Posted 17 October 2014 - 12:32 PM
*Catches up on thread for a bit*
I've got to say I'm disappointed, Bishop. I would have figured you for one of the biggest proponents of customization and personalization this system is undercutting. Sure this system improves battlefield diversity and, perhaps, diversity between individual pilots, but it effectively removes a pilot's ability to put his own personal flair on his ride of choice and not be smacked across the jowls for it.
As someone who started this game riding aroun in Dragons, for instance, let's look at the quirks for the DRG-1N - my very first owned 'Mech, still occupying pride of place in my first 'Mechbay slot. or it would if one could tell which of my slots was my first slot. Anyways:
[color=#00FFFF]Dragon 1N - Tier 5 Support[/color]
Additional Structure CT +24
Additional Structure RA +6
AC/5 Cooldown +50% 25x2
ER-LL Cooldown +25%
ER-LL Duration -25%
Energy Weapon Range +16%
So. Looking at these bonuses, it's pretty obvious that I have to run dual AC/5 on the DRG-1N. No other options - that godawful enormous bonus means it's the absolute height of utter stupidity to put together a DRG-1N that doesn'i maximize one of the biggest straight DPS bonuses in the game. As well, I don't even get any real choice of backup armaments - I get to stuff an ER large laser in that shoulder hardpoint, for the same reason of blind-stupid-obvious damage increases. My "choice", when it comes to this old friend, is whether I want a 300XL engine and two ERLL, or whether I want to use a 350XL and stick to only one backup laser. That is pretty much the entire extent of my choice when it comes to the DRG-1N. Fast dual AC/5 with a single ERLL backup, or average-speed dual AC/5 with dual ERLL backup.
The reason I bought the DRG-1N in the first place - its dual missile hardpoints and the 2x SRM-4 close-range sucker punch I used to get some pretty good mileage out of compared to my other Dragons, both more accurate and more damaging than a single SRM-6 - falls away entirely. Yes, it's an incredibly minor quibble in the scheme of things and I realize this, but this old hulk has been my buddy since I started playing the game. It hurts to watch the builds I struggled with, the lessons I learned with it, all the cool experiments I ran with it (successfully or not) just...sliced away. Discarded like so much trash, out the airlock never to return. My old buddy First-In has one thing it gets to do now, whether I wanted to do that thing with it or not.
As it turned out, that wasn't at all what I was doing with First-In, and so I get to either switch him over to dual AC/5s with an ERLL in the shoulder or I get to just sell him altogether.
Watching that happen to every T4 and T5 'Mech in the game hurts a lot of people, I'd imagine. This isn't nearly so disruptive as sized hardpoints would be, of course, and realistically we'll get over it. It just makes folks like Oogalook and I wonder what happened to the original plan.