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Drop the NDA please


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#141 Diomed

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Posted 25 June 2012 - 01:28 PM

View Postjlbdeath, on 25 June 2012 - 12:23 PM, said:

well not sure if you know this or not its been said only a few million times buuuuuttttt its a FREE TO PLAY game not sure how you preorder a FREE GAME as its FREE to down load. if you WANT you can use money to get the founders packs or pay to get different lvl accounts depending on how much u spend in real $. i am broke as broke as can be but even I can afford FREE. if i get a few extra buck i might get the 30 dollar founders pack. no getting burned no wasted dollars just play it when you can down load it. low stress my friend is the key

This is an incredibly simplistic approach to this game's monetization model. Yes, it may be called a Free2play game but all but the most naive of gamers know that there is really no such thing. Sure, you can trudge along being fed upon by the Paying Players but the facts that in every 'free2play' there are very noticable if not dramatic advantages to throwing cash as the game. How else is a large gaming developer supposed to keep its doors open? Good Will? Magic Money Unicorns?

C'mon Man!

Go try to play World of Tanks of League of Legends or Forsaken World without paying. Sure, you can do it, but its gonna be much more painful compared to the guys and gals tossing some money at the game. And if you think this game is going to be dramatically different I got a bridge to sell ya.

#142 RG Notch

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Posted 25 June 2012 - 01:29 PM

View PostDiomed, on 25 June 2012 - 01:24 PM, said:


There simply are no good, logical reasons for MWo to stay under NDA. It makes me wonder if they are hiding a badly flawed, shallow game with pay2win aspects.

Ohh I knew it would get to this soon enough, the childish, if it's not my way it's wrong. The ONLY possible reason to keep info back is because it sucks. I guess since your other attempts at getting your way failed it's time for the time tested tantrum. I was figuring it would be I'll hold my breath until you give me more info.
Although you can't think of any reasons doesn't mean other people can't. Anyways I bet your triple dog dare will work.

#143 Name48928

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Posted 25 June 2012 - 01:30 PM

View PostDiomed, on 25 June 2012 - 01:24 PM, said:

Guild Wars 2, that has dropped its NDA and is doing very well.


So Guild Wars 2 is still full of bugs and game-breaking errors?

If not, then that's probably why they dropped the NDA.

The purpose of an NDA is twofold: 1) it protects the intellectual property of the company; and 2) it prevents bad marketing due to reports on products that are not ready for public release.

Chances are, the GW2 NDA was dropped because their development cycle is at a point where only minor problems with gameplay remain. They have the mechanics in place and working, everything left for them is content.

Likely, the mechanics in MWO aren't refined enough to allow full, public knowledge of their current build.

So you can either wait patiently for more information or throw a futile fit on these forums. Your choice, really.

#144 Freakiie

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Posted 25 June 2012 - 01:45 PM

View PostDiomed, on 25 June 2012 - 01:28 PM, said:

This is an incredibly simplistic approach to this game's monetization model. Yes, it may be called a Free2play game but all but the most naive of gamers know that there is really no such thing. Sure, you can trudge along being fed upon by the Paying Players but the facts that in every 'free2play' there are very noticable if not dramatic advantages to throwing cash as the game. How else is a large gaming developer supposed to keep its doors open? Good Will? Magic Money Unicorns?


Sorry, but your point? You're supposed to have one there right? Because I can't find it.

Is it so hard to understand that people can ENJOY the game without throwing cash at it? Or are you so naive that you think one can only enjoy a game when they have the best equipment/mechs/tanks/heroes one could possibly have?

View PostDiomed, on 25 June 2012 - 01:28 PM, said:

C'mon Man!


Right back at you.

View PostDiomed, on 25 June 2012 - 01:28 PM, said:

Go try to play World of Tanks of League of Legends or Forsaken World without paying. Sure, you can do it, but its gonna be much more painful compared to the guys and gals tossing some money at the game. And if you think this game is going to be dramatically different I got a bridge to sell ya.


I played WoT. I had tons of fun. Did I pay? No. Did I feel the need to pay? No.

The reason I'm not playing anymore is because the people you fight with and against 50% off the time don't even know how to drive their tank properly (which as you should know is a simple matter of WASD) and that just sucked. Strangely enough your fellow teammates isn't something you can affect by throwing money at the game (although enough tinfoil hats on the WoT forums claiming otherwise).

I've also played tons of F2P mmorpgs. I've been among the best players off the server on most I've actually played for a while. I've rarely spent anything on the games and even then nowhere near the amount of cash the top spenders spent. Yet I had fun in all of them. Why else do you think I kept playing? I could also keep up with a lot off the heavy spenders, even with all their "advantages". I must've secretly have someone paying for me I guess. (Note. SARCASM) B)

#145 Karyudo ds

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Posted 25 June 2012 - 01:48 PM

View PostDiomed, on 25 June 2012 - 01:24 PM, said:

I don't agree that it would be naive to expect the NDA to come down now since we have at least one modern, AAA title, Guild Wars 2, that has dropped its NDA and is doing very well.


Small FYI but this isn't GW2 or being run by Arenanet or on the same schedule. PGI will do things when it's ready, not when some completely unrelated company is ready with their product. A comparison between the two has little to no point really. Sure they did it and yes PGI will do it, but when they want too. If you're on the fence about the packs you can wait, or just not buy them and play the game anyway. So it works out in the end.

View PostDiomed, on 25 June 2012 - 01:28 PM, said:

Go try to play World of Tanks of League of Legends or Forsaken World without paying. Sure, you can do it, but its gonna be much more painful compared to the guys and gals tossing some money at the game. And if you think this game is going to be dramatically different I got a bridge to sell ya.


I'll take that bridge for the moat in my backyard. WoT and LoL all sound mediocre to me. I've been playing Tribes since it's beta and you still never have to buy anything and all weapons are unlockable. In fact the starting weapons are perfectly lethal too, the unlocked ones are for the most part just tweaks. So I don't see why this has to be WORLD OF FREAKING TANKS when there actually are other games in existence. You could say anything sucks because WORLD OF FREAKING TANKS did it badly.

#146 Name48928

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Posted 25 June 2012 - 01:51 PM

View PostFreakiie, on 25 June 2012 - 01:45 PM, said:

I played WoT. I had tons of fun. Did I pay? No. Did I feel the need to pay? No.


My greatest acheivement in WoT was leveling my MS-1 crew from 50 to 100% the hard way. Took three months and enjoyed almost every round of it. It really wasn't until Tier 5-7 that I encountered the entitled, over-privileged pay-to-win players that ruined the game for me. I truly hope PGI avoids instilling that sort of behavior in their paying customers.

(Edit: I did end up spending $15 total on WoT, primarily to buy more tank bays and to train up crew for a T-35/85. I ended up cancelling the game with $3 in gold left on the account. Just wasn't worth playing anymore.)

But yes, not paying means having to play more rounds. And can you imagine the horror of that? Having to play a game MORE?!? B)

Edited by MinionJoe, 25 June 2012 - 01:53 PM.


#147 Sstrikes

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Posted 25 June 2012 - 01:57 PM

What's with all of the nastiness that is coming out of the wood work. Play nice guys, the more players the longer lasting and more successful this game will be. Keep the bad manners to Xbox Live thanks =)

#148 Name48928

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Posted 25 June 2012 - 02:02 PM

View PostSstrikes, on 25 June 2012 - 01:57 PM, said:

What's with all of the nastiness that is coming out of the wood work.


Most likely, it's just people being impatient. Either impatient that the game isn't available yet. Or, in my case, impatience with people who are impatient. B)

"I don't practice what I preach because I'm not the sort of person I'm preaching to."

#149 Diomed

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Posted 25 June 2012 - 02:18 PM

View PostSstrikes, on 25 June 2012 - 01:57 PM, said:

What's with all of the nastiness that is coming out of the wood work. Play nice guys, the more players the longer lasting and more successful this game will be. Keep the bad manners to Xbox Live thanks =)

Spot on!

Usually people start calling names when they can't make a reasoned, logical, cogent arguement, as so many of the posts by my detractors have been.

And the low level of reading comprehension these days defintely makes it difficult to have a mature, adult debate.

Edited by Diomed, 25 June 2012 - 02:19 PM.


#150 Freakiie

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Posted 25 June 2012 - 02:18 PM

View PostMinionJoe, on 25 June 2012 - 01:51 PM, said:


My greatest acheivement in WoT was leveling my MS-1 crew from 50 to 100% the hard way. Took three months and enjoyed almost every round of it. It really wasn't until Tier 5-7 that I encountered the entitled, over-privileged pay-to-win players that ruined the game for me. I truly hope PGI avoids instilling that sort of behavior in their paying customers.

(Edit: I did end up spending $15 total on WoT, primarily to buy more tank bays and to train up crew for a T-35/85. I ended up cancelling the game with $3 in gold left on the account. Just wasn't worth playing anymore.)

But yes, not paying means having to play more rounds. And can you imagine the horror of that? Having to play a game MORE?!? B)


If by Pay to Win you mean people playing premium tanks, those are in no way P2W. They're far weaker than their normal free counterparts. When I drive my IS-3 as only T8 and the enemy has a Löwe/T34 it's easy, when the enemy has a KV-5 I can just drive straight into him and take him out knowing he won't penetrate me a single time. P2W MAX! :P

The problem is more with people thinking they're better than the rest because they paid, while without the nonpaying people they'd have nobody to play against vice versa of course without paying people we'd also have no game. There will always be paying players hating on non paying players and vice versa, that's the internet unfortunately.

#151 Name48928

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Posted 25 June 2012 - 02:22 PM

View PostFreakiie, on 25 June 2012 - 02:18 PM, said:

If by Pay to Win you mean people playing premium tanks, those are in no way P2W.


No, I'm talking people who use gold ammo and gold consumables. People who do higher damage and penetration because they paid cash. Or who have increases to crew skill, reload speeds, turret traverse, or ground speed because they paid cash.

#152 trycksh0t

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Posted 25 June 2012 - 02:24 PM

Guild Wars 2 also requires a purchase before you can play, MWO doesn't. The Founder's packages aren't a "preorder", it's an attempt by the development team to generate revenue before the game launches in order to get the hardware necessary, as well as provide support during the fledgling stages of the game. PGI doesn't have a financial giant backing them, so they've basically asked us to help out by saying "Hey, if you throw us some funding to get us what we need, we'll throw you some in-game items as compensation."

Guild Wars 2 lifted it's NDA, because it needs to generate big hype early in order to remain solvent, because they are entirely dependent upon moving units to make a profit. MWO does not have the same requirements, the amount of players doesn't matter because they never made a dime on those installations.

They're also still in closed-beta status, with another closed beta on the horizon, so lifting the NDA now would be counter productive, due to the changes still being made to the game. Lifting NDA during early closed betas = flood of ultimately incorrect information compared to the game when it goes live.

#153 rarafungi

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Posted 26 June 2012 - 04:13 PM

View PostDiomed, on 24 June 2012 - 06:30 AM, said:

There are many of us trying to decide if we should buy the game and if so which package should we preorder. It is almost impossible to make this decision without data, and sadly, for this game there is too little meaningful data to base that decision on.

Yes, we can watch videos and read transcripts of devs saying the same cliche's and catchphrases over and over. We can wade through these forums and read the wild speculation based on 'faith' and 'feelings' which are not even useless. What we need is frank, honest opinions of the game from people who have played it.

There is a major title in beta now that will release at roughly the same time as this game: Guild Wars 2. That game is probably farther from release than this one and yet they have lowered their NDA. And as a result I have preordered that game.

MWo Devs please lower the NDA. I want to preorder your game, I really do; but I have been burned so many times by game devs lies that I just can't do it. I need more data.


In addition, the NDA still does not stop publishing material from the closed beta. In fact, only the NDA prevents honest people get the information they need.





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