Jump to content

I really hope the devs crash the party


82 replies to this topic

#81 Tarrasque

    Member

  • PipPipPipPipPipPip
  • 354 posts
  • LocationDetroit, MI

Posted 25 June 2012 - 02:21 PM

View PostPapertarget, on 25 June 2012 - 10:05 AM, said:

As an added point, the only time you would have access to a Clan Mech, or even clan tech, would be if you succeeded in taking out said mech. Or if you buy it on the Black Market, it should be prohibitively expensive, and you should get a higher repair cost. Make it so the IS mechs are not only viable, but still used primarily. I would hate the game to become a Clan Game.


This.

#82 Phasics

    Member

  • PipPipPipPipPipPip
  • 273 posts

Posted 25 June 2012 - 03:36 PM

View PostHawkeye 72, on 25 June 2012 - 09:59 AM, said:


Oh I'm not saying I want you to delete it either. I was just bringing up that this had been discussed. I deleted the original post because I did not wish it to cause problems. In fact I rather do like this idea of introducing the Clans.

Didn't mean to sound like I was trying to rain on your parade. Sincerest apologies.


It's cool mate, no offense taken, just trying to keep the peace B)

#83 Phasics

    Member

  • PipPipPipPipPipPip
  • 273 posts

Posted 25 June 2012 - 03:40 PM

View PostPapertarget, on 25 June 2012 - 10:05 AM, said:

As an added point, the only time you would have access to a Clan Mech, or even clan tech, would be if you succeeded in taking out said mech. Or if you buy it on the Black Market, it should be prohibitively expensive, and you should get a higher repair cost. Make it so the IS mechs are not only viable, but still used primarily. I would hate the game to become a Clan Game.


I'm sure the devs have plans in place so that clan mechs would not become the default choice, the obvious way is new IS variants with better specs on par with clan mechs , if they play the same people will still use both.





14 user(s) are reading this topic

0 members, 14 guests, 0 anonymous users