

Please Don't Nerf Jenner!
#41
Posted 27 October 2014 - 09:37 PM
there should be a reason to use every light mech. not just the jenner/ember/raven.
#42
Posted 27 October 2014 - 09:47 PM
Josef Nader, on 27 October 2014 - 08:59 AM, said:
That's what it means.
Correct answer./ -=== Those scores are from countless hours of practice.
#44
Posted 27 October 2014 - 10:44 PM
#45
Posted 27 October 2014 - 10:44 PM
However, it's also frustrating to wait for a weapon to come off cooldown so you can finish a mech off and then boom, light runs right up, stops, alpha's and then runs away. Sure, it's team based... but in a tournament like this, team play goes out the window because being a team player awards you nothing. If you win, you profit with said tactics. What good is a win with this type of tournament if you don't tons of kills per match? If you lose, you just do it all over again.
There were plenty mechs, of all classes, standing in from of teammates to get the last hit on an enemy to destroy him. That kind of game play is also why many people lost matches in my opinion. They were more concerned about their personal success than that of the team.
#47
Posted 27 October 2014 - 11:51 PM
Problem with the Jenner is that it gets the benefit of 10 true DS, 150kph speed, and a 30 point alpha.
In my experience, even on tourmaline you can lay in 2 alphas and then scoot away, or blow a coolshot for a third alpha if you think you can finish someone.
Mediums and heavies have to spend weight on heat sinks to make energy loadouts effective, while a Jenner simply has to spend weight on a big engine so it can disengage and cool off.
#48
Posted 27 October 2014 - 11:53 PM
we can keep the jenner as it is
and buff commando, locust and make sure the Panther wont become a fluke
I have been piloting jenners for a while now, and they are really great mechs but they are NOT overpowered. The jenner has one major weakness, its CT and ofcourse..streak missiles. My warhawk has a triple Streak SRM 4 set and 2 volleys was enough to take down an assaulting jenner.
Edited by theta123, 27 October 2014 - 11:54 PM.
#49
Posted 28 October 2014 - 01:20 AM
#50
Posted 28 October 2014 - 01:45 AM
Koniving, on 27 October 2014 - 09:31 PM, said:
That had me grinning...but also made me sad because I was hoping to use my super locust to get a top score, only to find out the bar is set impossibly high.
But really, the Locust family made me proud - they worked hard to get good scores and I even made it up on the board myself, with a score that would be a higher rank in a number of other chassis.
#51
Posted 28 October 2014 - 01:56 AM
...5-10% match cue.
Yes... While players who use heavies and assaults are always clogging up the matches, the lights are very rarely ever above 15%, that means people who play with lights get to play more matches in the same amount of time.
This puts us into a "Monkeys on typewriters" situation. The same can be said about most of the light category.
Edited by ice trey, 28 October 2014 - 01:57 AM.
#53
Posted 28 October 2014 - 04:06 AM
#54
Posted 28 October 2014 - 04:38 AM
911 Inside Job, on 28 October 2014 - 04:06 AM, said:
"Oh no it might be equal!" and "Nerf" are not the same thing.
#55
Posted 28 October 2014 - 04:57 AM
Tarogato, on 28 October 2014 - 01:45 AM, said:
But really, the Locust family made me proud - they worked hard to get good scores and I even made it up on the board myself, with a score that would be a higher rank in a number of other chassis.
AC/5 and ER PPC Locusts. You'd be quite surprised how effective they are despite their speeds.
And looking forward to seeing your Locusts, too.
#56
Posted 28 October 2014 - 07:05 AM
Edited by buckX, 28 October 2014 - 07:14 AM.
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