Mercules, on 04 November 2014 - 08:54 AM, said:
Cover... oddly enough... also negates Direct Fire. Now if you had no cover you would die to Gauss/PPC/Laser fire so much faster than you would die to LRMs.
Not at all. Hitreg is bad. Gauss charge up. Moving across an open field you have a much better change of dodging all of that or mitigating it, than popping out of cover and back in. Good players shoot you when you come to a stop to back up. The only reason youre popping in and out is LRMs, breaking locks. If I didnt have to do that, id rarely have an issue with those weapons because id be at a full move instead of ducking between buildings in Rivercity.
And still alot of the strategies for avoiding LRMs revolve around it still happening, just to someone that isnt you. Thats not only selfish, but a horrible unscientific way to look at a problem.
Youve been doing that for years.
Just because it isnt a problem for you, doesnt mean that it isnt a problem. Thats like saying burglary isnt a problem because youve neven been burglarized, and you have a security system and a gun. Its still a problem. Its still something to be corrected, even though youve corrected it for yourself.
Everyone cant just go out, grab ecm, play the way you play, etc etc. Nor should they.
The underlying issue, the reason that so much has been done to them over the years, is that yes, there is a problem there.
Find what that is, fix that.
Instead of bashing each others heads in screaming LRMS ARE OP! NO ITS BECAUSE YOU SUCK. NO LRMS ARE OP! NO ITS BECAUSE YOU SUCK.
If that was true. Thered be no magic jesus box. Russ wouldnt be lowering LRM damage to 1. These changes are there to mitigate the damage of an underlying system thats been around exactly as long as the complaints about it.