, because eventually if things keep going the way they are... it won't be playable any more. The things I addressed in this post only have to deal with matchmaking, there are many other problems that need fixing. I really hope you read this PGI, and even if you don't implement my ideas, I do hope you at least take them into consideration. As for the community... well... my experience with MWO's community has been disappointing at best, but i hope some of you will show some support and hopefully expand or have a better idea. This game is supposed to be fun, and right now, unless you're playing solo... it's not fun to lose every match. Thank you for your time and wish you all a great day.

#750 Prussian Havoc

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Posted 08 October 2014 - 08:29 AM

First drop of the day and it went to a Map Mode I did not select... this game is now decidedly less fun than pre-patch / pre-voting.

Congrats, the game is now further broken.

#751 Josef Nader

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Posted 08 October 2014 - 08:30 AM

My favorite part is the no crowd demanding the feature be rolled back unless the yes votes get a 75%+ majority.

How about, if the voting is close we leave the feature in place for a while longer, the vote again once people have time to get a clearer impression and actually get to play some games under the new system rather than playing one game mode they don't like and coming to the forums to complain about their 30 matches in a row on Conquest.

#752 Coolant

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Posted 08 October 2014 - 08:31 AM

Voted twice "no" now...I mostly play solo, and have noticed no difference in close-ness of matches, but I DO NOTICE I'M PLAYING A GAME TYPE I HATE! Please get rid of forcing us to play a game type we hate (i.e. for me CONQUEST!).

#753 Threat Doc

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Posted 08 October 2014 - 08:31 AM

View PostVanillaG, on 08 October 2014 - 07:50 AM, said:

If you can't get an 8 man team to agree on what modes and mechs to play before you drop there is nothing the match maker can do for you.
That is an extraordinarily narrow-minded way of looking at what I said. Shame on you. We do not roll off an assembly line, we are not robots, we each have our preferences, and I tend to listen to the majority of my people. What you said, here, is offensive and ignorant.

#754 13th Shaman

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Posted 08 October 2014 - 08:32 AM

Hmm, srsly guys. When i refuse to play a match because it is a game mode i don't like and don't enjoy, some guys tend to say 'Enjoy! You are a medium mech!'.

I wanted to bring that out, to explain my Childish behaviour. I order to do that, I got a question for you to answer. In short; Would you enjoy a ****? (a bit longer now) Because it is some kind of a sexual intercourse between two people and as much as my experience goes.. sexual intercourses are supposed to be nice, bring joy and such. So.. yeah it is a ****, so you don't have a choice about your partner.. Are you going to enjoy it? You know, you can't say no while you are in the middle of it against yours will, so since you can't do anything to stop this, you should at least enjoy it right? Well, no. Forcing ppl to do something is never a good option. My advice Russ, find another way. Encourage ppl to do what you wish them to, don't force them it is never a good thing.

#755 Johnny Z

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Posted 08 October 2014 - 08:32 AM

View PostPrussian Havoc, on 08 October 2014 - 08:29 AM, said:

First drop of the day and it went to a Map Mode I did not select... this game is now decidedly less fun than pre-patch / pre-voting.

Congrats, the game is now further broken.


No offence but for a guy with Prussia in his name i would expect you to want the better matches.

#756 ski2060

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Posted 08 October 2014 - 08:33 AM

Jesus H Christ. I don't prefer Conquest, but I'll still play it if it comes up. I'd rather have my ELO matched better in any game instead of getting thrown into a higher ELO match against a 10-12 man and get ROFLstomped when running with one or 2 other guys.

Before this patch, my matches would end in a good game maybe 1/3 of the time. The other 2/3 of the time was a complete asskicking on either side. I want my matches to be close EVERY time.

What are you players going into CW going to do when a Conquest match comes up when attacking a planet? Just drop out and give the win to the Defenders? Or vice versa?

You should give it a week, and you know, try playing with the new system.

As far as testing on the TEST server, there is never a big enough populace because no one wants to devote the time to do it.

#757 Malcolm Vordermark

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Posted 08 October 2014 - 08:34 AM

I seem to remember that part of the deal was that if we accepted this change we would also get map voting down the line. If this change ends up being reverted how will that affect the possibility of map voting?

Edited by Rouken, 08 October 2014 - 08:34 AM.


#758 Barfing Gopher

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Posted 08 October 2014 - 08:34 AM

View PostCoolant, on 08 October 2014 - 08:31 AM, said:

Voted twice "no" now...I mostly play solo, and have noticed no difference in close-ness of matches, but I DO NOTICE I'M PLAYING A GAME TYPE I HATE! Please get rid of forcing us to play a game type we hate (i.e. for me CONQUEST!).


Exactly, I wouldn't eat at a restaurant if I was forced to eat whatever the majority of the rest of the customers were eating. "You want steak? Too bad, we have a vegetarian convention here and you will eat salad or go home hungry, we are the only place open HAHAHAHA!"

#759 Hotice

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Posted 08 October 2014 - 08:35 AM

View PostRuss Bullock, on 08 October 2014 - 08:18 AM, said:


I accept how you feel and can respect it. But this is a statement that is unfair. I mean we truly felt we followed a process on this feature implementation that was asked for by the community. Ask you guys and listen. We felt that is exactly what we did.

Okay did we misunderstand? or maybe the original poll should not have been run until the better explanations were provided? Perhaps so - that is why we are running the poll again. Speak as a community now and if necessary I will roll out the feature no later than the Oct 21st patch.


Russ, Your openess and frankness have earned my respect. Very few game company would go this far in depth. That said, I have to say that the latest MM change is a result of misled poll. Polling can be a great tool, but it needs to have a very large sample base to work. Also the wording in detail have to be plain and simple. This is where PR department people usually comes in. As where it stands now, I think it is best to just end the poll and revert it via hotfix. The MM change was due an 80% false poll result. The current poll clearly showed that it is not so. There is no point to keep this going and further creating bad feelings between players and PGI.

#760 Josef Nader

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Posted 08 October 2014 - 08:35 AM

View PostMastergrunt9, on 08 October 2014 - 08:28 AM, said:

Word Vomit


Because some of us remember a time before ELO and weight based matchmaking, and we all (at least those of us interested in fair, competitive matches over endlessly blasting unsuspecting PUGs who haven't even figured out throttle controls yet) very much agree that the match quality and gameplay got a million times better once we were no longer fighting full teams of assaults and fighting players who know which end of the mech makes the loud noises.

Edited by Josef Nader, 08 October 2014 - 08:36 AM.






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