I guess I must voice my observations, Top 10 finisher using the only thing I have that works. Im a KINTARO 18 5x5 driver.
Ok well for starters letts go into missile hate. Never in all my 25 + years of Battletech/Mechwarrior have I seen so many whining about missle boats. If LRM's wernt ment to be in game then what would be the use for the Catapult, Treb, Kintaro, Timberwolf, Stalker, Stormcrow, Mad Dog, and a crap ton of other cannon mechs. These few examples of the CLASSIC missile boat chassis in game have a purpose. Having said that lotts of folks say that missile boating doesnt take skill,,, POPPYCOCK!!!!! Plain and simple.
If you dont help a missile boat get locks they gotta do it themselves, and some pilots like myself have mastered the DUMB FIRE technique and when we get kills this way were stealing them. Nevermind the fact that you have to aim even more carefully to make dumbfire work. So a good boat pilot knows how to kill without locks. OMG we cant stand for that, its blasphemy for missile boaters to shoot without lock it makes them EQUAL...
So either help as a team and win or not help and roll the dice leave the win up to chance. Most choose the dice cause its popular. This new trend bugs me the most, WTF people if you dont support each other then your ALL BONED. You have to win as a team. I couldnt get this through to people, especially the fact of YOU DONT ADVANCE IF YOU DONT WIN DUMB@$$.
It really seems like people would rather loose matches than to actually help and support one another
Hell even ONE of the Elite STREAMERS on TWITCH was "Shielding enemy mechs from no skill, Kill stealing lurmers" Yes Odwalla I just called you out on that one.
(Link to his post and post...
http://mwomercs.com/...rd-tournaments/
LRMs and Why They Suck
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I don't think I have ever hated LRMs more than I do after this tournament. The frustration I get from seeing LRMs in a match is two fold.[/color]
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1. [/color]
When the enemy team has a lot of LRMs[color=#959595]
that usually means teammates will become very passive. A few will get bored and charge into their death until the enemy team has a substantial lead in kills and proceed to roll the rest of my team. This is especially frustrating when a hand full of maps favor ranged and LRM builds so much that if you get narced or stuck under a UAV, you're literally dead within seconds without the ability to even return fire on the targets that are killing you. It's very reminiscent of stun-lock rogues in vanilla World of Warcraft.[/color]
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2. [/color]
When my team has a lot of LRMs[color=#959595]
that means I'm going to lose kills to mechs that are leaching off my targets. It's usually assault LRM boats who sit in the back and just fire all their missiles at targets that I am tanking and trying to open up. The amount of kills that I've had stolen to friendly LRMs was maddening. I actually stopped targeting mechs if my team was LRM heavy and have even shielded legged enemy mechs from my friendly LRMs to make sure I could secure the kill.[/color]
Yes that post was from the last leaderboard challenge. But this is the message sent by ELITIST. Basically if people like odwalla get thier way the game would no longer be mechwarrior but SOLARIS VII with everyone using a limited number of chassis. All running the same direct fire loadout meta builds, with no indirect fire and most of all no build diversity. Get's pretty boring if you ask me turns the game into nothing but a turret slugging match PPC GAUSS UAC2/5/10/20 and maybe if someone is allowed they might get a SRM 6 or streaks.
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Fact is both sides of the ARGUMENT have valid points and what one side is claiming is actually being done on both sides, both sides steal each others kills, now direct fire has taken another role of playing linebacker to aid enemy's destruction of missle boats (IE shielding enemies for personal kills, legging missle boats so they cant get into position, LBXing friendly missile boats backs to make them weak and made of glass to enemy fire. Or simply blocking a missile boats retreat lines so they are forced to just take a beating be eliminated and therefore more possibility for said linebackers to make kills and damage score.)
yes all these Incidents happend in this weekends challenge, so what do you direct fire boys have to say for yourselves. I mean you guys gripe about missles stealing your kills but then again, many have admitted to waiting for the missile boats to take the target to below 30%, then poke tart and steal the missile boats kill that they rightfully worked for, again ITS A TWO WAY STREET that is against popular opinion to point out. Its easier to go with the popular opinion and claim no skill Missile boaters and demand another nerf or a rework of missiles.
Indirect fire and direct fire have there merits, and downfalls. Both are ment to work together in unison, however this is just a game and not real combat. If it were real combat then it wouldnt matter who got the kill. Do you see actual combat soldiers bitching at each other over who pinned the enemy down and who actually killed them, HELL NO you dont do you!!! All you see is the relief that the enemy is dead.
Fact is in all canon, when the missle boats were called in it was to either soften targets, or to provide covering fire. When the boats were called in they were to do their job and many a frontline battle weary mechs were saved from total destruction just because they had freinds who could go all AT&T and reach out and touch someone.
The scoring system sucks but PGI cant please everyone. In past challenges support roles were favored because assist were worth more than kills, Well people griped and demanded that missile boat had unfair advantage. Then when kills out score assists they gripe again cause missile boats steal their kills. Popular opinion appears to be leaning twards doing away with missile boating all together since in almost every challenge its popular to gripe about them.
Its all about equality and well there can be none when too many gripe. Fact is people wont stop whining until pgi makes every shot hit and every hit kill.
Hope this makes people look at things diffrently
Edited by Falkwulf, 28 October 2014 - 09:47 AM.