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Sick Of Facing 12 Man Premades

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#1 Offrezwolf

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Posted 10 October 2014 - 06:27 PM

As it currently stands, the two options I have is join a corp to do 12 man runs or do a private match. I have no interest in joining a corp as I jump on randomly just for fun with two of my buddies 2-3 times a week. Private matches are great for corp vs corp matches, but not great for when you just want to play vs other like minded people who play either solo or with 1 or 2 friends.

Right now, the game is not fun to play, and with the sheer number of 12 man premades now online maybe it is time to go back to the old matchmaking system. Where 12 man premades only go up against other 12 man premades. Extend it to 8 man premades and 4 man premades as well. I know I am not the only one sick of this, as this is a constant complaint in team chat.

So, fellow mechwarriors - what sort of solutions would you suggest to the dev team about fixing the match making?

#2 Valore

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Posted 10 October 2014 - 06:38 PM

Every thread like yours starts with the implication that 'every other match' is against a 12 man.

That's a false premise, that is not the case, UNLESS you're playing on certain days, such as when 12 mans are training, or when there's an event on like today's, which does not require solo dropping, so naturally people play in big groups to win it as quickly as possible.

The solution to your issue, if you don't want to commit to a corp, is to hang out in public 12 man group servers like NGNG which are welcoming to casual players to form groups.

The fact of the matter is, you often drop against other made up groups far more than you do against 12 mans. I know this because I play both small and large groups.

When I'm in a small group, and I keep matching up against a Lords training session, I drop back into playing solo until I get more players on, or I join a public TS server. It works fine.

Edited by Valore, 10 October 2014 - 06:57 PM.


#3 Lyoto Machida

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Posted 10 October 2014 - 06:55 PM

Sheer number of 12 man premades? How many are you seeing? 2 in 10 games?

I rarely see full 12s when I drop with my unit.

#4 Vassago Rain

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Posted 10 October 2014 - 06:57 PM

lol 12 manz.

There's barely any these days.

#5 XX Sulla XX

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Posted 10 October 2014 - 07:04 PM

There really are not that many 12 man groups playing most of the time. And even when it is a 12 man unless they are a good one they are not that hard to beat. Most 12 mans do not use good tactic or coms and do not have great players. The main problem seems to be playing when the population is low. Say 3AM Central US time or something. At those times you tend to get a lot of bad games. But there is no reason to go back to the broken system we had before.

But there are some things you can do. Go to NGNG etc and do a random group of 2-6 people that works well and you meet a lot o new people. Server: voip01.n1585.hypernia.net:9992 Password: mechwarrior

Also maybe PGI will add the option of choosing a closer ELO between teams for a longer wait time.

#6 Novakaine

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Posted 10 October 2014 - 08:04 PM

REally those still exist in pug matches?
Have seen one in many months in the pug queue.
Or are you having some flashbacks?
Seriously how do these threads keep popping up?

Edited by Novakaine, 10 October 2014 - 08:05 PM.


#7 XX Sulla XX

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Posted 10 October 2014 - 09:56 PM

I see10 and 12 mans pretty often.

#8 Johnny Reb

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Posted 10 October 2014 - 10:03 PM

Even most 12 mans start at 2-4 then grow till practice time or if we re lucky on non practice days. At least in my 40 man corp. Even with practice we are happy with 10 man since we are not comp but more for CW. True 12 man drops are rare, they happen but its one match and move along. Also, if your droping in a 2-4 man then be glad you get a 8-10 man on your side and stay with them not run out on your own.

#9 Deathlike

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Posted 10 October 2014 - 10:11 PM

Had a number of 12-mans today (at least 3)... but mostly vs the same team. Won all 3 of them (was in a "smaller" 8, and eventually 5-6 man later in the night).

I think the mentality of facing a 12-man is a fear of some people... and generally irrational because you need to gain more experience to overcome such adversity.

Really, if you work together, and have a general plan of attack instead of running off on your own and ready to be killed, you'd have at least half a chance of/at winning.

Edited by Deathlike, 10 October 2014 - 10:11 PM.


#10 Johnny Reb

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Posted 10 October 2014 - 10:28 PM

View PostDeathlike, on 10 October 2014 - 10:11 PM, said:

Had a number of 12-mans today (at least 3)... but mostly vs the same team. Won all 3 of them (was in a "smaller" 8, and eventually 5-6 man later in the night).

I think the mentality of facing a 12-man is a fear of some people... and generally irrational because you need to gain more experience to overcome such adversity.

Really, if you work together, and have a general plan of attack instead of running off on your own and ready to be killed, you'd have at least half a chance of/at winning.

Its the new boogieman. Unless its a top team you really do have a chance. If not, Lords, Steel Jags, or other top teams(spacing) you can still win.

Edited by Johnny Reb, 10 October 2014 - 10:28 PM.


#11 Greenjulius

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Posted 11 October 2014 - 12:12 AM

View PostXX Sulla XX, on 10 October 2014 - 09:56 PM, said:

I see10 and 12 mans pretty often.


For about an hour tonight, I counted around 5 or 6 10 man premades. There are a lot... They aren't always good, but there are more than some of you are admitting to.

#12 Kavoh

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Posted 11 October 2014 - 12:25 AM

View PostDeathlike, on 10 October 2014 - 10:11 PM, said:

Had a number of 12-mans today (at least 3)... but mostly vs the same team. Won all 3 of them (was in a "smaller" 8, and eventually 5-6 man later in the night).

I think the mentality of facing a 12-man is a fear of some people... and generally irrational because you need to gain more experience to overcome such adversity.

Really, if you work together, and have a general plan of attack instead of running off on your own and ready to be killed, you'd have at least half a chance of/at winning.


This "irrational fear" is generally due to the fact that a 2 man group goes up against it. Don't get me wrong, I have faced my share of 12 mans as a 2 man and won quite a few. But it heavily depends on your team as a small group unlike being in an 8~ man where you can effectively control the flow of the battle with your group.

#13 Oderint dum Metuant

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Posted 11 October 2014 - 12:29 AM

Full 12 man's are rare.

You could just do what everyone else does; make friends ado them to your list and grow your group.

Most 12 man's are mixed of several units

The group que needs to stay as it is; or we end up with the ****** group sizes again.

#14 Johnny Reb

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Posted 11 October 2014 - 12:48 AM

View PostDV McKenna, on 11 October 2014 - 12:29 AM, said:

Full 12 man's are rare.

You could just do what everyone else does; make friends ado them to your list and grow your group.

Most 12 man's are mixed of several units

The group que needs to stay as it is; or we end up with the ****** group sizes again.

This, group is fun again sry if some matces are bad . Its the same for us even if we are a 12 man against top clans if we get 1-2 kills its lucky.

#15 Kjudoon

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Posted 11 October 2014 - 12:53 AM

Some people will see them more than others because of the times they play and whatever else matchmaker does.

#16 Epoch Warrior

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Posted 11 October 2014 - 11:03 AM

True 12-man premades may be rare as some of you claim, but there are a lot of 8+ premades daily. This is obviously not a problem for those that are in those premades. You get your victories and that's it. However, for those that are only on here to game with their friends (ie. groups of 4 or less) you end up in a situation where you are grinding up loss after loss. This has nothing to do with operator skill, but more with the people you get grouped with.

Often, if you are a small group you are more likely to be paired with lone wolves that run in and try to Rambo. You lose 2-3 players at the start against any 8+ premade and you are basically done. It's rare to come back against these groups no matter if you have 2-3 players that use terrain, ecm, focus fire, whatever. You just get steamrolled. This is what the complaint is really about.

Now the common suggestion is go join a group or something. It's a fair answer, but now that requires working professionals who throw good money into this game to spend their very limited time searching for these group when all they want is to group with their friend(s) for an hour or so an blow stuff up. So basically, small groups are punished. You must find a big group to enjoy the game or just go solo all the time to get reasonable matches instead of a 12-0 (heavily lopsided) loss.

The point is, if people want to have organized and serious matches then they should have a separate que. Or an opt in/out option. It's not fun getting constantly matched up against any large premade if you are a group of two, just so the premade can practice on you. There is no irrational fear. This is a game and should be fun. The current grouping is not fun, unless you're part of a large group.

*Awaits the Trolls*

#17 Thorqemada

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Posted 11 October 2014 - 11:23 AM

Currently in the Twitchstream is the boring MWO gameplay of 6 Topdogs piloting 6 Topmechs having no challenge at all...i twitched away after 2 matches...twice the amount of them must be twice the boredom...but that is how it currently works.

#18 Dock Steward

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Posted 11 October 2014 - 11:26 AM

View PostJohnny Reb, on 10 October 2014 - 10:28 PM, said:

Its the new boogieman. Unless its a top team you really do have a chance. If not, Lords, Steel Jags, or other top teams(spacing) you can still win.


It's the old boogieman too.

#19 Vassago Rain

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Posted 11 October 2014 - 11:34 AM

Yeah, there's a ton of 12 manz.



Before we killed them all in less than 3 minutes.

#20 DEMAX51

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Posted 11 October 2014 - 11:46 AM

I know a lot of people freak out when they see 12 guys with the same unit tag on the enemy team, but I'm going to let you in on a little secret: a lot of them are not very good, or very coordinated at all.

If you stop resigning yourself to defeat before the fight even begins, you might find that a lot of 12-man teams are very beatable.

Edit: And also, keep in mind that 12 man team's Elo is inflated because they're in a large group. Assuming a relatively equal Elo for each team, that mean's your team of smaller groups is actually comprised of individual players who have a higher average Elo than the other team's players - it's basically a more skilled team vs a more coordinated team.

Edited by DEMAX51, 11 October 2014 - 12:21 PM.






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