Community Warfare Update - Oct 22 - Feedback
#301
Posted 28 October 2014 - 02:41 PM
I feel that we ALL have been had, because the concepts for CW were revealed AFTER people invested in the Clan Invasion Pack. Had it been known beforehand how CW would work, then it would have given all players the option to either:
A) Invest in only IS or Clan, knowing that it would really only make sense to invest your time and money into one of the 2 factions.
Make an alt for an all Clan inventory should you want to experience both sides of the conflict and unsure which side you want to go with.
For those who knew in advance which way they wanted to align, it was a no brainer decision as to whether or not you want to buy or not buy. For us Merc Corps, we believed we had true flexibility. Yes we can change from month-to-month or whatever period we want to go to the trouble of building up LP, but then we suffer LP decay when we switch sides to accommodate our teammates' other desires.
If I could have the option to pull all my Clan 'Mechs to an alt account today, I certainly would, as would many others out there, I am sure.
#302
Posted 28 October 2014 - 03:06 PM
Its the one thing people could have done had they had perfect information at the time they made clan purchases. That information was not available until now and I'm happy to let them split their account if they want to.
Everything else players are begging for and claiming they are entitled to because they bought this or that mech. Those things all effect CW and every single player in the game. But if people get to split their account, that's on them and has nothing to do with me (or anyone else) or our gameplay and its something they always could have done in hindsight.
Every other thing is just sour grapes. You aren't getting exactly what you want. Neither am I. Neither is anyone. PGI/Paul/Russ need to come up with the best systems that will make for the best play experience.
-They decided 10v12 was no good.
-They seem to be deciding that IS mercs / LNW just means free agents who play for anyone
-They decided Clan Factions are issuing "contracts"
-They decided that many planets will be all IS factions vs all Clan factions
-They decided to scrap the official defender unit system
And on and on. Those aren't decisions I like and its not what a CW that was exactly the way I want it would work. But I recognize that any of those decisions affects every single player so expecting it all to go my way is incredibly selfish.
Edited by Hoax415, 28 October 2014 - 03:12 PM.
#303
Posted 28 October 2014 - 04:43 PM
CyclonerM, on 28 October 2014 - 05:32 AM, said:
I think he was just saying that they have already compromised the lore a lot by necessity, and asking them to do it even more is dumb.
Karpundir, on 28 October 2014 - 02:41 PM, said:
I feel that we ALL have been had, because the concepts for CW were revealed AFTER people invested in the Clan Invasion Pack. Had it been known beforehand how CW would work, then it would have given all players the option to either:
A) Invest in only IS or Clan, knowing that it would really only make sense to invest your time and money into one of the 2 factions.
Make an alt for an all Clan inventory should you want to experience both sides of the conflict and unsure which side you want to go with.
For those who knew in advance which way they wanted to align, it was a no brainer decision as to whether or not you want to buy or not buy. For us Merc Corps, we believed we had true flexibility. Yes we can change from month-to-month or whatever period we want to go to the trouble of building up LP, but then we suffer LP decay when we switch sides to accommodate our teammates' other desires.
If I could have the option to pull all my Clan 'Mechs to an alt account today, I certainly would, as would many others out there, I am sure.
I joined a unit a year ago, made lots of friends, and then made the decision that I wanted to be a Clan Warrior when the Clan mechs came out. I then switched units, continued having my friends in my old unit, and made even more friends in my new unit.
Please quit trying to get us to compromise MORE so you have to compromise LESS. Thanks.
#305
Posted 30 October 2014 - 03:22 PM
#306
Posted 31 October 2014 - 11:04 PM
Hoax415, on 28 October 2014 - 03:06 PM, said:
Its the one thing people could have done had they had perfect information at the time they made clan purchases.
Or... allow us to create Clan/IS alter egos for community warfare... then people aren't forced to prioritise purchasing and so forth.
#307
Posted 01 November 2014 - 05:31 AM
So no, its not the same as a "clan alter ego" system which is not a very good idea at all.
#308
Posted 13 November 2014 - 12:58 PM
#309
Posted 13 November 2014 - 01:02 PM
Also that "most of our cbills" comment has been backtracked. PGI says cb/xp rewards should be similar in CW and outside of it but that comment was more based on CW is a limited times per day thing.
#310
Posted 13 November 2014 - 01:33 PM
Hoax415, on 13 November 2014 - 01:02 PM, said:
Also that "most of our cbills" comment has been backtracked. PGI says cb/xp rewards should be similar in CW and outside of it but that comment was more based on CW is a limited times per day thing.
Right, and that "limited times per day" is completely based upon the games sustained population. If there are plenty of people online at all times to be firing games in the CW system, there will be no break in the "windows". Only when populations are low will CW be forced to "pause".
#311
Posted 13 November 2014 - 01:37 PM
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