I'd like to know what the MWO community thinks about having a tonnage limit in 8v8 matches.
Right now, you can field 8 Atlases in a 8v8 matches (no matter if this is a good idea or not) which often leads to kinda one sided strategies (you often see teams of 2 - 3 lights and 5 - 6 assaults).
If there would be a limit to the tonnage the teams are allowed to field, teams would have to develop diverse lineups, which would make for an (IMO) interesting metagame in 8v8 matches and future clanwars.
Example:
If you'd field 2 mechs of each weightclass, the average tonnage per team would be around 460 tons.
2 lights = 60 tons
2 mediums = 90 tons
2 heavies = 130 tons
2 assaults = 180 tons
Sum = 460 tons
Keep in mind, those are the average numbers. If you'd take the heaviest variants per weightclass, it'd be 510 tons. If you'd take the lightest variants per class, it'd be 410 tons.
Now I've spoken to many Battletech fans who claim that mediums were the "workforce" of each army in the Battletech universe, simply because they're cheap and still effective. Considering this, maybe having 2 mechs per weightclass isn't too realistic. So let's take another approach:
2 lights = 60 tons
3 mediums = 135 tons
2 heavies = 130 tons
1 assault = 120 tons
Sum = 415 tons
Again, those are the average numbers. Picking only the lightest variants would result in 370 tons and the heaviest variants in 460 tons.
Keeping all this in mind, would you like to see a tonnage limit (edit: after netcode is fixed and collisions are back in

Edit: Added "Flexible limit set by agreement" due to request.
Edited by Drybone, 18 January 2013 - 01:31 PM.