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Conquest Cap Speed

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#1 Milocinia

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Posted 21 October 2014 - 05:30 PM

Finally this mode is a lot more playable again!...

...Except I think you've got the cap speed a bit too quick. Is it quicker than it was originally? If so then there was nothing wrong with the original cap times. If not (it's been far too long for me to remember the original capping times) then reducing the current speed by 25-50% should suffice.

#2 xeromynd

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Posted 21 October 2014 - 06:57 PM

I have to say it really does feel FASTER than it was in Open Beta, before they gave it the huge nerf which led to where it was before this patch.

Edited by xeromynd, 21 October 2014 - 06:57 PM.


#3 HimseIf

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Posted 21 October 2014 - 08:20 PM

i like it so far. Might let it play out for a few days or weeks before making final judgment on it. Makes things less predictable.

Edited by HimseIf, 21 October 2014 - 08:20 PM.


#4 NKAc Street

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Posted 21 October 2014 - 08:21 PM

Cap speed is perfect, leave it alone, I actually like playing it again.

#5 Troutmonkey

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Posted 22 October 2014 - 03:04 AM

New cap speed is awesome. People are flanking and have stopped death balling for the most part, or at least toned it down as it's actually worth breaking away from combat to get a cap point now.

#6 Thanatos31

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Posted 22 October 2014 - 03:09 AM

I think it's great too; alot more players (PUGs) start capping and playing more "conquesty"

#7 xeromynd

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Posted 22 October 2014 - 01:23 PM

Cap speed in Assault should NOT be updated. It SHOULD be slow.
When playing assault, I'm getting more matches like I used to in Open Beta where the base is capped almost 2 minutes into the match by enemy lights. I thought the cap speed nerf we had a while ago was to prevent that, but now it's right back where it was, if not FASTER.

Fast cap speed in conquest = good
Fast cap speed in Assault = pls no

#8 Ironwithin

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Posted 22 October 2014 - 01:50 PM

View Postxeromynd, on 22 October 2014 - 01:23 PM, said:

Cap speed in Assault should NOT be updated. It SHOULD be slow.
When playing assault, I'm getting more matches like I used to in Open Beta where the base is capped almost 2 minutes into the match by enemy lights. I thought the cap speed nerf we had a while ago was to prevent that, but now it's right back where it was, if not FASTER.

Fast cap speed in conquest = good
Fast cap speed in Assault = pls no


What he said.

#9 Bigbacon

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Posted 22 October 2014 - 04:31 PM

i think the caps in both modes are bit too fast, especially in assault when 2 mechs can pretty much cap 50-60% before an enemy light can even get back there to try and stop you on most maps.

i still think the speeds should have stayed the same for a single mech trying to cap and then exponentially ramped up as other mechs joined in.

so if it took like 3 minutes to full cap (full enemy cap to full your cap) as a single mech then 2 mechs would be like 2:30, 3 would be 2, and so on or something of that nature. if you have a lance on there, then sure, let it cap in 30 seconds or whatever.

pretty much it should be pretty darn slow to cap with 1 or 2 mechs.

Edited by Bigbacon, 22 October 2014 - 04:35 PM.


#10 Lunatic_Asylum

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Posted 22 October 2014 - 07:39 PM

Now, capture modules are useless...
The values before the patch were perfect, now I have to tick off the Conquest Mode...
Reversing the patch effects on the speed of capturing would solve a lot of grief.

How long does it take to capture one point with 12 'Mechs equipped with Capturing modules? This is beyond ridiculous.

Edited by lunticasylum, 22 October 2014 - 07:41 PM.


#11 MountainCopper

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Posted 23 October 2014 - 02:45 AM

After playing a few games, the capture speed seems rather fine. The game mode now is a lot more playable again. A reason for the existence of Lights gained back as well.

An estimated 20s for one third of the capture-meter? Making it only 60s to fully turn over a point from enemy control, and 40s for making a point "just blue".
Works well, but I'd also be ok with a slightly slower cap speed. What remains, is still having this weird arrangement of the cap points on Alpine Peaks though....

Edited by GoldenFleece, 23 October 2014 - 02:47 AM.






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