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Sync Droppers In Solo Que....


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#61 Mudhutwarrior

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Posted 14 October 2014 - 11:52 AM

View PostSaxie, on 14 October 2014 - 11:44 AM, said:

Clicked thread in hopes of screen shot proof... left disappointed... again...


That factions sponsor synch drops here on the forums goes to how dumb the demands of proof are.


LOL

#62 LawDawg

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Posted 14 October 2014 - 12:00 PM

View PostSaxie, on 14 October 2014 - 11:44 AM, said:

Clicked thread in hopes of screen shot proof... left disappointed... again...



DUDE, our team did it...........All teams do it. Dont hide behide some cloak, and be protective. It happens, Dont play, well ...........

<EDIT> YES, WE DROPPED with alot of teams that "Synced" up with player on our side.

Edited by LawDawg, 14 October 2014 - 12:03 PM.


#63 RG Notch

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Posted 14 October 2014 - 12:01 PM

View PostMudhutwarrior, on 14 October 2014 - 11:52 AM, said:


That factions sponsor synch drops here on the forums goes to how dumb the demands of proof are.


LOL

LOL and the fact that after all the whining PGI hasn't even bothered to comment on shows how dumb the claims it is against the ToS are. But please continue to look for excuses, apparently a lot of people live in homes without mirrors. It's funny how some folks keep saying they have proof it happens and PGI does nothing. The obvious conclusion is PGI isn't ever going to do anything about it. LOL.

#64 AlmightyAeng

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Posted 14 October 2014 - 12:09 PM

Lol, the only time we 'sync-dropped' was back when they took away our ability to making anything but 2,3,4 and 12-mans and PGI had screwed the pooch bad enough that 12 were never on at once. 90% of the time we did it we ended up on opposite teams anyway...and our immediate goal became to destroy each other lol.

This whole 'multiplayer game' thing is more fun with multiple people playing.

Edited by Ghost Badger, 14 October 2014 - 12:10 PM.


#65 KHETTI

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Posted 14 October 2014 - 03:04 PM

Pretty sure PGI stated that they considered sync-dropping a form of cheating and was unacceptable, but unfortunately impossible to police.
Highlights another reason that Matchmaking is flawed, totally exploitable.
As for chances of success in sync-dropping, i've done it in the past with various people( Needed to try and see for myself how it worked) and we found a high degree of success with only a few occasions of ending up on opposite teams, which can merit its own advantages.
Simple fact is it happens, and way more than some would claim, hell this community was practically founded on sync-dropping, its always happened, why would scrubs stop doing it now?.
There's a number of units and individuals who are particularly bad for it, guess shame isn't something they feel.

#66 BitGlitch

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Posted 14 October 2014 - 03:53 PM

View PostKHETTI, on 14 October 2014 - 03:04 PM, said:

Pretty sure PGI stated that they considered sync-dropping a form of cheating and was unacceptable, but unfortunately impossible to police.
Highlights another reason that Matchmaking is flawed, totally exploitable.
As for chances of success in sync-dropping, i've done it in the past with various people( Needed to try and see for myself how it worked) and we found a high degree of success with only a few occasions of ending up on opposite teams, which can merit its own advantages.
Simple fact is it happens, and way more than some would claim, hell this community was practically founded on sync-dropping, its always happened, why would scrubs stop doing it now?.
There's a number of units and individuals who are particularly bad for it, guess shame isn't something they feel.


Well if it is so easy to do, you must get sync dropped people on both sides a lot right? I dont think you guys are actually looking at hte biggest issues this game has: first and formost being (imo) that there are too many obselete mechs. There needs to be more diversity, and that is partially PGI not making the right balances. The other thing is that is mostly OUR faults. You see, people can prepare for dire wolfs and adapt. What keeps people on their toes is a sporatically different team composition. Sync dropping shouldn't even be looked at AS AN ISSUE in the first place. Why? Because if you pugs actually made a plan by typing, you would see a huge increase in wins, and you would be just as organized as they were. VOIP wont change a damn thing if nobody is willing to use it or cooperate.

Edited by ACE558, 14 October 2014 - 03:54 PM.


#67 On1m

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Posted 14 October 2014 - 04:02 PM

I've tried sync dropping with friends on several occasions. About eight times out of 10 we get opposite teams. It's much less of a problem with elo drops in place than it was back in beta.

#68 Triordinant

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Posted 14 October 2014 - 06:26 PM

It's not that sync-dropping isn't doable (because it certainly is), it's that there's less reason to do it now that groups have their own queue where they can drop in groups of 2 to 10 or 12. When it does happen, it's either accidental or committed by total scumbags looking for easy wins (even then, they fail at least as often as they succeed if not more).

#69 ApolloKaras

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Posted 14 October 2014 - 06:27 PM

View PostLawDawg, on 14 October 2014 - 12:00 PM, said:



DUDE, our team did it...........All teams do it. Dont hide behide some cloak, and be protective. It happens, Dont play, well ...........

<EDIT> YES, WE DROPPED with alot of teams that "Synced" up with player on our side.


I don't.... because if I want to play with my teammates you know... I get into the group queue.

#70 Mystere

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Posted 14 October 2014 - 06:53 PM

Meh! I am still not convinced that the problem is as big as people make it sound to be.





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