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Why Doesn't Pgi Advertise To Make $?


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#61 XphR

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Posted 27 October 2014 - 11:06 AM

View PostMeiSooHaityu, on 27 October 2014 - 10:47 AM, said:

Your right, a LOT less people play this game (like it or not). That's why I don't feel the player base in MWO is enough to warrant the ad strategy anyway.

It's sickening how many people play those games and how much revenue they generate (some of the more popular ones generate around 1 million daily). That's a lot of players if you assume only a fraction of people spend money on those crap games.

Still, I'm surprised how many people are completely against the idea of a fully ignorable ad. The only way it would be really bad I'd if it was mandatory, or the C-Bill earn was made even worse forcing players to watch to earn anything. That is more of a trust issue than an ad mechanic issue.

And that is why putting any money into this kind of idea.. is a bad idea. An employee of PGI putting time into even researching this area of revenue would be akin to blending a few hundred dollars up and pouring the money down the drain.

They would make more money with a bitcoin tip jar.

You can cut your hand off, I will not stop you. But I will tell you its a generally bad idea.

Edited by XphR, 27 October 2014 - 11:09 AM.


#62 Vinhasa

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Posted 27 October 2014 - 11:39 AM

View PostXphR, on 27 October 2014 - 10:39 AM, said:

O_o
Im not quite sure you understand how money works.


I think you've missed the point of the post if that's the impression you get.

#63 Vinhasa

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Posted 27 October 2014 - 11:48 AM

View PostKavoh, on 27 October 2014 - 10:40 AM, said:


MC? LOL, then it becomes mandatory...

If its rewarded in any way, people will instantly flock to it to exploit and "farm" it for free currency. That will not work.


People will farm anything. This simply gives folks the opportunity to earn some MC to do stuff like buy mech bays and the occasional hero / champion mech (or colors, etc) that they wouldn't otherwise have access to. It would truly make the game more equitable for all in the sense that no one could legitimately cry "P2W" about pretty much anything anymore.

#64 MeiSooHaityu

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Posted 27 October 2014 - 11:52 AM

View PostVinhasa, on 27 October 2014 - 11:48 AM, said:


People will farm anything. This simply gives folks the opportunity to earn some MC to do stuff like buy mech bays and the occasional hero / champion mech (or colors, etc) that they wouldn't otherwise have access to. It would truly make the game more equitable for all in the sense that no one could legitimately cry "P2W" about pretty much anything anymore.


I can't see this ever being for MC. C-bills sure, but not MC.

I said a watchable video per drop earlier, but that seems a bit much. In retrospect, the option to watch a 30sec ad once a day for about 200,000~300,00 C-Bill range would seem about right IMO.

Also we would need to assume that this would not effect PGI's current economy strategy. If they implement this, and in turn lower the C-Bill earn even lower to "force" free players to watch it to earn anything, the system would break the game. The economy would have to continue being adjusted as if this mechanic didn't exist.

Edited by MeiSooHaityu, 27 October 2014 - 11:55 AM.


#65 Xtrekker

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Posted 27 October 2014 - 12:06 PM

View PostAjerWerklWerkl, on 26 October 2014 - 08:04 AM, said:

Well, I guess it's clear...

For the most part, you all would rather grind than see any advertising... not what I expected, but informative!


Perhaps there could be a separate section of the site that would pay c-bills to watch ads. We could call it AdWarrior Online. Or perhaps slow down the conquest timers again, add billboards next to the resource stations that play ads as the time ticks down, with an "Ad watching bonus" at the end of the match.

Welcome to Costco. I love you.

People usually fight to get the most product for the least cost. I don't understand why PGI's customer base keeps trying to find new ways for them to charge us or otherwise hinder our experience for their profit. I'm sure when needed they can figure their own strategies out without us making outlandish suggestions like this.

#66 Mercules

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Posted 27 October 2014 - 12:10 PM

View PostMeiSooHaityu, on 27 October 2014 - 10:47 AM, said:

Still, I'm surprised how many people are completely against the idea of a fully ignorable ad.


Because it won't be. If we can ignore it and have no incentive to view it, no one will. That means no one will advertise with them because no one will see it. If they give us incentives that make the inconvenience worth watching them then we will all HAVE to watch them to keep up our earnings. So at that point it is not ignorable

#67 XphR

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Posted 27 October 2014 - 12:22 PM

View PostXtrekker, on 27 October 2014 - 12:06 PM, said:


Perhaps there could be a separate section of the site that would pay c-bills to watch ads. We could call it AdWarrior Online. Or perhaps slow down the conquest timers again, add billboards next to the resource stations that play ads as the time ticks down, with an "Ad watching bonus" at the end of the match.

Welcome to Costco. I love you.


Idiocracy, its not a movie, its a window into the future.

View PostVinhasa, on 27 October 2014 - 11:39 AM, said:

I think you've missed the point of the post if that's the impression you get.

Feel free to give it a second go.
As it stand the post makes me believe you think someone would pay PGI to potentially show some of us advertisements. Advertisements that PGI would then pay us MC to watch. MC being the paid curacy of mechwarrior. How would this benefit PGI again?

#68 Kodyn

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Posted 27 October 2014 - 12:27 PM

I for one wouldn't care either way, as long as they were fairly unobtrusive, but to answer the title of the thread-

Because PGI would lose more money than they'd gain.

This player base would not respond well to having ads forced upon them, and enough whales would likely leave to have a large enough impact on PGI's income that it would probably cripple the game. Thus, bad business.

PGI knows their players....somewhat. At least they know that they will rage quit at the slightest provocation, and take their money with them, and with the current state of the game(Ie, lack of influx of new players), they can't afford to lose a large chunk of players to potentially make a very, very small advertising profit.

#69 Vinhasa

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Posted 27 October 2014 - 12:59 PM

View PostXphR, on 27 October 2014 - 12:22 PM, said:


Idiocracy, its not a movie, its a window into the future.


Feel free to give it a second go.
As it stand the post makes me believe you think someone would pay PGI to potentially show some of us advertisements. Advertisements that PGI would then pay us MC to watch. MC being the paid curacy of mechwarrior. How would this benefit PGI again?


How is the benefit unclear? PGI gets paid real world cash money, people that choose to sit through ads get paid in game currency that effectively costs PGI nothing. PGI can pay their bills, salary, etc, and players get access to things they otherwise would not have access to, unless they spent real world money.

And, yes, people will display ads in game. There's ALWAYS demand for eyeballs. They could even go the easy route and just adsense it (or something along those lines, dunno if they specifically handle in game advertisement) so they don't have to deal with the sales side of things.

#70 Xyroc

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Posted 27 October 2014 - 01:05 PM

I use to see their adds all over the place do to ad placement services. That was before I was using AB plus and ghostery though.

#71 XphR

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Posted 27 October 2014 - 01:25 PM

View PostVinhasa, on 27 October 2014 - 12:59 PM, said:


How is the benefit unclear? PGI gets paid real world cash money, people that choose to sit through ads get paid in game currency that effectively costs PGI nothing. PGI can pay their bills, salary, etc, and players get access to things they otherwise would not have access to, unless they spent real world money.

And, yes, people will display ads in game. There's ALWAYS demand for eyeballs. They could even go the easy route and just adsense it (or something along those lines, dunno if they specifically handle in game advertisement) so they don't have to deal with the sales side of things.

Ok I bite and pretend you can get three dollars rubbing two dollars together.
What do you think is a reasonable amount of MC to be paid per advertisement?

#72 Vinhasa

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Posted 27 October 2014 - 01:56 PM

View PostXphR, on 27 October 2014 - 01:25 PM, said:

Ok I bite and pretend you can get three dollars rubbing two dollars together.
What do you think is a reasonable amount of MC to be paid per advertisement?


Let's be honest, the amount of ads you'd have to watch would be fairly large - we're talking in the hundreds, before you could see any sort of appreciable reward. Want that Direwolf? Get ready to watch several (many?) thousand video ads.

#73 XphR

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Posted 27 October 2014 - 03:15 PM

View PostVinhasa, on 27 October 2014 - 01:56 PM, said:


Let's be honest, the amount of ads you'd have to watch would be fairly large - we're talking in the hundreds, before you could see any sort of appreciable reward. Want that Direwolf? Get ready to watch several (many?) thousand video ads.

You are making more sense.

#74 Kavoh

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Posted 27 October 2014 - 03:49 PM

View PostVinhasa, on 27 October 2014 - 11:48 AM, said:


People will farm anything. This simply gives folks the opportunity to earn some MC to do stuff like buy mech bays and the occasional hero / champion mech (or colors, etc) that they wouldn't otherwise have access to. It would truly make the game more equitable for all in the sense that no one could legitimately cry "P2W" about pretty much anything anymore.


MC is a bonus for MONEY. This is a Free to Play game which will always have a premium currency. If they give it away for free, its no longer holding its spot as premium currency. It WILL become mandatory for everyone to watch ads/farm ads because it will then be able to, for example, maintain a constant auto refill of the top tier consumables, which the whole point of being cost money.

Exactly, everyone WILL farm anything and exploit every little inch they can get. Everyone has access to it (MC). Stash a dollar away here and there. Don't eat McDonalds for a day. It will get you the hero mech much faster than watching ads. It sounds more to me that you just want to get your hands on free MC for no effort, not that you don't have "access" to it.

You want to support it? Buy MC/mechs/bays/etc. Don't play off that "ads are great!" when really you just want free %!$#.

#75 Ovion

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Posted 27 October 2014 - 03:54 PM

The closest to acceptable would be an optional button to watch an ad, for +5% or +10% C-Bills in a match.
That would mean if you want to, you can watch a 1-30 second ad for a little extra cash.

This has been the only time in mobile apps that it hasn't thoroughly pissed me off, as it's optional, unobtrusive, and if you're not doing hard grind or anything, give you a little extra in-game cash.

And even then, it's still somewhat irritating.

#76 Vinhasa

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Posted 27 October 2014 - 04:20 PM

View PostKavoh, on 27 October 2014 - 03:49 PM, said:


MC is a bonus for MONEY. This is a Free to Play game which will always have a premium currency. If they give it away for free, its no longer holding its spot as premium currency. It WILL become mandatory for everyone to watch ads/farm ads because it will then be able to, for example, maintain a constant auto refill of the top tier consumables, which the whole point of being cost money.

Exactly, everyone WILL farm anything and exploit every little inch they can get. Everyone has access to it (MC). Stash a dollar away here and there. Don't eat McDonalds for a day. It will get you the hero mech much faster than watching ads. It sounds more to me that you just want to get your hands on free MC for no effort, not that you don't have "access" to it.

You want to support it? Buy MC/mechs/bays/etc. Don't play off that "ads are great!" when really you just want free %!$#.


I think you misunderstand "free". You spending your time to watch an ad is not "giving something away for free".

#77 Vassago Rain

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Posted 27 October 2014 - 04:26 PM

Posted Image

#78 Xtrekker

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Posted 27 October 2014 - 04:45 PM

View PostVassago Rain, on 27 October 2014 - 04:26 PM, said:

Posted Image


Why is that always so appropriate? :P

#79 Kavoh

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Posted 27 October 2014 - 05:06 PM

View PostVinhasa, on 27 October 2014 - 04:20 PM, said:


I think you misunderstand "free". You spending your time to watch an ad is not "giving something away for free".


While you sit there during a searching/matchmaking screen is most definitely free. You don't even have to be present during it.

#80 Pjwned

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Posted 27 October 2014 - 05:36 PM

There isn't a proper place for them to put ads without pissing a lot of people off, most games aren't scummy enough to place ads in the game itself and as a professional site that's largely community based it wouldn't fit on mwomercs.com either.

Quote

(For example, in the 60 seconds before matches start -- force players to watch a short video.)


Can you imagine how much people would flip their **** to have such intrusive ads shoved in their face? I can't emphasize enough how terrible an idea like that is.





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