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Balance Teams By Ecm


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#1 Thrystblade

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Posted 29 October 2014 - 05:42 AM

How this isn't already implimented just outright amazes me.

In a game that is already referred to as 'lurmwarrior' by anyone who has any concept of the meta behind building mechs, not balancing teams by ECM use is pretty much bloody criminal.

It is not fair to have one team with ECM, and another without it.

It is not fair, or fun gameplay, to have one team with an ECM raven and a goddamn DDC utterly stomp another team into the ground because the opposing team didn't have any ECM mechs.

If the enemy team has ecm, and you don't, you lose. 90% of the goddamn time. It isn't even common sense game design to not take into account ECM capabilities when creating matches.

Hell, I've gone into matches with an entire team with no ECM, versus a team with an ECM cicada, raven, and DDC. Wanna guess who won?

What about the time when my entire light lance were all ECM mechs? Wanna guess who won that match overwhelmingly?

Edited by Thrystblade, 29 October 2014 - 05:42 AM.


#2 Mcgral18

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Posted 29 October 2014 - 07:31 AM

Why don't we just balance the Jesus Box?

#3 bluepiglet

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Posted 29 October 2014 - 07:40 AM

Are you suggesting PGI to hire a 2nd Hodor for the job?

#4 Cyberiad

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Posted 29 October 2014 - 07:45 AM

The problem is that LRM's are too powerful when there is no ECM due to free target sharing for everyone even without TAG/NARC or C3 master/slave equipment. This means that you can potentially have 12 mechs all firing at you at once even if only 1 mech sees you. What needs to be done is removal of target sharing which would make the game more fun. ECM is also in a state which is too powerful. Instead of denying targeting completely, it should simply reduce targeting range like it did in MW4. Right now things are too binary and that does not make the game fun.

#5 Sethliopod

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Posted 29 October 2014 - 08:09 AM

Hmm....too bad ECM isn't available to all players. Then both sides could win 90% of the time!!

Snark aside, I do agree it's too much of an "auto-include" for an online arena game like MWO.

#6 Axeface

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Posted 29 October 2014 - 08:27 AM

I have had so many games over the last 2 weeks or so where one team had more than 1 ecm AND LOTS of lrm boats, and the other had neither lrm boats nor ECM. This SHOULD NOT HAPPEN why the hell doesnt the MM think about that, it is absolutely moronic and makes me want to scratch my eyes out.

Quote

Hmm....too bad ECM isn't available to all players. Then both sides could win 90% of the time!!


Oh yeh!!! Totally! Wait, how do I manipulate the Matchmaker again?

...

#7 Krivvan

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Posted 29 October 2014 - 08:29 AM

View PostThrystblade, on 29 October 2014 - 05:42 AM, said:

In a game that is already referred to as 'lurmwarrior' by anyone who has any concept of the meta


Lol wat.

#8 Piney II

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Posted 29 October 2014 - 08:34 AM

Do you want to ensure that your team has at least one ECM mech?

The solution is simple.....................take an ECM equipped mech into the match.

.

#9 Axeface

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Posted 29 October 2014 - 08:45 AM

View PostPiney, on 29 October 2014 - 08:34 AM, said:

Do you want to ensure that your team has at least one ECM mech?

The solution is simple.....................take an ECM equipped mech into the match.

.


Ah, now I understand. Everyone should be in ECM mechs.
Got it.

.

#10 cSand

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Posted 29 October 2014 - 08:48 AM

no

ECM does not = victory

Figure it out and quit QQing

Edited by cSand, 29 October 2014 - 08:48 AM.


#11 Piney II

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Posted 29 October 2014 - 08:54 AM

View PostAxeface, on 29 October 2014 - 08:45 AM, said:


Ah, now I understand. Everyone should be in ECM mechs.
Got it.

.



No.......the point is don't whine about what you don't have in the match if you're unwilling to carry it yourself.

It's not match maker's fault. The equipment is available if you want to use it.

#12 cSand

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Posted 29 October 2014 - 08:56 AM

All my mechs carry "manual ECM"

It's also known as using cover :P

#13 IceSerpent

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Posted 29 October 2014 - 08:56 AM

View PostMcgral18, on 29 October 2014 - 07:31 AM, said:

Why don't we just balance the Jesus Box?


Because "programming is hard ™ "?

#14 InspectorG

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Posted 29 October 2014 - 08:59 AM

View PostMcgral18, on 29 October 2014 - 07:31 AM, said:

Why don't we just balance the Jesus Box?


Are you suggesting that we 'fix' salvation?

People have been burned at the stake for uttering less...

#15 LordKnightFandragon

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Posted 29 October 2014 - 08:59 AM

View PostAxeface, on 29 October 2014 - 08:45 AM, said:


Ah, now I understand. Everyone should be in ECM mechs.
Got it.

.



Exactly, this game is not unlike most MMOs, where there are thousands of items, hundreds of zones, many millions of mobs to wack, but there is only 1 or 2 paths that are the best and therefore followed by anyone who wants to actually excel at hte game. In MWO, its ECM or bust, Mass Lolpha damage or bust....Then the modules really exemplify this, in that we have like 20 options for modules, but really? Which modules are the only ones used? Radar Derp and Seismic Hack...

Balanced, standard loadouts are a joke and fail.....Boating is the only way.....

There is 1 loadout for every mech in this game...

ECM/TAG/NARC/LRM/Radar Derp and Seismic Hack....

To take pretty much any other loadout gets you porked.

Then to back that up? ECM/PPC/GRs.....Or on the IS side, ACs....lots and lots of ACs..

#16 cSand

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Posted 29 October 2014 - 09:04 AM

View PostLordKnightFandragon, on 29 October 2014 - 08:59 AM, said:


In MWO, its ECM or bust, Mass Lolpha damage or bust....s..



Whatever excuse you need to tell youself to take the sting out of losing :P

#17 Kali Rinpoche

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Posted 29 October 2014 - 09:04 AM

I do love posts complaining about LRMs. (There must be an entire ELO level out there of nothing but missile matches. If you haven't spent the 6 Mill on Radar Derp module yet, do it first.)

While not having ECM can stink, there are numerous ways to not make it the end of the world. A beagle probe is almost standard on all my builds.. If we could only have more NARC users out there. Get the IS narc module and use it. Strip them ERLL off your raven and go Comando with the Narc beacon. Lights do their job and keep ecm interrupted. Less sitting at 1k range pinging for 2 pts damage with you're LL!.

The list goes on and on, but I at least can empathize with you're ECM frustrations. We've all had those steam roll matches.

Edited by Kali Rinpoche, 29 October 2014 - 09:08 AM.


#18 Glythe

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Posted 29 October 2014 - 09:07 AM

We asked for ECM match making and they said no have Elo match making instead.


Three things are needed (well I guess technically the absence of Elo is #4) for a good MM

1) Weight balancing within 50 ish tons
2) Ecm balancing with a +- 1 variance
3) Clan mech balancing

#19 Kali Rinpoche

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Posted 29 October 2014 - 09:12 AM

View PostGlythe, on 29 October 2014 - 09:07 AM, said:

We asked for ECM match making and they said no have Elo match making instead.


Three things are needed (well I guess technically the absence of Elo is #4) for a good MM

1) Weight balancing within 50 ish tons
2) Ecm balancing with a +- 1 variance
3) Clan mech balancing


Would love 1. In PUG's no to 2. Lastly 3 - would be nice.

Edited by Kali Rinpoche, 29 October 2014 - 09:13 AM.


#20 cSand

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Posted 29 October 2014 - 09:14 AM

View PostGlythe, on 29 October 2014 - 09:07 AM, said:

1) Weight balancing within 50 ish tons
2) Ecm balancing with a +- 1 variance
3) Clan mech balancing


I dunno man, I don't see it.

Everyone seems to want every match to be perfectly even, with both sides having the exact same stuff so nobody has an advantage.

It's not gonna happen... nor should it





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