DocBach, on 10 October 2014 - 12:41 PM, said:
Concur -- the majority of the community who wanted more balance revisions left this game two years ago when the competitive e-sport crowd drowned them out. The majority of the current community are very happy with the status quo, and don't want to see any changes of the game that would change how they've determined it should play (only big direct fire weapons as a show case of SKILL).
That obviously paid way more dividends to PGI since the five or so remaining RHOD teams paid way more money than the thousands of players the game hemorrhaged away by changes made to keep the competitive scene happy would have, like keeping the gauss/PPC jumpsnipe meta for a year.
*Sigh*
And eliminating any reason whatsoever to play anything but five or six top-end chassis who are naturally able to equip the armaments that win games on 'Mechs that aren't larger than carrier groups is the way to keep thousands of casuals in the game?
Again, I say unto you this:
DRG-1C. Make me a workable loadout on this 'Mech without increasing the number of critical slots its armament uses, Doc. One one-slot ballistic hardpoint, two one-slot energy hardpoints, and one two-slot missile hardpoint. That's what you get to work with - now, make it
work. I'm not asking for an ultracomp face-wrecker, or even something you'd play in a weekend pointathon. All I'm asking for is something I could take into a regular Puglandia match and not A.) completely embarrass myself, or B.) be a complete waste of time and space and a detriment to my team with.
Can you do it? Because I sure as shootin' can't, and I see no reason to render the DRG-1C, as well as the vast majority of all other 'Mechs in this game, into unplayable poop in a misguided and erroneous attempt to eliminate front-loaded damage from the game and inject some character into the machines in question.
The character is coming. The IS quirk pass, from all the hints we've gotten, seems to be doing eighty percent of the job a sized hardpoint system would do, and without breaking essentially every 'Mech in every Mechlab in every player's account in MWO. You
can't tell every single player in your game that every single 'Mech they've ever made is now invalid and bad and that they're bad people for ever having made it, not if you want your game to survive for another week. I mean, come on! Look at the outrageous hullaballoo people threw over game mode soft voting, and that change is a
thousand times less destructive and heavy-handed than this bullscheissen would be!
Do you honestly think for an instant, people, that MWO would
survive the complete and utter ruination of every single 'Mech every player in the game owns?