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New Map: Crater

Maps

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#21 Hillbillycrow

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Posted 28 October 2014 - 02:20 PM

Hopefully they wouldn't make the atmosphere impossibly hazy, dull and thick in their usual attempt to obscure vision/range for everyone who doesn't tweak..

#22 RazorbeastFXK3

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Posted 28 October 2014 - 02:23 PM

Kind of reminds me of the Solaris VII Arena in this one.(Battle starts at 7:00 if you want to skip all the preparation parts)

View PostKiiyor, on 28 October 2014 - 01:54 PM, said:


Awesome idea. There needs to be some sort of reason for being down the bottom, however, as the higher edges of the crater would infer a vast tactical advantage against those slumming it further down. Direct fire would be more accurate, and LRM's would be utterly deadly. There would have to be some serious thought put into cover. Also, if it was a steep enough slope, faster mechs could also end up doing the leg-break-bounce-shuffle every time they changed direction, so care would need to be taken.


Maybe even some water at the bottom, that offers a drastic cooling bonus to anyone standing in it?

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Hmmm. If it were a kidney shape, perhaps the inner part of the crater could have some structures on it.

Making me wonder if you're thinking of suggesting a map like how this one is laid out.

#23 Lily from animove

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Posted 28 October 2014 - 02:24 PM

I want a farming colony. something that is some normally appearing area. wit a few houses for blockign lrm's. somethigng that does not all day looks like foggy or dusty air. Stomping over field of potata's xD

#24 Alistair Winter

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Posted 28 October 2014 - 02:36 PM

View PostJoseph Mallan, on 28 October 2014 - 01:59 PM, said:

A stadium for all the Esport wannabes to fight in? :huh:

I assume you're just kidding around and not actually using the term "wannabe" as an insult for people with different preferences :)

I definitely think it would be healthy with more diversity in this game. More e-sports, more realistic warfare, more PvE... people should all be able to enjoy Battletech in whatever flavour they prefer.

That being said, I agree with you that a "crater map" sounds like something more enjoyable as a Solaris map than otherwise. We've already got a bunch of maps with virtually no cover. The term "thinking man's shooter" doesn't feel applicable when both teams are just charging each other across an open wasteland.

#25 ollo

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Posted 28 October 2014 - 02:46 PM

Well, there could be huge installments of mobile machinery in the middle alongside other mining-related buildings for cover. Something like http://www.wohlfahrt...e%20Bagger.html

#26 CDLord HHGD

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Posted 28 October 2014 - 04:08 PM

View PostArtgathan, on 28 October 2014 - 01:18 PM, said:

It sounds cool in theory, but if you think the LRM whining is bad now...

I'm talking about HUGE rocks... HUGE....

#27 TygerLily

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Posted 28 October 2014 - 06:11 PM

Planetside 2 has a pretty dope part of their continent called the "J908 Impact Site". One of my favorite places in that game!

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#28 CocoaJin

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Posted 28 October 2014 - 09:43 PM

So you want an arena? A Solaris arena dug out of the earth through some nan-made or celestial object? Just some overly complicated, convoluted, round about justification for an arena bowl?


Yeah, I don't like it.

#29 Kjudoon

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Posted 28 October 2014 - 10:46 PM

You already got it. It's called Mining Collective.

#30 Krivvan

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Posted 28 October 2014 - 10:52 PM

Jeez, good thing you aren't all map designers...

And the last thing lights want are tunnels with "wait to shoot me here" entrances.

Edited by Krivvan, 28 October 2014 - 10:53 PM.






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