! ~ Rear View Mirror ~ !
#41
Posted 29 February 2016 - 09:26 AM
#42
Posted 08 March 2016 - 08:26 AM
- press F3 to launch the drone
- hold right Ctrl
- move the camera
There's no way that would be an advantage in combat and should be supported by the existing engine/control limitations
#43
Posted 08 March 2016 - 08:44 AM
- Also, if we migrate to a new engine.. well, who knows.
- I think your idea would be good for General purpose navigations thought... just sounds like a lot of steps if someone is shooting at you.
#44
Posted 08 March 2016 - 11:03 AM
So I am glad to see how much support this has gotten as we need something like this for a while.
#45
Posted 09 March 2016 - 10:41 AM
Quote
That's kind of my point, it's not meant to be a combat aid, just a means of moving around less clumsily
Edited by Dogstar, 09 March 2016 - 10:41 AM.
#46
Posted 26 March 2016 - 07:10 PM
there, now one of your useless screens is now used.
OR add it is equipment into the head slot.
#47
Posted 26 March 2016 - 07:58 PM
#48
Posted 26 March 2016 - 08:05 PM
so please tell us again GabrielSun how this is the same thing as a Seismic sensors?
Edited by VinJade, 26 March 2016 - 08:07 PM.
#49
Posted 27 March 2016 - 06:45 AM
Edited by KursedVixen, 27 March 2016 - 06:47 AM.
#50
Posted 27 March 2016 - 04:13 PM
I agree, it should only allow us to see directly behind us.
#51
Posted 28 March 2016 - 01:20 AM
mainly because I'm tired of Modules for things that Mechs have BY DEFAULT!
BAP AND CAP have seismic sensors and many other things to detect hidden mechs, it's essentially an addon Sensor computer like the targeting computer is an addon Target computer Deticated computers like a GPU in a modern computer, specifcally built to do one task.
I'm pretty sure Battlemech designers Including the clan would NOT be stupid enough to make a sensor system that detected enemies Only in front of them.
I won't get into more problems with this game as it would go off topic.
Edited by KursedVixen, 28 March 2016 - 01:25 AM.
#52
Posted 29 March 2016 - 12:12 AM
I agree, the mechs should already come with basic Seismic sensors along with the review ability.
after all in the tt an Atlas had rear mounted Lasers and that meant you need to be able to see behind you to use them, or thinks like the Jag/Rifleman as they could flip their arms behind them to attack those behind them.
you see it in the books as well so this shouldn't even be needed to be asked for when it should have been a basic function on all mechs.
#53
Posted 29 March 2016 - 12:16 AM
Use your seismic sensors.
#54
Posted 29 March 2016 - 01:16 AM
besides this option like seismic sensors are all mandatory part of the mech's sensor suite right from the factory.
#55
Posted 29 March 2016 - 05:39 AM
The very word Sensor, in itself describes what it does it does not allow me to 'see' the mech(s) behind me but to detect or sense them, not with my eyes, unless you have eyes in the back of your head you will never 'see a mech behind you, unless you have a backup camera.
Edited by KursedVixen, 29 March 2016 - 05:41 AM.
#56
Posted 29 March 2016 - 01:37 PM
#57
Posted 29 March 2016 - 02:59 PM
#58
Posted 30 March 2016 - 06:44 AM
yeah remove one of the blasted uselessly distracting screens, make it useful replace the kill screen if that is the most visible one I do not care.
Edited by KursedVixen, 30 March 2016 - 06:44 AM.
#59
Posted 30 March 2016 - 09:46 AM
It's funny how we have to ask for what should be basic/standard on all mechs from the get go?
Seismic sensors, rear view ability, ect?
yet in order to get these basic functions we have to pay to get them in mods....
#60
Posted 31 March 2016 - 12:37 AM
look at this beautiful picture that is REAL night vision do you see a black sky No. Is your vision limited to less than 300 meters. No.
why do we get such crappy equipement I understand the heat vision thing due to sniping but night vision is CRAP
Edited by KursedVixen, 31 March 2016 - 12:43 AM.
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