to balance them with the Kill/Kill-damage rewards 4000-5000,
both which come with Component destruction +2500 to them,
as well as with Narc, Tag, and Savior kills 4500-6000,
-
=that said=
here are my ideas
=ECM=
i feel we need ECM Rewards,
Give us a reason to use our ECM equipped mechs,
and others a reason to be covered by our ECM mechs,
these rewards are for staying and moving with ECM Mechs,
=ECM Rewards=
-
-ECM Cover-
Be in an ECM Mech,
Have any number of Ally Mechs under your ECM,
Gain 50C-bills per Mech under your ECM,
Reward occurs every 8 second,
-
-ECM Support-
Be in an non-ECM Mech,
Be under the Cover of an Allies ECM,
Gain 75C-bills as long as you remain covered,
Reward occurs every 8 second,
-
-ECM Disruption Kill-
Be in an ECM Mech,
Have one or more Enemy Mechs under your ECM,
Ememy gets destroyed wail under your ECM,
4000 reward,
=AMS=
i feel we need AMS Rewards,
Give us more of a reason to use AMS equipped mechs,
and others a reason to be covered by our AMS Systems,
Rewards based upon moving to Aid or seeking Aid from AMS,
=AMS Rewards=
-
-AMS Cover-
Be in a Mech with AMS Equipped,
Have any number of Ally Mechs within 250m of you,
Have your AMS Shoot down Enemy Missiles
Gain 15C-bills per Missile you shoot down,
-
-AMS Support-
Be in a Mech with out AMS Equipped,
Be within 250m of a Ally with AMS Equipped,
Have their AMS Activate and Shoot down Enemy Missiles,
Gain 10C-bills per Missile they shoot down,
=LRM=
i feel we need LRM Rewards,
Give us more of a reason to use LRM's as support,
and others a reason to seek out Tagged and Narced Enemies,
Rewards based upon moving to Aiding lights seeking targets,
now that Tag no longer helps with anything but LRMs,
=LRM Rewards=
-
-LRM Support-
Be in a Mech with LRMs Equipped,
lock on to an enemy Tagged or Narced by an ally,
Fire your LRM's on said Tagged or Narced Enemy,
Gain 10C-bills per missile that hits the target,
=Focus=
i feel we need Focus Fire Rewards,
Give us more of a reason to Attack what allies are attacking,
and others a reason to all work to take down a Large Enemy,
Rewards based upon moving to Aiding Allies take down Enemies,
=Focus Rewards=
-
-Focus Fire-
look to an Enemy being fired upon by an ally,
Fire on that Enemy and do more than 5 Damage,
Gain 100C-bills Every time you Focus Fire,
Reward occurs every 8 second,
=Command=
i feel we need Command Rewards,
Give us more of a reason follow the Commanders commands,
as well as give us a reason to want to take the Commander position,
Rewards based upon doing things in the proximity of a command icon,
=Command Rewards=
-
-Commander Bonus-
place a Command Icon on the Map
have allies fight the enemy within 500m of the icon,
have your allies do more than 10 damage to an enemy,
Gain 50C-bills for every Ally engaged with an enemy,
Reward occurs every 8 second,
-
-Officer Bonus-
place a Command Icon on the Map
have allies fight the enemy within 500m of the icon,
have your allies do more than 10 damage to an enemy,
Gain 25C-bills for every Ally engaged with an enemy,
Reward occurs every 8 second,
-
-Soldier Bonus-
see a Command Icon on the Map
move to fight the enemy within 500m of the icon,
attack and do more than 10 damage to an enemy,
Gain 75C-bills for heading Commands,
Reward occurs every 8 second,
=Tag and Narc=
i feel we need better Tag and Narc Rewards,
Give us more of a reason to use Tag and Narc for Allies,
Rewards based upon moving to Tag and Narc targets,
now that Tag and Narc only help LRMs,
=Tag and Narc Rewards=
-
-Holding Tag-
Be in a Mech with Tag Equipped,
Tag an enemy, and Hold your Tag for 5 seconds,
Gain 100C-bills as long as you hold your Tag,
Reward occurs every 8 second,
-
-Narcing Priority-
Be in a Mech with Narc Equipped,
Nark an enemy, rewards based on importance,
Gain 75C-bills if you Narked a Assault or Heavy Mech,
Gain 100C-bills if you Narked a Medium or Light Mech,
Reward occurs every 8 second,
=Tanking and Suppression=
i feel we need better Tanking and Suppression Rewards,
Give us more of a reason to Share Armor with our Team,
Rewards based upon Taking Damage and Lasting,
=Tanking and Suppression Rewards=
-
-Tanking-
Be in a Mech with and Be Fired Upon,
Gain 100C-bills for Each Point of Damage you Take,
your Life Percent before Death is Subtracted form the Tanking Total,
(5000Cbills(50Damage) then killed at 90%Life only Nets 10% of 5000)
-
-Suppression-
Fire a Weapon at an Enemies Location,
do more that 20 Damage within 50m of Enemy,
Gain 100C-bills as long as you Suppress your Enemy,
Reward occurs every 8 second,
If PGI wants to Add in Roles for us to Preform,
then the Best way it to make those Roles Just as Rewarding as Damage,
this way Everyone can Contribute to the Team and Feel they are rewarded,
Agree? Disagree?
Please Post Below,
Thoughts, Comments, Concerns?
Thanks,
Edit- Poll Options,
Edit2- Text refinement,
Edit3- rewards change to match current
Edit4- Poll changed LRM added
Edit5- LRM rebalancing poll hold
Edit6- ECM kill reward decreased
Edit7- Focus Fire Reward
Edit8- Rewards increased
Edit9- Topic name changed/Commander rewards
Edit10- Added Tag and Narc rewards
Edit11- Values Changed,
Edit12- Added Tanking and Suppression
Edit13- Some revisions,
Edited by Andi Nagasia, 19 September 2016 - 07:29 PM.