Vrbas, on 23 October 2014 - 01:15 PM, said:
I agree that the sound design in those videos seems better. I remember when I first saw MWO back in closed beta, I was really impressed by the weapon effects (impacts, fire, smoke, etc). Now I'm not sure if it changed or that I just got used to it. I don't know what happened to the sounds. I do very much like the sounds for the clan weapons though!
However, I think that the sounds are quite fine, but the sound mixing is bad. It is just a cacophony of lasers, impacts and explosions but it gives you no information. I would like to have a better, deeper stereo image so you can hear the sound of footsteps and engines in the distance. Also i would like to be able to hear lasers melting through my armor, hear on what side this happens (where the shot came from, front/back/left/right) and hear a slightly different sound when it gets through the armor and starts damaging the internals. Also component-specific sounds for critical hits.