and what should be allowed in the game or not allowed in game and my experience in pub matches.
Scenario:
I entered a match in which, within 4-6 minutes, my team was down 8 players to their 2 players. Within minutes after that I was the only player left on my team fighting against 10 of the opposing team. At that point I had a few options open to me fight and get swarmed and die like I have done before or chose to power down to avoid losing my mech. I went with powering down to see If I could live. My team then starts crying that they are going to tell the enemy where I am because they do not want to wait for the match to finish.
my Question is:
Why put a power down option in the game if all the players are going to do is whine about it when you utilize it? I chose to utilize this option and was reported for actions that were detrimental to game player experience.
To me MechWarrior is a tactics based game were you actions help your team win or lose. where
your choice in mech determines you style of game play weather you are a flanker or dsp boat or how you need to move in formation so you don't die. And not to suicide your mech just because you team has lost all of theirs.
But the game play I experienced in that match was like speed ball / paint ball play were people move up fire and try to kill as many as possible before they die no tactics and group effort at all then crying about having to wait because one or there team mates dose not want to die so fast
So MechWarrior's what do you think did I not play fair? or do you think powering down should be a ban able offence! if it is a ban able offence do you think the game maker should remove the option to power down ?
Edited by Khârn, 29 October 2014 - 11:58 AM.