Shredhead, on 08 October 2014 - 11:15 AM, said:
Bullied into submission. Disgusting display of how reactionary this community can be.
B.S.
I actually view it as enlightened leadership.
The premise was that the change would improve Elo matchmaking.
Based on preliminary numbers cited by Russ (
http://mwomercs.com/...me-mode-voting/ ) the change had NO effect and resulted in NO significant improvement in the solo queue. There is thus absolutely NO argument in favour of making players participate in game modes they don't like in the solo queue.
There was a measurable effect in the group queue. It is also possible that the change in the group queue enabled the match maker to more easily match large groups against other large groups. Both of these are positive effects (and PGI should actually cite the telemetry data for these) so it is actually worth considering keeping this for the group queue and that is the question they should be asking since in that case there REALLY are improvements in matchmaking that might justify giving up the ability to choose game modes.
In my opinion, it was an idea worth testing (it would have been nice to do a statistical analysis before implementation to see if it would actually make any difference) but when they found out that it doesn't do anything useful in the solo queue then I think the responsible move is to turn it off and re-evaluate. Kudos to PGI for doing that.
P.S. Someone suggested a 10% cbill bonus for players that select to play all 3 game modes when entering a match. I think this is a great way to encourage participation, possibly create better matches, without forcing folks to play in modes they despise.
Edited by Mawai, 08 October 2014 - 12:18 PM.