

Receiving Damage Is Often Too Quiet
#1
Posted 05 October 2014 - 05:17 PM
A lot of the time when I'm playing, I am taking damage. Now a lot of the time, when I'm being shot I only notice because my paper doll starts to light up. Other times I'll actually see someone shooting me and I'll barely hear a thing.
Is there any particular reason why I can barely hear my 80 ton mech being partially melted by a barrage of lasers? There is a sound effect but its much too quiet, and I assure you I'm playing at a decent volume
There has to be someone else who has this same issue, its been like this for so long and has been overshadowed by all of the bigger issues.
#2
Posted 05 October 2014 - 05:43 PM
#3
Posted 05 October 2014 - 05:48 PM
#4
Posted 14 October 2014 - 11:45 AM
#6
Posted 14 October 2014 - 12:19 PM
Edited by DEMAX51, 14 October 2014 - 12:20 PM.
#7
Posted 14 October 2014 - 12:20 PM
LordKnightFandragon, on 05 October 2014 - 05:48 PM, said:
Practice more, and make sure you lock your target so you can see the red box. Getting blinded/shaken doesn't affect your aim, only your eyes.
#8
Posted 14 October 2014 - 12:28 PM
#9
Posted 14 October 2014 - 12:30 PM
#11
Posted 14 October 2014 - 12:35 PM
#12
Posted 14 October 2014 - 12:41 PM
#13
Posted 14 October 2014 - 12:45 PM
El Bandito, on 05 October 2014 - 05:43 PM, said:
This is pretty interesting indeed.
Laser is a kind of light and does not have a sound itself.
A pilot should hear the noise of its own mech's armor that is vaporizing when hit by lasers.
#14
Posted 14 October 2014 - 12:46 PM
#15
Posted 14 October 2014 - 12:47 PM
#16
Posted 14 October 2014 - 12:49 PM
DEMAX51, on 14 October 2014 - 12:19 PM, said:
I get this too. I infuriates me when I look down and say, "Oh, hey...apparently my armor is red in the shoudler..." after no cockpit rock, no audio queue, etc. Pretty sure it's a bug and it's highly disruptive imo.
Edited by TygerLily, 14 October 2014 - 12:50 PM.
#17
Posted 14 October 2014 - 12:50 PM
#18
Posted 14 October 2014 - 12:51 PM
However when taking multiple type of damage(energy, ballistic. missile), the sound would overlap and hard to tell apart.
Laser damage makes a sizzling sound on contact, even if hit object near you.
Missile make the loudest noise though, with it's clanking. Ballistic hit seems to be the softest among the 3.
#19
Posted 14 October 2014 - 12:57 PM
Belorion, on 14 October 2014 - 12:50 PM, said:
The impact is basically silent. It's the flash vaporizing of armor that makes a hell of a lot of racket. Ever drop an ice cube into a warm liquid and hear the ice cube crack? Now imagine that ice cube is metal, and just got enough heat pumped into it to instantaneously turn it into a gas. That's gonna make a noise.
Edited by Escef, 14 October 2014 - 12:58 PM.
#20
Posted 14 October 2014 - 01:07 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users