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Patch Notes Are Up


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#1 RetroActive

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Posted 21 October 2014 - 09:43 AM

Patch notes are up early for once!

http://mwomercs.com/game/patch-notes

#2 Mcgral18

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Posted 21 October 2014 - 09:45 AM

Aw Yiss, Cent AH has 3/3 for hardpoints. (Was it not 3B 2M in the past?)

SRM18+AC20?

Edited by Mcgral18, 21 October 2014 - 09:46 AM.


#3 Scratx

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Posted 21 October 2014 - 09:46 AM

View PostMcgral18, on 21 October 2014 - 09:45 AM, said:

Aw Yiss, Cent AH has 3/3 for hardpoints.

SRM18+AC20?


Probably. It's going to hurt like a b**** in CQB.

Make sure you have a lot of ammo, though, you have no energy backups to fall back on if you run out...

#4 Kaeb Odellas

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Posted 21 October 2014 - 09:47 AM

MORE GHOST HEAT

BLARG

I guess this fixes the dumb situation where firing more LRMs in one configuration generates less heat than fewer LRMs in another, but more ghost heat is always a bad thing forever.

#5 Mcgral18

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Posted 21 October 2014 - 09:48 AM

View PostScratx, on 21 October 2014 - 09:46 AM, said:


Probably. It's going to hurt like a b**** in CQB.

Make sure you have a lot of ammo, though, you have no energy backups to fall back on if you run out...


I'm looking at the tonnage now....not going to happen....Oh well.

Still, some nice loadouts can be made.

#6 Artgathan

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Posted 21 October 2014 - 09:48 AM

View PostScratx, on 21 October 2014 - 09:46 AM, said:


Probably. It's going to hurt like a b**** in CQB.

Make sure you have a lot of ammo, though, you have no energy backups to fall back on if you run out...


If I run out of ammo I can just follow around an assault mech to get my "Medium Protection Bonus" :ph34r:

The new rewards look amazing and seem like they'll promote teamwork. And LRMs. But mostly teamwork.

#7 Monkey Lover

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Posted 21 October 2014 - 09:48 AM

They got that up fast , that's cool.

#8 Artgathan

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Posted 21 October 2014 - 09:50 AM

View PostMcgral18, on 21 October 2014 - 09:48 AM, said:


I'm looking at the tonnage now....not going to happen....Oh well.

Still, some nice loadouts can be made.


You *can* do it (AC/20 + SRM18) using an XL 200. If you want 3 tons of ammo for each system you'll have 0.5 tons left for extra armor (this build is using the stock armor + Endo Steel).

#9 Mothykins

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Posted 21 October 2014 - 09:53 AM

So. Looks like the major bummer is that class III jjs are getting hosed.

Heavies get none of the love, but every other class does?

Sucks to be a heavy player.

#10 Monkey Lover

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Posted 21 October 2014 - 09:54 AM

ah.... i kind of liked the therma broke bridge :)

#11 Shadow Magnet

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Posted 21 October 2014 - 09:54 AM

What was the previous heat scale for PPCs when it now got changed to 7.0?

#12 Joseph Mallan

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Posted 21 October 2014 - 09:55 AM

Fairly productive Patch. Sounds like we have a lil more Role Warfare now which is a good thing.

#13 stjobe

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Posted 21 October 2014 - 09:56 AM

View PostCavale, on 21 October 2014 - 09:53 AM, said:

So. Looks like the major bummer is that class III jjs are getting hosed.

Heavies get none of the love, but every other class does?

Sucks to be a heavy player.

Too many of you around anyway, you don't need any further encouragement.

I'm happy to finally see some role rewards in the reward structure; will be interesting to see how those affect the queues (and more importantly, light/medium play).

#14 Lucky Noob

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Posted 21 October 2014 - 09:57 AM

WTF... the n ew rewards may be realy cool, i have to test..<3

#15 Monkey Lover

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Posted 21 October 2014 - 09:57 AM

View PostShadow Magnet, on 21 October 2014 - 09:54 AM, said:

What was the previous heat scale for PPCs when it now got changed to 7.0?



smurfy has it list as 10. http://mwo.smurfy-net.de/equipment

#16 Bishop Steiner

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Posted 21 October 2014 - 09:58 AM

View PostMcgral18, on 21 October 2014 - 09:45 AM, said:

Aw Yiss, Cent AH has 3/3 for hardpoints. (Was it not 3B 2M in the past?)

SRM18+AC20?

probably ac20, x3 aSRM4 for better groupings, ammo consumption and RoF. Never found 3xSRM6 very effective at dealing "useful" damage. But will undoubtedly try it both ways! Might even toss on the old 3x SSRM2 Light fighter version.

#17 Mothykins

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Posted 21 October 2014 - 09:58 AM

View Poststjobe, on 21 October 2014 - 09:56 AM, said:

Too many of you around anyway, you don't need any further encouragement.

I'm happy to finally see some role rewards in the reward structure; will be interesting to see how those affect the queues (and more importantly, light/medium play).

I pilot Lights, Sir. Bug Squad.

It was more a mention because 'Mechs like the Summoner are staying the same, but the JJ assaults are getting a buff. Seems bad.

#18 Mcgral18

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Posted 21 October 2014 - 09:59 AM

View PostShadow Magnet, on 21 October 2014 - 09:54 AM, said:

What was the previous heat scale for PPCs when it now got changed to 7.0?


PPC was 7, ERPPC was lower.

They are now the same.

#19 kapusta11

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Posted 21 October 2014 - 10:01 AM

View PostMcgral18, on 21 October 2014 - 09:59 AM, said:


PPC was 7, ERPPC was lower.

They are now the same.


I thought it was 12 for PPC and 19 for ERPPC, hm...

#20 Mcgral18

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Posted 21 October 2014 - 10:02 AM

AH and Atlas S are up on Smurfy now.





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