Primary Objective Event
#141
Posted 19 October 2014 - 05:29 AM
Not to mention tards who go and HAVE TO KILL dc guy, instead collecting points.
#142
Posted 19 October 2014 - 06:17 AM
Johnny Reb, on 18 October 2014 - 10:34 PM, said:
edit@bront
Doh. I need to check my math. (45% discount does not mean 45% pricing)
Deathlike, on 18 October 2014 - 10:32 PM, said:
It ends on Monday morning "PGI patch hour".
If the thing extended a day, I don't think it would help much, but it would close the gap quite a bit based on the projections.
For instance, if PGI changed the scoring and/or incentives once coming to work on Monday and analyzing.. it is possible to create a "mad dash" to hit 50% on the last day.
It's an opportunity, but I doubt PGI would capitalize on it.
Thorqemada, on 18 October 2014 - 09:50 AM, said:
PS; I guess that the average per Player is between 4 and 5 matches in a hour and imho we had ~500 matches per hour in the peak times.
I still don't have a K. I'll try to get one.
#143
Posted 19 October 2014 - 06:39 AM
For players that already got the Crows and Shadowhawks there is no carrot to chase except cheaper mech bays. So the incentive to participate for those players is not really there.
Hopefully if they do these in the future they add a carrot at the end of the stick to get players playing.
Edited by Destoroyah, 19 October 2014 - 06:50 AM.
#144
Posted 19 October 2014 - 06:43 AM
Destoroyah, on 19 October 2014 - 06:39 AM, said:
absolutely agree. There's no incentive to put in the effort for the extra 200k points when it's just an extra 5%
Carthoo, on 19 October 2014 - 05:29 AM, said:
Not to mention tards who go and HAVE TO KILL dc guy, instead collecting points.
killing mechs. more important than points and life itself
#145
Posted 19 October 2014 - 07:06 AM
#146
Posted 19 October 2014 - 07:08 AM
Draven Darkshadow, on 19 October 2014 - 07:06 AM, said:
Not true. Winners get salvage bonus, and the objective win bonus is more than the value of most single mech kills. Particularly in conquest.
Edited by Bront, 19 October 2014 - 07:08 AM.
#147
Posted 19 October 2014 - 07:52 AM
Bront, on 19 October 2014 - 07:08 AM, said:
QFT - but I guess people do not know this. Jump in game and shoot everything is easier than reading the forum...
#148
Posted 19 October 2014 - 08:14 AM
As for conquest, its just a game of musical chairs with mechs involved. Just how we pump spaceship fuel while fighting in our mechs is just beyond me. I could understand destroying the well heads or defending them.... but not the run around cap thing.
#149
Posted 19 October 2014 - 08:32 AM
#150
Posted 19 October 2014 - 08:45 AM
Bront, on 19 October 2014 - 06:17 AM, said:
The current trajectory is a bit closer to 100k points per day. Current score as of 12:43PM EST (almost 2 days worth) is 208430. We're on pace for 300k by the end. It's arguably a far cry from 450k, even if we extend a day (it'll project to 400k, unless something dramatically changes).
#151
Posted 19 October 2014 - 08:47 AM
But I'm grinding away for the rest of you
#152
Posted 19 October 2014 - 09:27 AM
I do like the community achievement with rewards to everyone. Especially the newer players that can purchase a shiny new green mech to run around in and us to .........
I have been seeing and reminding people to leave that last mech standing, maybe with one leg no arms, but standing. So some people are taking this seriously. Even if I am not going to buy a mech bay or mech it is for everyone else.
#153
Posted 19 October 2014 - 09:40 AM
#155
Posted 19 October 2014 - 09:55 AM
Shredhead, on 17 October 2014 - 09:10 AM, said:
Let's go
lol, made my day nice u-turn!
I like the idea of this event! Looking 4ward 2 my SHD-2D. Then I'll own all 5 of them =) jepee
Unfortunately I screwed 10pts already because I killed the last disco mech in assault, not thinking of the bigger picture... Damn tunnel vision. Thanks to my team for not bashing me!
Edited by Myke Pantera, 19 October 2014 - 10:04 AM.
#156
Posted 19 October 2014 - 11:14 AM
How many virtual servers PGI runs (minimum) ?
Is matchmaking waiting time a joke with players nerves?
(I know easy trick to short waiting time but I am afraid to say, dont know if it is against game owner policy...)
Edited by ExoForce, 19 October 2014 - 11:17 AM.
#157
Posted 19 October 2014 - 12:29 PM
TOTAL POINTS: 230,180
Looks like 45% is a lock.
The 50% goal was always a test to see if the players would change their ways, and move to mode play instead of deathmatch. PGI got it's answer.
#158
Posted 19 October 2014 - 12:36 PM
Hope that now PGI got it served and finally change game modes.
#159
Posted 19 October 2014 - 01:00 PM
knightsljx, on 19 October 2014 - 06:43 AM, said:
And that is the heart of the matter PGI.
This is a nice event because it will give lots of clan mechs to free to play folk. But if you do this again please offer a reward at least equal to half the discount to people who already have the mech you are putting on sale.
If you want people to do 200,00 more points worth of work you need to give them a better reward for doing so. I don't mean to be rude but for that much more effort I would have expected a 65% sale.
On that note let me say thank for you the 3x 45% off clan mechs.
#160
Posted 19 October 2014 - 01:03 PM
Edited by MarsAtlas, 19 October 2014 - 01:04 PM.
23 user(s) are reading this topic
0 members, 23 guests, 0 anonymous users