Lordred, on 10 October 2014 - 08:31 AM, said:
No on should expect that, ever.
But instead of slinging mud around, would you be interested in some constructive criticism?
Yes, my criticism is that the general consenus of TTK is wrong.
The data from matches that PGI has is also likely flawed.
Too many players stand out in the open and trade shots.
They don't work to spread damage enough.
They don't consider their positioning enough.
Most players think TTK while facetanking needs to be improved, or that rounding a corner facing assaults/heavies should see them live.
You're supposed to die in that situation. Those are the breaks.
Sometimes it's a mistake, sometimes it's poor play and sometimes it's bad luck. That's all OK though.
Increasing player time to survive when making mistakes or playing poorly doesn't help anyone, very specifically poor players.
They don't learn to get better and when coming up against a very skilled or veteran player, it will reduce their chances of ever scoring a kill.
I'm not super player, I'm definitely not top tier or very high elo.
However I'm good enough to recognize and analyze what happened when I die, and the vast majority of cases it's because either I made a mistake and was punished or my team simply collapsed.
Suck it up, get better and join a new match.
Edited by Ultimatum X, 10 October 2014 - 09:19 AM.